Session date: 25/Oct/2009 [17:35:52] <@Antimerus> mew [17:38:52] <@Antimerus> !roll 7d20 [17:38:53] * !Diebot sees that Antimerus rolled 95 [16 20 8 19 19 3 10]. [17:38:55] <@Antimerus> !roll d5 [17:38:55] * !Diebot sees that Antimerus rolled 5 [5]. [17:42:09] Wasting all your good roll, I see. :) [17:42:29] <@Antimerus> It's tradition. We need 7d20 and a d5 before we are ready. [17:42:58] oh I didn't know that. [17:43:17] <@Antimerus> Oddly enough we actually have that dice combination for real as well. [17:43:59] <@Antimerus> Our friend Andrew used to run games and always ask for 7d20 and a d5 before each session. He thought there was no such thing as a d5. [17:44:09] <@Antimerus> But once Shivers found a website selling odd numbered dice. [17:44:21] <@Antimerus> I bought 7d20 and a d5 and mailed it to him. [17:44:22] I know I've seen your d5. [17:47:45] <@aetherspoon> that sounds like the worst nerd pickup line ever. [17:47:51] <@aetherspoon> "Hey babe, wanna... see my d5?" [17:48:07] * aetherspoon is now known as Evil_EM [17:48:09] <@Antimerus> Somehow I think the conversation has now warped. [17:48:12] <@Antimerus> Into the dead zone. [17:48:13] who do we have today anyway? [17:48:19] * Antimerus is now known as Alen [17:48:23] * Ragnhild is now known as Danica [17:48:25] me [17:48:37] Is rek-chan playing [17:48:41] I've seen him talking today. [17:49:40] * Evil_EM pokes rekenner [17:51:13] so I'm going to go with 'no'. [17:51:23] yeah most likely not [17:51:32] well, we aren't at the normal starting time yet. [17:51:35] last time... you all actually finished up that side adventure that lasted three adventures. [17:51:42] yes we are. We're nearly an hour past. :P [17:52:10] oh. I've had Daylight Savings Time happen, apparently. [17:52:11] (European Summer Time ended today) [17:52:44] our daylight savings ends next weekend. [17:52:45] anyway! [17:53:34] I assume you all rested the rest of the night, now that the world isn't blue anymore. [17:53:47] yes [17:54:16] Wouldn't it already be morning by the time we got back? [17:54:16] ("The world is blue" should be a weird DS game that my brother Sean is playing.) [17:54:39] And yes, rest is good [17:55:02] actually no, it wasn't morning by the time you all got back. [17:55:09] in fact, it was almost as though no time actually passed. [17:55:17] yay full night's rest! [17:55:20] * Danica blames Cecil [17:55:33] (Which one?) [17:55:34] wait, no, that was out of character [17:56:05] The one in blue, obviously. [17:56:17] heh [17:57:11] sorry, it is taking me a bit to collect thoughts. [17:57:18] no worries. [17:59:45] all right. It is morning now. [17:59:57] everything seems to be normal again in the 'town' (using that term loosely) [18:00:10] * Alen goes down for breakfast. [18:01:08] * Livak joins Alen 10 mins later. [18:01:26] "Good morning lass." [18:01:48] "Morning. Sleep well?" [18:02:23] "Like a log. After that adventure in ghostland last night I was a bit worn out." [18:03:28] "Me too. I hope we don't have such restless nights everynight." [18:03:43] Mr. Cuthrell eventually comes downstairs followed by Yanthia. [18:04:13] "Good morning." [18:04:40] "Morning" [18:05:22] (Mr. Curhrell): "Good morning. Sleep well, everyone? Ready for a day of exploration and discovery?" [18:05:52] "Hmmm Livak is there anything left to explore we didn't hit last night you think?" [18:06:09] "There's the old mine, isn't there?" [18:06:19] "Yeah, we never actually got to the ruins that the town's follk talked about." [18:06:42] "Ah my memory must be going. I thought that is where we were with all the ghosts." [18:07:29] "No, I'm afraid we did that one for no pay." [18:07:38] Mr. Cuthrell looks confused [18:07:45] "What happened last night?" [18:07:46] "Well we did find alot of artifacts." [18:08:05] "Um...we just helped the town with a little ghost problem." [18:08:09] (can we assume the cameraman is around but NPC capped?) [18:08:14] "And lifted a curse" [18:09:22] yes, you can. [18:09:39] "Show him some of the footage lad. A motion picture is worth millions of words." [18:09:39] "Some of us also got a bit of a shock as well." [18:11:13] "I'm afraid that some of that footage will need to be edited for content." [18:11:19] lots of cursing. [18:11:23] but no ghosts. [18:11:38] but it does get the errie blue light right? [18:11:47] yes. [18:12:57] and my side of the conversation with the ghost. [18:13:43] and me exploding the other ghost-thing. :) [18:13:43] "So there you have it sir. Either we are all crazy or there were ghosts about the camera could not see." [18:14:00] the cameraman chimes in, "What ghosts?" [18:14:15] "Ignore the boy. He was wearing the funny hat all night." [18:14:34] "I just thought he was asleep holding the camera." [18:14:47] "Hmm could be a hat with a sleepwalking effect." [18:14:47] (Mr. Cuthrell): "How come I don't remember any funny blue light?" [18:14:54] "Were you asleep?" [18:15:26] (Yanthia): "Mr. Cuthrell tends to sleep... very soundly. I'm sure that he wouldn't even hear a mage's duel right outside a window if it occured." [18:16:34] "Well that is good to know." [18:16:36] "There you have it sir. You simply missed the event." [18:16:44] he looks disappointed [18:16:59] "Don't worry. There are plenty more mysterious things in the world." [18:17:01] "Well, you said you had some artifacts, right? At least that will work." [18:17:12] "Don't worry we still have the old mines to explore today. I'm sure there will be more ghost for you to meet." [18:17:25] Did we drag all that back with us? [18:17:26] "Hmmm I'm hoping for something other than ghosts myself." [18:17:49] Livak. Would you actually be able to leave shinies behind? [18:17:53] Is that actually possible? [18:17:56] no. [18:18:05] then yes, we took them with us [18:18:11] if we could lift them [18:18:12] I just don't remember us saying we took them. [18:18:21] that is because the session ended [18:18:23] We need a bag of holding. :) [18:18:25] oh yeah [18:18:39] I don't recall exactly what we found though. [18:18:52] or did it ever get made up in detail? [18:18:54] I think Shivers said he would make it up for this time. :) [18:18:57] heh [18:19:09] I did? [18:19:10] I can check my notes. [18:19:10] Ok so we got a key item called 'artifacts' and brought it back with us. [18:19:19] I thought I was going to leave it generic until you got back to the museum. [18:19:26] it's all good [18:19:50] We can do that as well. [18:19:55] I don't see it in my notes. [18:20:04] in any case, yes, you have artifacts. [18:20:16] Didn't we find some equipables that you were going to make up for this time, or was that my imagination. [18:20:16] Yanthia will take them from you at this point in order to relieve your inventory. [18:20:20] "The shrine we explored used to belong to my church, so the artifacts are technically church property." [18:20:32] "Don't forget that." [18:21:15] "Wouldn't the church like to display their artifacts in the museum where lots of people could see them?" [18:21:20] (Yanthia): "I will discuss leasing them for exhibition with your church when we return. I'd like you to be there for that, by the way. It should help smooth things a bit; I don't want it to seem like we're just robbers." [18:21:41] "Yes, that can probably be arranged." [18:22:00] "Knowledge shouldn't be kept only to the priveledge few." [18:22:23] "Neither should bacon. Mmmm..." [18:22:59] "I'm glad you are enjoying your breakfast. When do we want to head to the old mines?" [18:23:19] "We can go whenever evryone is ready. Won't be too much longer for me." [18:24:20] anyone going to do anything before the mine? [18:25:02] I'm going to see if anyone recalls what we learned about it that one time we spent a day gathering info. [18:25:10] It's been long enough real time that I don't remember at all. [18:25:31] I'd finish up my report to the Mother Superior about our curse-breaking adventure just in case I don't make it out of the mine alive. :P [18:25:37] procrastination is a vice, after all. [18:26:01] I remember something about very dangerous monsters and no one going in and coming out again. [18:26:53] and that it used to be a diamond mine. [18:27:04] I have "old mine. Broke through to a room that contain monsters. They poured out and killed everyone. It is located aways north of the town used to be houses up there near the mine." [18:27:46] that is more than I had remembered [18:28:11] "I'm always prepared with whatever I might need so I'm ready now that breakfast is over." [18:28:14] * Livak finishes writing a preliminary report on the artifacts discovered and the silver plate with Elven writing on it. [18:29:37] * Livak closing her laptop. "Ok. I'm ready." [18:31:14] "Let's head out then. Even if we do run into monsters I'm sure Livak will just slice and dice them, so it should be safe enough." [18:31:47] * Livak smiles sweetly at Alen "You sure know how to make a girl feel needed." [18:32:13] the other two start picking things up and pay the innkeeper. [18:33:33] I assume you all head off to the mine then. [18:33:39] Yup. [18:33:43] Certainly. [18:34:06] You arrive in a mostly deserted part of town. It appears as though there were lots of homes here at one time, but they've fallen into disrepair and several have collapsed outright. [18:34:30] "Hmmm what kind of stuff should we have for going around in a mine?" [18:34:34] there are obvious signs of where the primary entrances into the mines are, along with several sets of mining tools. [18:35:11] "Hard hats with some lights attached?" [18:35:34] "Yes. That would be good." [18:35:47] "We should have some way of telling if the air is bad as well." [18:36:06] * Alen pulls those out (keep in mind these aren't modern hard hats so they are a bit heavy, having metal in them) [18:36:28] "Hmmm how do miners usually tell if the air is bad?" [18:36:48] "I'm not sure what item I would need. Should we go and ask one of the old miners this question before we go in?" [18:36:55] yeah, you can easily find a hardhat with a basic light. [18:37:10] Is there anyone around? [18:37:31] probably not here, but there was a tavern where some old miners hung out. [18:38:07] indeed. [18:38:20] ok. [18:38:24] we could go ask the old guy about that. [18:38:31] We should do that. [18:40:50] who? Elroy Jenkins? [18:40:52] ok we go ask the old miner about how to detect bad air in the mine before it kills you. [18:40:56] Sure! [18:42:08] "Ah. We used to use little canaries, but right before the mine closed we received these strange rocks that would glow if the air was getting bad. I still have one - if you're going to that deathtrap, might as well only have to deal with one form of death!" [18:42:35] you each receive one AirStone. They glow based on the composition of the air - they work both as a light source and for detecting if the air is bad. [18:42:53] "Thank you sir. This will help alot." [18:42:57] Don't they only glow if the air is getting bad? [18:44:00] that should have said, "would glow different" [18:44:08] ah gotcha! [18:44:15] so a white glow turns red or something [18:44:18] right. [18:45:33] * Alen pulls out some a thin cloth bag that light can easily go through and puts his airstone in it and ties the bag to his belt. [18:45:52] "Hmm does that look practical?" [18:47:36] "Sure." [18:48:02] "Just be sure it doesn't get caught on anything and rip. You'll lose your stone." [18:48:16] * Alen passes out some of the bags to everyone. [18:48:33] "We might want to take a shovel and mining pick just in case we need them." [18:48:38] "It glows. How hard can it be to pick it up again?" [18:49:02] "If it falls into a pit or some crack and you can't reach it." [18:49:13] * Livak ties her bag with the stone it on her laptop bag. [18:49:24] "And don't worry I've got the tools covered if we need them." [18:49:25] okay, let me see if I get this right. [18:49:44] you're using a bag tied to your belt to see the stone instead of, say, holding it in your hand. [18:49:56] which means the stone's light won't really help in the darkness whatsoever. [18:50:07] I'll be holding mine in my hand since I don't use weapons. [18:50:08] We also have hard hats with lights [18:50:10] if you'll recall [18:50:11] The bag is mesh so the light gets through [18:50:26] we want the stones to see if the air is turning bad [18:50:42] even if we aren't looking at our own stone we can see each others [18:50:56] Espectially those of us watching the point person, which will probably be Livak again. [18:52:11] okay. [18:52:23] Just seemed to be overly complicated for what is basically a magic stone in my mind, but whatever. [18:52:26] In that case I retie my stone bag to show to them. [18:52:47] It's just so we don't have to worry about dropping stuff if we get into a fight. [18:52:50] It keeps our hands free. This way I could have my swords out and such. [18:52:54] Some of us use both hands in combat already. [18:53:05] so, anything else? [18:53:08] shotgun is two handed, as is using two swords. [18:53:16] nope that's it [18:53:26] Yeah let's head in. [18:53:29] So same order as before Livak, Dancia, then Alen? [18:53:53] Works for me. Let's go! [18:54:06] What about our NPCs? [18:54:12] they are waiting outside [18:54:18] and should we account for the cameraman? [18:54:20] except the cameraman. [18:54:28] We want him to get the footage. [18:54:42] How wide is the mine shaft? [18:54:53] can two people walk next to each other or does it have to be single file? [18:55:18] since rek doesn't seem to be playing, the cameraman will be an NPC following from behind perpetually and is never attacked or mentioned for some odd reason. [18:55:32] if he decides to drop, we'll work out something else instead. [18:55:34] Ok so we don't have to account for him. That makes this easier. [18:55:37] ok. [18:55:47] width-wise, at least the opening is quite wide. [18:55:50] you have no idea past that. [18:55:51] If we get into a fight and rek-chan joins, can he go into a beserker rage? [18:55:55] No. [18:55:58] Awwww [18:56:00] Damn. [18:56:04] I would have love to see that. [18:57:36] Ok so we go in. [18:58:53] all right, now I get to ask... [18:58:55] which entrance? [18:59:02] I had mentioned that there were multiple. [18:59:18] one higher up, one lower in? [18:59:18] Hmmmmm we don't really know anything specific about any entrance do we? [18:59:28] nope. [18:59:49] I vote for a higher up one. So we start at the top and work our way down. [18:59:56] Then let's go with one that doesn't look like it's about to collapse. [19:00:04] And that too. [19:00:57] neither main entrance look prone to collapse. [19:01:40] Then let's take the one on the left. [19:02:00] * Livak heads in the left entrance. [19:02:28] We hate having to make arbitrary decisions when we have nothing to base the decision on. [19:02:39] It doesn't bother me that much. [19:02:52] but no one actually asked me for any details besides "do they look safe". :P [19:02:52] That's what dungeon crawling is about! [19:03:23] anyway, you enter the 'left' entrance. [19:03:27] well? Is there anything to describe? [19:03:38] Does one have a sign saying "here be dragone" perhaps? [19:03:47] hahaha! [19:03:54] no. :P [19:03:57] Taht would be cool. [19:04:13] I should totally do that at one point though. [19:04:17] Anyway! [19:04:20] it was a typo. [19:04:47] the path quickly seems to ramp down, deeper and deeper. It seems to be a giant ramp, basically. [19:05:37] Is there cart and tracks down the ramp? [19:05:40] yes. [19:05:51] but you're not so sure the cart even functions. [19:05:53] kinda rusty. [19:05:57] Is there anything in the carts? [19:06:07] rust. :P [19:06:29] "I'm not getting in one these carts. Old carts is only a good idea in stories." [19:08:08] * Livak heads further down the ramp. [19:08:14] sorry, I seem to be getting distracted easily. [19:08:38] * Alen follows along at the back of the group, keeping a sharp eye out for dangers or Livak's stone turning red (or whatever color it turns) [19:08:51] after around fifteen minutes of ramping down, you arrive at what you believe to be the base of the mine, finally splitting paths along each of the cardinal directions. [19:09:12] can I have some observation checks? [19:09:27] !roll d20+67 [19:09:27] * !Diebot sees that Alen rolled 69 [2]. [19:09:31] yay diebot [19:09:48] !roll d20+46 [19:09:48] * !Diebot sees that Livak rolled 51 [5]. [19:10:11] !roll d20+54 [19:10:12] * !Diebot sees that Danica rolled 72 [18]. [19:10:16] with moderate support. [19:10:30] I have weak support [19:10:35] sorry for the delay - Odessa required some attention. [19:11:11] you each see a bunch of markings along one of the paths - the Western path. They don't appear to be made with pick axes. [19:11:29] what do you mean by markings? Claw marks? [19:11:41] "Hmm some might big critter with claws that leave marks on stone maybe?" [19:12:36] yeah, they kinda look like claw marks. [19:12:37] * Alen looks at the markings more closely. [19:12:59] "Hmm did we want to go looking for trouble or let the trouble come and find us?" [19:13:54] "Personally, I would like to go looking for it. The room that the monsters came from interests me. There might be some unique artifacts there." [19:14:30] "I'd rather meet trouble head on than having it sneak up on us." [19:14:41] "Alen?" [19:15:06] "I'm already outvoted so what does it matter. But I've fallen in with a couple reckless youngsters it seems." [19:15:42] * Livak smiles and turns to walk down the western tunnel. "You know you love adventuring with us." [19:17:00] * Livak pulls out her swords and lights them to a medium setting. [19:17:13] Things start getting damp the further along you go, and the path gets less straight the further you go. Eventually, the path narrows to where the three of you probably couldn't walk side-by-side (two across is still fine), and the earthen areas around you start to change color. [19:17:37] (Are the airstones still normal?) [19:19:02] Is there anything instersting in the earthen walls? [19:19:03] yes. [19:19:08] I'd have mentioned it otherwise. :P [19:19:21] ok [19:19:34] and the walls so far just seem to be a different color. Perhaps if someone had a skill in geology, they might be able to tell you exactly why. [19:19:41] ok. [19:20:04] nope, don't have that one yet. Was thinking of picking it up. [19:20:25] I know that if the walls look rusty it's because of iron. [19:20:29] And that's about it. [19:21:13] you reach a landing of sorts at the end of the shaft. [19:21:48] the walls seem to have hard stones in them now and have obviously not been mined out. [19:22:03] are they shiny? [19:22:13] no. Neither is diamond in the earth, for that matter. :P [19:22:18] I know. [19:22:26] can I pull one out? [19:22:33] you can try at least. [19:22:36] ok. [19:22:41] I will try to pull one out. [19:23:18] do I need to roll strength for it? [19:23:51] just using your hands? [19:23:55] roll a strength check. [19:23:58] yeah [19:23:59] !roll d20+10 [19:24:00] * !Diebot sees that Livak rolled 30 [20]. [19:24:06] I am strong. :) [19:24:06] "Lass is that wise? And did you need a tool of some kind?" [19:24:34] "I want to know what they are. We can bring this sample to the old miner when we are done." [19:25:06] RRRRRRRRROw. It doesn't budge. [19:25:11] and your hands hurt a bit. [19:25:13] "Damn." [19:25:29] "Did either of you grab a pick before heading down?" [19:25:39] * Alen pulls out a pick [19:25:54] "Can I borrow it?" [19:25:57] "Careful with this lass. None of us are miners." [19:26:02] * Alen hands you the pick. [19:26:18] * Livak gently picks around the stone to get it out of the wall. [19:26:44] that works significantly better. [19:26:55] "No but I am an archeologist. I have had to pull free lots of artifacts before." [19:26:56] you eventually get the stone out. [19:27:13] however - your first reaction isn't actually to look at the stone. [19:27:19] ah fuck [19:27:28] when you pry out the stone, you see a hole behind it into a strange room. [19:27:34] "Interesting." [19:27:39] "Huh. I didn't expect that." [19:27:49] What do I see in the other room? [19:27:56] * Danica holds her airstone up to the hole [19:28:41] * Livak pockets the stone without looking at it. [19:29:01] with the assistance of some light, you see what appears to be a furnished room that has been left untouched. [19:29:32] Can I see any doors? [19:29:35] "Hmmm... I wonder if we can make this big enough to enter the room without collapsing the mine on our heads?" [19:30:06] Livak: Yes, you do see one door from this angle. [19:30:21] Alen: Got any way of trying to figure that out? [19:30:28] "There is a door into that room. I'm sure we can try to work our way around." [19:30:52] "Alen, have you started to map this mine yet?" [19:31:13] We came down a straight shaft then went one direction right? [19:31:17] yeah [19:31:23] * Alen maps that out. [19:31:24] and there were 2 other ways we could have gone. [19:31:35] "I've been distracted by the thoughts of bad air, and monsters." [19:31:39] My airstone didn't change when I held it up to the hole, right? [19:31:46] "Can you estimate the size of that room?" [19:32:10] Do I have a good enough view to see all the different walls? [19:32:19] Danica: Correct. [19:32:54] if yes then I can use my surveying equipment to measure the distance between here and each wall. [19:33:04] If no then I can't get a fully accurate measure. [19:33:04] Alen: You can see two walls from the hole. [19:33:09] but only two. [19:33:20] even if you assume the third is on said hole, the fourth isn't visible. [19:33:43] "I can guess, but I can't see the last wall. So how big the room is will depend on how far back that wall goes." [19:34:23] * Livak glances around the landing. "Ok, then we need to see if we can get a view on the last wall." [19:35:00] "Can you estimate how long it is from the wall we can see to the point where we can't see anymore?" [19:35:14] * Alen takes that measurement [19:35:31] So how big would the room be if the wall were to be just barily out of sight? [19:35:49] probably around 10x10 [19:36:16] I walk 10 feet down from the wall we can see and then using the pick I try to make another hole. [19:36:25] "So the room is at least ten by ten, but that is assuming the last wall is just out of sight. It could be much larger if that wall if farther back." [19:37:06] all right. [19:37:13] roll another strength check for me Livak. [19:37:25] !roll d20+10 [19:37:26] * !Diebot sees that Livak rolled 28 [18]. [19:38:18] again, just takes some time, but you create another hole. [19:38:28] this time, you can see that wall - the room is roughly 10x15. [19:38:29] can we see the 4th wall? [19:38:33] cool. [19:38:50] yes, but the 4th wall is simply your monitor. [19:38:57] heh [19:39:34] "Hmmm I wonder if a compass works normally down here?" [19:39:51] * Alen pulls one out and checks to see if it is spinning in circles or anything obvious. [19:40:05] Now looking toward the landing. Is there any other paths? [19:40:24] yes, actually, it is spinning in circles. [19:40:37] "Ah so much for directions." [19:40:43] * Alen puts it away. [19:40:47] Livak: Yes, but it looks like the only path is rather narrow. [19:40:57] like 'turn sideways while going down the path' level of narrow. [19:41:24] "Looks like the path narrows here." [19:41:35] "Do you guys want to try going down it?" [19:42:17] "Are we even going to fit? You might, but I'm not so sure about Alen or myself." [19:42:46] * Livak pokes her sword in there to see if it widens at all. [19:43:13] it doesn't seem to go very far at least. [19:43:17] "Psh you are in good enough shape lass. It's my gut that might not fit." [19:45:03] "Hmmm let's try it and turn back if we can't make it." [19:45:21] "I'm not so sure how I feel about being called 'lass'.." [19:45:23] * Livak turns and wiggles down the tunnel. [19:45:45] "Hmmm don't take offense. It's just my maner of speaking." [19:46:20] all right, you 'wiggle' you way down the tunnel. [19:46:37] the NPCified cameraman turns off the camera at this point, to avoid embarassment. [19:46:46] heh [19:46:50] (that and trying to film while wiggling would be very difficult) [19:47:02] "I'm not offended, but I do think it is a bit disrespectful to refer to a servant of God as a little girl." [19:47:22] you reach the end of that very narrow passage and see a much, much larger opening into what is obviously another room nearby this mine. [19:47:22] "You are still a person even if you serve a god." [19:48:22] Which direction did this tunnel lead us? Straight ahead? behind the room we already found? [19:48:47] off to the side, toward what must be another room. [19:49:13] so did all of us squeeze through here or just Livak? "you" being both singular and plural keeps confusing me. [19:49:18] * Alen tries to get as accurate a map of the wiggle tunnel as possible added in after going through it. [19:49:30] With no compass and not much room to wiggle it won't be perfect though. [19:49:36] We don't have that problem in Norwegian. [19:50:07] there is a form of English where that isn't a problem... [19:50:16] but we just went over the use of "y'all" in #asr. :P [19:50:16] ye'all! [19:50:20] haha [19:50:43] when I'm the GM, I typically refer to 'you' in the plural unless otherwise specified. [19:51:02] Then you'll use a character's name specifically right [19:51:07] What do we see in this new room? [19:51:20] * Alen take some measurements of as much of the room as we can see. [19:51:21] How is the air? [19:51:38] I think he said he'd mention if it was going bad. [19:51:41] indeed. [19:51:51] After I paranoidly asked the same thing ealier. [19:51:56] well, it can still be stale even if it won't kill us.. [19:52:01] also it wouldn't make sense if this air was bad. [19:52:12] since it's been open to the rest for a long while [19:52:16] yeah [19:52:18] exactly. [19:53:36] the room that is busted through: [19:54:38] It is obvious that miners must have hit something major right here. The hole is much more massive than the ones Livak made earlier, easily large enough for people to walk through. It appears to be a hole into the reception area of a long lost castle, given the appearances and such. Unlike the room seen earlier, this isn't mostly intact. [19:55:12] There appear to be banners in the room, symbolizing something that you'd need some skills to figure out, and even those are kind of ripped to shreds along the bottom. [19:55:31] "Well looks like we found the room. Man those miners didn't leave much in tact." [19:55:37] "Hmmm... perhaps we should wrap up and keep a banner to have experts look at them later." [19:55:43] double set of stairs to a platform toward the top, exits to the left and right at both the bottom and top of said stairs. [19:55:53] (assuming you are facing the hole) [19:56:54] so are you saying there are stairs on either side of the hole that have exits at the bottom to other places and at the top of a platform? [19:57:32] can we reach one of the banners to take it down? [19:57:51] Liv: If I parsed your sentence correctly, yes. [19:58:02] maybe I should get into the habit of drawing things out on a tablet for online games too. :P [19:58:21] sorry. I will try to type more coherently. [19:58:22] We've discussed having an online whiteboard for these games. [19:58:30] But never found one we liked I think. [19:59:46] So is the left or right exits on the same side as the room we found earlier? [20:00:35] the left one is. [20:00:36] "Hmmm should we go up or down, left or right?" [20:00:42] lower left, I should say. [20:01:25] "Shall we find that room just to get a better idea of how the castle and the mine connect together?" [20:01:53] "Yes. Let's find the room that we found earlier. I think we should go through the lower left door." [20:02:00] * Alen nods [20:02:23] as you (all) open the door, could I have some observation checks? [20:02:34] !roll d20+67 [20:02:34] * !Diebot sees that Alen rolled 83 [16]. [20:02:40] !roll d20+54 [20:02:40] yay not a 5 or lower [20:02:40] * !Diebot sees that Danica rolled 63 [9]. [20:02:59] !roll d20+46 [20:02:59] * !Diebot sees that Livak rolled 63 [17]. [20:04:14] Alen: You notice something strange about the door area. It appears as though the door used to be stuck closed, as there are signs of things in the doorway (to use a modern analogue, it'd be like seeing paint on the inside of the doorway; I'm not actually sure what a more medieval version would be). [20:04:21] it wasn't really all that stuck when you opened it though. [20:04:52] Wouldn't it be engravings in the stone. [20:05:09] (They probably have paint in Fovoham. It's not that advanced a concept, it just might be crapy paint.) [20:05:23] yeah, but this isn't exactly a "recent" building by their standards. [20:05:40] "Hmmm it seems like there is something weird about the door on this side." [20:05:59] "Take a look here." (points out the area) [20:06:00] Do you mean that door would have been painted shut? [20:06:15] * Livak looks at the door. [20:06:38] int checks? [20:06:47] I now have invention, basic skill [20:06:48] !roll d20+30 [20:06:48] * !Diebot sees that Livak rolled 44 [14]. [20:06:49] does that help? [20:06:53] not in this case. [20:06:59] Awww [20:07:00] just general int works. [20:07:06] !roll d20+36 [20:07:07] * !Diebot sees that Alen rolled 47 [11]. [20:07:22] !roll d20+34 [20:07:22] * !Diebot sees that Danica rolled 47 [13]. [20:07:57] the three of you, between looking at the door and remembering what else had happened, mostly come up with an answer. [20:07:58] pressure. [20:08:36] popping open the room due to taking out those stones equalized a bit of the pressure. [20:08:43] ahhhh [20:09:06] you all think that you might have some more difficulty opening the other doors though, assuming there is such a pressure difference. [20:09:19] Are you saying that the castle was under vaccum? [20:10:14] not a complete vacuum, but yes. [20:10:31] give me a moment. I have to get rid of my inner scientist. [20:10:33] heh [20:10:42] Ok. I'm back. [20:10:43] roleplaying. In a fantasy world full of magic. :P [20:10:52] I know. [20:11:05] anyway, you are now in the room that you had discovered before. [20:11:10] "Weird. Have you guys ever heard of a castle being pressurized?" [20:11:16] What do we see? [20:11:29] Yeah this room had intact furniture and stuff right? [20:11:38] "We should search carefully." [20:11:40] furnished, practically everything intact. This appears to be a relaxation area - has couches, some tables with what was probably fruit at one time, things like that. [20:11:50] lots of comfy cushions. [20:11:54] * Alen searches around the room. [20:12:02] * Livak joins the search [20:12:10] !roll d20+67 [20:12:11] * !Diebot sees that Alen rolled 74 [7]. [20:12:15] observation [20:12:37] is there stuff hidden under the cushions in the couches? <_< [20:12:54] you dropped your ancient gil behind the cushions. [20:13:20] Alen: You find some trinkets along corners and such; they were mostly hidden, so you'd guess probably for appearances. Think 'sweeping everything up under the couch' type of thing. [20:13:29] Livak: Roll observation and I'll add things on. [20:13:33] !roll d20+46 [20:13:33] * !Diebot sees that Livak rolled 53 [7]. [20:13:41] Danica: As a matter of fact, you DO find things in the cushions. [20:13:59] and yes, it does look like money... except it doesn't look familiar. At all. [20:14:38] What about the furniture? Is it museum quality? [20:14:48] Livak: Searching another side of the room, you seem to find what appears to be pipes - a sign of running water, of course. There appears to be a spigot of some variety as well. [20:15:14] other than some fresh dust from a particular mineshaft, it does appear to be museum quality. [20:15:14] * Danica pockets the ancient currency - how many pieces? [20:15:53] !roll d46+4 [20:15:53] * !Diebot sees that Evil_EM rolled 15 [11]. [20:16:07] you find fifteen currency. [20:16:07] "We should find another way out of this castle. This furniture would be a good addition to the museum." [20:16:37] "Hmmm we'll worry about that once we've finished exploring and successfully avoided being eaten by a monster." [20:16:44] are they all mostly the same, or different denominations? [20:17:01] in case if you forgot, there are two exits from this room - the one you came in, and the one along the "southern" wall (I'm using N/E/S/W out of convenience for me and players, not that it is actually NESW). [20:17:10] (one is catholic, the other methodist... etc... >_>) [20:17:30] Danica: different - which is strange, since to your knowledge the current form of Gil has been used for as long as you know about. [20:17:41] and nice joke. :P [20:18:02] "I know. I was just saying we should keep that in mind while we explore." [20:18:02] * Alen sees if the next door will open very easily. [20:18:20] I'll use a light touch at first [20:18:21] nope. Roll a strength check to open. [20:18:32] (and if you're stopping at a light touch, just stop. :P) [20:18:37] "Hmmm Livak do you think we should start checking for traps." [20:18:42] * Alen stops for the moment [20:18:49] "Yeah. That is a good idea." [20:18:52] I search for traps. [20:19:05] !roll d20+51 [20:19:05] * !Diebot sees that Livak rolled 67 [16]. [20:19:33] none. [20:19:43] Ok now I can try a strength check [20:19:48] "You're clear. No traps." [20:20:00] with my super good the same as Livak level strength. [20:20:04] !roll d20+10 [20:20:04] * !Diebot sees that Alen rolled 13 [3]. [20:20:15] we ALL have 20 strength. [20:20:37] you can't quite seem to open the door Alen. [20:20:37] Wow. [20:21:15] * Danica will try. [20:21:15] "Let me try." [20:21:21] you first Danica. [20:21:26] !roll d20+10 [20:21:27] * !Diebot sees that Danica rolled 15 [5]. [20:22:22] you open the door, barely. [20:22:31] (psst... 15 is what you need to pass....) [20:22:47] diebot loves me, what can I say [20:23:05] this appears to be a long hallway, but let me describe the hallway. [20:23:06] What do we see in the next room? [20:23:15] the floor is made of tile - ceramic tile, that is. [20:23:43] everything save the area you are standing looks flawless and perfect. Obviously, you have dust with you, so that is getting on the floor a bit. [20:24:25] you all see pipes running along the ceiling and into each of the rooms in this hall - the rooms can't be all that large, given the locations of them (all on the right side of the hallway), so they're probably bedrooms of some variety. [20:25:06] anyone have any skills related to archeology, sociology, or nobility? [20:25:36] not I [20:25:40] nope. [20:25:56] My skills are Streetwise, Surveying, Navigation, Observation, and Invention [20:26:41] nope although I really should get archeology. [20:26:54] considering my talent is called Archeology. :) [20:27:00] no kidding, I thought you at least would have it [20:27:10] as did I. Oh well. [20:27:22] I will get it with my 3 NCSP I haven't used yet. [20:27:27] in any case, the hallway seems to open out further, but is hard to see due to light radius. [20:27:39] there are three doors to the right before it opens out. [20:28:51] "I think we should check these rooms out." [20:29:08] "I agree. Did you want to check for traps on each first?" [20:29:24] "Sure." [20:29:36] !roll 3 d20+51 [20:29:36] * !Diebot sees that Livak rolled 61 62 53 [10 :: 11 :: 2]. [20:29:55] nothing, nothing, and wait, what's tha- nothing. [20:30:10] "Ok. All clear." [20:30:14] If we find nothing often enough will the nothing merchant give us a prize? [20:30:17] * Livak opens the first door on the right. [20:31:40] after taking effort to open... [20:31:46] * Evil_EM won't bother with the check until it changes [20:32:08] I get it. Only I have to be embarassed about failing such an easy check. [20:32:12] sorry forgot about the checks. [20:32:31] you all see a simple room with a bed and a table with a wine bottle along the side. There are more things in this room, but I need you all to tell me what you're searching if you look harder. I've stated the main things at least. :) [20:32:53] Is there writing on the wine bottle? [20:32:59] yes, there is. [20:33:00] I was thinking the same thing. [20:33:03] what languages do you know? [20:33:08] Where did the pipes go? [20:33:10] (and yes, you is you all) [20:33:11] I know human and ancient elven [20:33:14] common, latin. [20:33:41] Ancient human, elven, dwarven and their modern counterparts. [20:33:58] Livak: Good question. The pipes seem to run down and then along the sides of the room in zig-zag configurations. If you as a player can figure out why, you as a character can. Otherwise, you'd need an invention check from Alen. [20:34:26] fucking heating/cooling system. [20:34:29] re:Writing - Livak and Danica can read it, it is in ancient human. [20:34:34] Livak: Yep! [20:34:50] I've never known a heating and cooling system to reproduce though. This must be a special kind. [20:35:00] it is sapient. >_> [20:35:08] you made me snort, Alen. [20:35:13] they eventually form baby air conditioners and heat exchangers. [20:35:18] ANYWAY! [20:35:37] since Danica was second in stating she was looking, I'll have her discover what the writing means. [20:35:38] Is it producing heat or air conditioning? [20:35:55] I'm to preoccupied with the pipes. [20:36:22] ah so I can't read the writing on the wine bottle I take it [20:36:27] yeah [20:36:28] ancient human I'm guessing [20:36:36] that'd be what I said... [20:36:49] I missed it due to the fucking pipes. [20:36:52] Danica, the bottle of wine is etched with words signifying grapes, the vintage, and price. The year system and price system are completely foreign to you though. [20:36:54] sorry. [20:37:16] re:the fucking pipes - Livak, you don't feel any temperature difference from the pipes. Most likely, they stopped working long ago. [20:37:57] Is the bottle unopened? [20:38:03] Danica: Yes. [20:38:13] Is there any luggage in this room? [20:38:31] "Well, this could be worth a fortune.. or it could just be very expensive vinegar." [20:38:32] * Alen searches around to find any closets and such. [20:38:33] no, but now that you are looking you DO notice some clothing hung on the back of the door. [20:38:52] * Danica takes the bottle with her. [20:39:05] * Livak touches the clothing gently so as not to destroy it. [20:39:23] it is not a touch you are familiar with. Must be made of some strange fiber. [20:39:24] * Alen pulls out some soft cloth to wrap it up in and stow it. [20:39:35] it is also incredibly durable to have survived this long and your touch. [20:39:41] (even lightly) [20:40:23] "I'm going to check the next room." [20:40:39] Alen: The winebottle or the clothing? [20:40:45] both actually [20:40:48] one after the other [20:40:53] k. [20:41:00] that shouldn't overburden me, yet [20:41:01] you now have ancient wine and ancient male clothing. [20:41:13] I already took the wine bottle, though. [20:41:20] you plural. :P [20:41:31] That's fine [20:41:39] I'll just have given you some cloth to wrap it up in. [20:41:43] To keep it from breaking [20:41:49] Livak: Similar situation with the door, you open, and see a very similar room. [20:42:03] Wine bottle, clothing? [20:42:03] this one has an open bottle of wine. [20:42:12] clothing is female but of a similar style/fashion. [20:42:26] * Alen wraps up the clothing again [20:42:34] Could the clothing be uniforms? [20:42:35] "At least one example for each gender." [20:42:36] * Livak heads to the third room. [20:42:45] Danica: Yes, quite possible. [20:43:22] . . . I just discovered that I never actually put down what that third door had behind it. Give me a moment. >_> [20:43:56] (A brand new limosine! That's what you get for picking door number three!) [20:44:54] you open up the third door and see a very long room full of random supplies - and I mean VERY long. You don't actually see the other side of it. [20:45:10] "Interesting." [20:45:12] by random supplies, I mean things like rolled up carpets, carts, serving dishes, and so on. [20:45:18] * Livak starts looking at all the different supplies. [20:45:22] "Hmm interesting." [20:45:23] cleaning supplies? [20:45:33] also, getting toward the third door, you'd be able to see that the hallway really does open up into a very large room past the third door. [20:45:35] * Alen looks for things with writing on them. [20:45:39] "I believe we found the servants rooms." [20:45:42] Danica: None that you see. [20:46:03] Alen: Oddly enough, you don't find writing on anything. [20:46:20] * Livak heads to the large room and takes a look around. [20:46:28] this room is huge. [20:46:50] you can only see two walls as you enter - the one that has been to the left this entire time, and the one that causes the room to open out. [20:46:58] but what you do see instantly tells you what this room was for. [20:47:46] you see numerous chimneys, wood burning stoves, pots, pans, ladles, forks, counters, and even a sink of some variety with a pipe coming from the ceiling down. [20:48:08] so we've found the kitchen [20:48:09] "Wow. Now this is what I call a big kitchen." [20:48:21] Anyone have cooking skill? [20:48:33] not I. [20:48:45] nope. [20:49:07] I'll try rolling it untrained to make a guess as to how many people this would feed a meal. [20:49:12] !roll d20+21 [20:49:12] * !Diebot sees that Alen rolled 32 [11]. [20:49:38] this is 70% guess I"m sure [20:49:52] you can't even see the other end of the kitchen, but when you walk down there, it takes time to reach the other end. [20:49:56] heh [20:49:57] a significant amount of time. [20:50:09] we're talking thousands could be fed from this room. [20:50:10] So the room is like a half mile long or something? [20:50:12] "This is a big castle." [20:50:13] possibly tens of thousands. [20:50:33] Do we see any other doors as we are walking down the kitchen? [20:50:57] I wouldn't say half a mile long, but large enough where you can't simply guess from walking down the hall in a minute type of thing. [20:51:08] you see another hallway mirroring the one you went down on the opposite side. [20:51:20] a few doors which appear to be pantry doors toward the back. [20:51:28] Hmmm can I measure how long the room is? [20:51:59] "I say we investigate the opposite hallway. I mean there has to be a dining room where all the food would be sent too." [20:52:17] "Unless there are multiple dining rooms." [20:52:45] "Either way, there would be a path to them." [20:52:53] "True" [20:53:10] "Unless they magically transported the food to those rooms. IF that is so we are screwed." [20:53:33] "I have yet to see anything that indicates if magic was used here or not." [20:53:43] Alen: Do you really want me to give you a measurement of this room? [20:53:57] "The dining room could be directly below the kitchen. That way they could just lower the food through hatches in the floor." [20:54:21] Well, being a map-maker it'd be nice to have one, but we can say Alen has it and you can make it up later. [20:54:56] no need to delay on account of that [20:54:59] "Maybe but we have yet to see anything that indicates there is a floor beneath this one." [20:55:15] Alen: Suffice to say, probably around 1000x1000. [20:55:22] ah ok [20:55:24] "Well, it could just as easily be above." [20:55:26] Danica: Roll observation. [20:55:33] * Danica looks up to see if there's any holes [20:55:39] !roll d20+54 [20:55:39] like being in a parking structure then. [20:55:40] * !Diebot sees that Danica rolled 66 [12]. [20:55:42] "True. We still have the platform to investigate." [20:55:51] yes, as a matter of fact, you do see said holes. [20:55:54] above you. [20:56:07] looks like a pulley system. [20:56:14] Is there a dum waiter system? [20:56:31] something similar at least, yes. [20:56:40] toward the back, you see larger ones. [20:56:43] Ok. [20:57:04] "I still say we should check out the hallway." [20:57:31] "Lead the way then." [20:57:47] think the previous hallway, mirror imaged. [20:58:03] so a bunch of the doors on the right (from your perspective), doorway at the end. [20:58:22] * Livak checks the doors for traps before opening them. [20:58:37] !roll 3 d20+51 [20:58:37] * !Diebot sees that Livak rolled 56 67 53 [5 :: 16 :: 2]. [20:59:30] no, no, and no again. Wow, someone must not have trapped these poor bedrooms. [20:59:41] heh [21:00:06] You can never be to careful. [21:00:16] * Livak opens the first door. [21:00:58] looks like the other side to that room full of random crap before. [21:01:13] * Livak opens the second door. [21:02:32] another bedroom, but this one looks quite a bit different. [21:02:41] oh? [21:03:05] there appear to be three smaller beds in the room, with decorations along the pipe-covered walls. [21:03:41] What kind of decorations? [21:04:23] maybe the bedrooms we found before belonged to officers, and these are the grunts' quarters. [21:04:33] I'm thinking kids room [21:04:41] I'm with Livak on this. [21:04:58] yeah, if that's what they meant by smaller beds. [21:04:59] * Alen looks around for kid sized clothing to prove or disprove. [21:05:04] the decorations appear to be more of the banner style things you found in the main entryway. [21:05:09] the clothing is not kid sized. [21:05:16] I was just thinking less wide, cheaper. [21:05:19] ah so Dancia might be right [21:05:31] you'd give the higher ups bigger beds. [21:05:47] Are the beds smaller length or width wise? [21:06:45] smaller in both dimensions, but not by much. [21:07:11] Ok. Grunt room. [21:08:12] Anything else in this room that the others didn't have? [21:08:18] are the beds wooden or metal? [21:08:30] metal. [21:08:42] (and the same was with the first set of rooms) [21:08:50] Livak: Searching anything in particular? [21:08:57] I've mentioned everything major at least. [21:09:07] books. [21:09:12] * Alen looks around for stuff with writing everyone in the party except him can read. [21:09:15] hm. wood would have given us a better indication of decay. [21:09:31] Nothing has seemed to decay here. [21:09:43] Yes, I am also interested in things with writing on them. [21:10:25] Is there any chests in here? [21:10:26] all right. [21:10:57] you seem to notice something in common - outside of the wine bottles, you have yet to find anything with words on it. [21:11:13] The wine bottles could have been imported. [21:11:39] This could have been a society that didn't use writing much.. because they were telepathic! [21:12:07] the last bedroom is pretty much the same as this one. [21:12:12] again, one room with male clothing, one with female. [21:12:28] * Livak checks the last door on the hallway for a trap. [21:12:34] !roll d20+51 [21:12:34] * !Diebot sees that Livak rolled 69 [18]. [21:13:34] as a matter of fact, there IS a trap. [21:13:53] do I need to roll again to disarm it? [21:14:00] nah, this is simple enough. [21:14:10] you think it is more of a prank and less of a trap. [21:14:19] ah [21:14:37] "Found a trap, well I would call it more of a prank than a trap." [21:16:01] * Livak disarms the trap and opens the door. [21:16:25] (trap as in bucket on the head?) [21:16:33] (yeah) [21:17:05] yep. [21:17:14] "So this makes me wonder. If all the stuff left by these people is so well preserved. What happened to the people?" [21:17:33] "Maybe the monsters ate them." [21:18:07] "I would think if monsters ate them we would seem more of a mess. Not perfect order." [21:18:40] "And monster droppings" [21:19:25] anyway, opening the door to the trapped room? [21:19:59] yeah [21:20:14] this door takes a lot more effort than the rest to open. [21:20:21] could you give me a strength check? [21:20:47] !roll d20+10 [21:20:48] * !Diebot sees that Livak rolled 28 [18]. [21:21:01] could you all also pay more attention to here than the argument about "a lot" in #asr? :P [21:21:25] you manage to open the door, and a rush of air flows into the room. [21:21:26] "Need some help?" [21:21:52] "Nah. I got it." [21:21:54] this room is a small library. Book cases along the walls (save the one other exit of the room), tables in the center with chairs. [21:21:58] ah here we go the rush of air is actually noticable for this one. [21:21:59] rekkun started it. :P I didn't want to argue. [21:22:10] (it takes two to argue) [21:22:15] heh [21:22:39] (I also didn't want to concede the point) [21:23:01] . . . [21:23:01] * Alen looks at the books [21:23:09] "Well this is more like it." [21:23:14] or are the book cases empty? [21:23:18] so.. there are books in the shelves, right? [21:23:22] or covered with the dust of books? [21:23:26] they're mostly empty. [21:23:31] but there are some books in here. [21:23:42] * Livak looks at the title of the books. [21:23:42] Same language that everyone except me can read? [21:23:48] actually no. [21:23:57] Livak, you are unable to read these books. [21:24:39] "Huh. I can't read these titles." [21:25:10] Is the form of the writing similar to letters at least, or totally different type of symbols? [21:25:28] totally different. Like being in medieval europe and seeing Chinese for the first time. [21:25:40] Gotcha, that is what was looking for. [21:25:50] "I wonder if the books are as well preserved as the clothing?" [21:26:09] * Danica carefully leafs through a book, hoping to find pictures. [21:26:19] "We should take them along carefully, and examine them later when we have time to be careful of damaging them." [21:26:40] Danica: You notice that the books aren't made of paper. [21:27:01] leather? [21:27:36] you aren't sure. [21:28:43] Are there any trinkets in this room? [21:28:52] well, we'll just have to examine them more closely later. [21:29:02] Let's look for some shinies shall we? [21:29:07] we only looked for books so far [21:29:12] * Alen looks for trinkets. [21:29:23] !roll d20+67 [21:29:24] * !Diebot sees that Alen rolled 87 [20]. [21:29:26] How many books are in here? Can we take them all? [21:29:28] a long-since-dried up quill. [21:29:39] * Livak looks for shiny. [21:29:46] books are very valuable, considering our mission is to gain knowledge of the ancient past. [21:29:46] Livak: I'd say around a couple dozen books. [21:29:50] !roll d20+46 [21:29:51] * !Diebot sees that Livak rolled 60 [14]. [21:30:08] I agree Danica. I was just trying to figure out if we could take them all. [21:30:44] Livak/Alen: You find some dried up inkwells and that's about it. Looks like this room doesn't have much in it. [21:31:05] Any other doors in here? [21:31:30] * Alen helps us wrap up and take as many books as we can, split up between us three so no one is overburdened. [21:32:14] Liv: Yes, one other. [21:32:27] * Livak checks it for traps [21:32:33] !roll d20+51 [21:32:33] * !Diebot sees that Livak rolled 67 [16]. [21:32:44] similar bucket situation. [21:33:52] ok [21:33:56] * Livak opens the door. [21:34:07] it opens easily. [21:34:14] and you're back into the main hall that you entered from. [21:34:23] We are on the right? [21:34:28] as in the one with the stairs and the platform. [21:34:28] yes. [21:34:40] "Ok. Time to head upstairs." [21:34:56] How much longer are we going today? [21:36:03] depends on you all. [21:36:17] I'll phrase it as, "It could be done in one day, but more likely to be two." [21:36:27] we still need to go food and soda shopping today. [21:39:33] "I guess we should stop and report back to Mr. Cuthrell. He would be able to take what we have found and store it." [21:40:05] (Us stopping the game for now doesn't have to equal us going back outside in game.) [21:40:21] (It is a good idea. Then we could carry more stuff. :) ) [21:40:27] haha [21:40:30] so that's the real angle [21:40:43] that does make some sense though, depending on how long game time we've been underground. [21:40:53] EM? [21:41:02] as I said, that's up to you all. [21:41:17] you could go back to the entrance and "report back to Mr. Cuthrell" (read: stop for the day) if you'd like. [21:41:22] We were asking about in game time. [21:42:41] How long in game time roughly have we been in the mine/ruins? [21:43:03] I think either way it sounds like we are stopping. [21:43:09] yeah [21:43:10] "It makes sense to bring out what we've found so far. We're already carrying much." [21:43:35] hours, most likely. [21:43:41] (Yeah I think we are stopping for now.) [21:44:00] I vote for dropping off loot so we can carry more when we go next time [21:44:09] all right. We can start with the report next time (which would be a great recap). [21:44:18] * Alen is now known as Antimerus [21:44:30] email me vote-ins so I can easily find them. [21:44:34] ok [21:44:36] I'll give XP next time.