Adventure 3b, Session date 04/Oct/2009 [17:43:47] * Joins: Livak (~Administr@1da97c9.a8c8d76.tn.comcast.net) [18:06:07] * Antimerus is now known as Alen [18:06:14] * Ragnhild is now known as Danica [18:06:33] It is also easier to remember character names in IRC for some reason. >_> [18:06:53] I know what you mean. [18:08:15] * aetherspoon is now known as Evil_EM [18:09:07] SO! [18:09:20] Curse Breaking. [18:09:25] Part 3 of the one part adventure... :P [18:09:44] yes, I do believe there was some curse breaking attempts about to occur. [18:09:44] Ok can we have a recap [18:09:51] I remember what we were doing in general [18:09:57] sure. Would a player like to recap first, before I fill in details? [18:10:01] but not what we actually accomplished last time [18:10:06] We need to deactivate all the glowing crystals. [18:10:26] We found out that we need to find the on/off switch to get rid of the blue glow from the necromancers. [18:10:32] Ah right the funky crystals [18:10:47] That shock Livak and make her start cussing up a storm. [18:10:53] And I kept getting shot with lightning [18:10:59] pretty much. [18:11:04] The first one we encountered was turned on when Livak got "electrocuted", and off again when she flipped that switch by it. [18:11:46] So what areas have we not been through yet? [18:11:53] We were in a the large room with the big pit [18:12:03] There are two hallways in the large circular room that we havne't investigated yet. [18:12:17] you had come from one direction - we'll call it the South, since I never actually labeled what direction was what for the map in my mind. [18:12:34] you all have tried to enter the hallway immediately to the north, where Livak got zapped again. [18:12:41] east/west have not been explored. [18:12:59] We got that door open and the ghost came out right? [18:13:05] correct. [18:13:06] but we had not yet gone back into the hallway [18:13:27] also correct, to my memory. [18:14:01] "That was a mighty sad tale. But now I suppose we need to figure out the answer to these crystals." [18:14:38] "Well if the larger ones work like the smaller ones that keep zapping me, we need to find the off switch." [18:14:57] "Let's take a look then." [18:15:03] "I suggest we follow the tunnel to the east and see if we can find a master control." [18:15:07] * Alen goes to look for a switch of some kind. [18:15:19] in the hallway where the ghost came out [18:15:32] was that in the north? [18:15:42] yeah I'll look north [18:15:56] I'll look east but not open any doors with out the others. :) [18:16:08] well, given that there is an unopened door in the east, you aren't going far. :P [18:16:13] Yeah we already lost our G rating because of Livak. [18:16:14] Ok. [18:16:20] Sorry. [18:16:23] heh [18:16:27] Were we suppose to keep a G rating? [18:16:36] I'm joking [18:16:38] my adventures rarely end up G rated. Or PG. Hell, occasionally PG13 is hard to keep. :P [18:16:44] Damn. [18:16:58] never get into the NC17 territory though. Luckily. Eww. [18:17:00] anyway! [18:17:01] observation? [18:17:04] yes. [18:17:10] !roll d20+67 [18:17:11] * !Diebot sees that Alen rolled 70 [3]. [18:17:13] weak support [18:17:24] !roll d20+46 [18:17:24] * !Diebot sees that Livak rolled 63 [17]. [18:17:42] weak support for me too. :) [18:17:48] NC17 isn't so bad. As long as it doesn't end up X-rated. ;) [18:17:48] Danica? [18:17:58] NC17 is X-rated now in the US. :P [18:18:04] oh. [18:18:07] yeah [18:18:12] well, you and your strange rating systems. [18:18:35] !roll d20+44 [18:18:36] * !Diebot sees that Danica rolled 59 [15]. [18:18:39] at least it makes more sense than the videogame ones, but that has NOTHING to do with the adventure. :P [18:18:53] all right. [18:19:18] the three of you see a long corridor lined with random rubble along the floor. [18:19:28] Alen, however, notices a few things extra. Barely. [18:19:37] you swear there is some fishing wire stretched across the hallway in a few places. [18:19:41] good thing I didn't roll 1 or 2 [18:19:50] indeed it is. [18:19:54] "Watch out for that wire." [18:20:00] * Alen points it out [18:20:08] I still have moderate support on my obs, by the way. [18:20:12] Dani/Liv, you two STILL can't see it. [18:20:18] oh, you do? [18:20:22] then Dani, you see it as well. [18:20:39] Ok. [18:20:56] "What wire?" [18:21:25] * Danica tries to point it out to Livak [18:21:28] * Alen tries to shine his flashlight on it in such a way to make the wire reflect the light and become visible. [18:21:57] now you can see it Livak. [18:22:05] "Oh that wire." [18:22:15] I want to trace it to the wall to see what it will do. [18:22:40] roll traps skill? [18:22:48] maybe [18:23:00] yeah, that's traps skill. [18:23:09] (HINT HINT IT IS A TRAP HINT). >_> [18:23:21] !roll d20+51 [18:23:21] * !Diebot sees that Livak rolled 66 [15]. [18:23:55] it is actually floor/ceiling, and it appears to be attached to something under the rubble, but you're afraid of triggering it if you cleared that part of the rubble enough to see exactly what it is. [18:24:21] you'd have to try and disarm it first before getting a good look. [18:24:26] would it be easy to avoid touching the wire and pass by? [18:24:38] yes, as long as you aren't extremely wide. [18:24:46] or clutzy. [18:24:50] heh [18:24:51] uh oh. [18:25:14] Alen has a bit of a belly but he isn't super fat or anything. And agility is one of my high stats. [18:25:59] "I see wire in these places." (shines light on each place) [18:26:09] "Either of you see any other wire?" [18:26:14] "I can try to disarm this trap but it might go off. Or we can go around it." [18:26:31] do I see any that he doesn't? [18:26:43] I doubt I see any extra wires. [18:26:43] Dani: You see some that he doesn't and he sees some that you don't. [18:26:53] Livak, you can barely see the one you've had pointed out to you. :P [18:27:00] I know. [18:27:05] * Danica borrows the flash light and points out the ones he missed. [18:27:07] there appear to be five wires total. [18:27:27] "It is going to be slow going through here." [18:27:29] as long as you have at least 20 agility and no abilities that will cause you to have some problems, you'd be able to avoid them. [18:28:08] Livak didn't you drop the clutzy hindrences due to you know... trapped ruins [18:28:24] no. [18:28:28] I still have it. [18:28:42] I guess you should review how it works for the EM then [18:29:33] Ok. [18:30:41] k, got it. [18:30:45] so, what are you all doing? [18:31:01] I don't think we are aware that Livak is a clutz... so... [18:31:07] "Let's just go past these." [18:31:08] I believe we are going to walk around wires. [18:31:23] * Livak nods at Alen. [18:31:33] * Alen starts making his way past, making sure to shine the light on each one for Livak as we get near it. [18:31:38] "I think you should go first since you can see them." [18:32:12] "Ok but I"ll go slow and give me a shout if I get close to one I don't see. And I'll be shining the light on those that I see." [18:32:31] " I will step where you do." [18:32:42] between all of you, Alen gets through. [18:32:52] Livak, on the other hand... roll another observation check. [18:32:57] lol [18:33:04] hold a moment [18:33:12] !roll d20+46 [18:33:12] * !Diebot sees that Livak rolled 61 [15]. [18:33:14] weren't you guys coming behind me just one wire behind? [18:33:15] with weak support [18:33:35] so I could shine light on the wires for Livak [18:33:44] I don't see that anywhere, as that'd be quite the feat. [18:33:48] Wait a min. I could just use my swords to light the tunnel. [18:34:00] how much space between each wire? [18:34:02] walking backwards around wires to point it out to someone. [18:34:14] I don't have a good visual on this then [18:34:14] I'd have you run into one immediately as then you can't see where you are going. [18:34:47] I think what Alen means is that he would walk over one then turn and help me get acrossed it before he went after the next one. [18:34:55] Is there room for two people between the wires? [18:35:26] no apparently there isn't [18:35:29] no, there isn't. [18:35:33] Ok. [18:35:42] so how long is this hallway? [18:35:45] and Lisa, your swords can light the tunnel, but that doesn't help you when you can't see the wires without them pointed out to you. [18:35:52] ah ok. [18:35:53] the wired section is around 10' long. [18:36:06] so I guess I'll stand at the end pointing out wires [18:36:28] How about I watched Alen closely and I tried to walk where he did. [18:36:51] as you are around half-way in, you see something reflective in the rubble. [18:37:03] ah fuck. [18:37:18] I move towards it to investigate it. [18:37:29] roll three agility checks for me. :P [18:37:58] !roll 3 d20+36 [18:37:59] * !Diebot sees that Livak rolled 51 45 45 [15 :: 9 :: 9]. [18:38:29] to describe to Dani / Alen: [18:38:48] you see Livak following Alen's path to the letter until half way in where she walks right through the center area. [18:39:03] "Lass what are ye doing?" [18:39:04] dodging razor blades and an explosion without even thinking about it to pick up something shiny. [18:39:11] lol [18:39:14] (they actually missed you) [18:39:23] I can't stop laughing [18:39:39] "Hmm..what could this be?" [18:39:45] What do I find? [18:40:48] it appears to be a silver plate with some writing along the outer rim etched in the plate. The piece is not broken and it appears to be more than just simply an ornamental plate. [18:41:13] Can I tell what the writing is in? [18:41:27] what languages do you have? [18:41:39] Human, Dwarven and Elven [18:41:54] and their ancient versions [18:42:00] it appears to be in Ancient Elven. [18:42:15] and don't ask me what it says, I haven't made it up. :P [18:42:20] Ok. [18:42:32] I put it in my bag with my laptop to figure out what it is later. [18:42:38] (It says. Tastes like chicken.) [18:42:51] Am I through the wires? [18:43:06] and that's when you notice the flames shooting up from one spot that you just happened to have dodged. [18:43:18] "Lass, you are a bit on the crazy side if you don't mind my saying so." [18:43:24] "Whoops. I guess we don't need to worry about those wires." [18:43:32] "I'm NOT crazy." [18:43:40] * Livak crosses her arms and stares at Alen. [18:43:55] as she's standing in the middle of what might as well be a minefield. [18:44:01] * Alen points behind you where there is not just fire but also several other tripped traps. [18:44:24] Dani, you have absolutely no clue which traps she tripped. [18:44:45] "Alen can you see any more wires in front of me?" [18:45:07] !secret d10 [18:45:10] * Alen tries to shine his light around to see which wires are still there. [18:45:21] you see two more in front of her. [18:45:31] "There be two more. Here and here." [18:45:47] Alright I try to walk around them. [18:46:44] you do without (further) incident. [18:46:51] Dani? [18:47:21] * Evil_EM pokes Danica [18:47:23] Ok, if they are clear, then I walk through too. [18:47:39] could you give me an agility check? [18:47:44] I don't have any hindrances that would come in play here, and my agility is also good. [18:47:54] you'll probably pass the check then. [18:47:54] !roll d20+28 [18:47:55] * !Diebot sees that Danica rolled 30 [2]. [18:47:57] yeah. [18:47:58] barely. :P [18:48:28] you narrowly avoid a jet of fire rigged to explode at regular intervals. [18:48:43] (don't ask how it is possible) [18:48:51] all of you are past the ten feet. [18:49:08] "Well that was fun. Shall we continue?" [18:49:22] "Might as well. I'm in no hurry to go back through there." [18:49:22] "Someone went to a lot of trouble to keep people out of this part. There must be something important here." [18:49:55] so we continue on, keeping a sharp lookout for more switches, wires, or other such things. [18:50:03] "It could have been the priest that put that here. It might not help with the trigger." [18:50:38] "Only one way to find out lass. And hopefully that way does not involve being fried, crushed, or shredded." [18:51:01] you go further down and each a small room. This room seems to have all sorts of gears up on the wall. There also appears to be a crystal far up above your heads as you enter the room (and none of you get shocked). [18:51:22] is the crystal lit up currently? [18:51:23] "Oh come now. This is just a small catacombs. You should see what the large ruins have for traps." [18:51:23] is it glowing? [18:52:07] yes. [18:52:26] "That's strange. I would have expected Alen to get shocked when we walked through." [18:52:28] * Alen searches the room for any switch type stuff. [18:52:45] !roll d20+67 [18:52:45] * !Diebot sees that Alen rolled 76 [9]. [18:52:51] I search as well [18:53:04] !roll d20+46 [18:53:05] * !Diebot sees that Livak rolled 54 [8]. [18:53:07] of course, I do as well. [18:53:17] !roll d20+44 [18:53:17] * !Diebot sees that Danica rolled 48 [4]. [18:53:44] each of you see a complicated gear system that has several switches associated with them. [18:54:15] anyone here have invention skill? [18:54:21] nope [18:54:25] not me either, yet [18:54:42] no. [18:54:57] "Well we could just play with the switches to see what they do." [18:55:31] "And hope that they don't bring the room down about our heads I suppose." [18:55:37] Yeah. [18:56:27] "I can see why there are very few ruin explorers my age. If they were fool enough to do this when they were younger they probably didn't reach my age." [18:56:40] Is there any way I could use my trap skill to find what the switches do? [18:56:57] "Sometimes you just have to take educated guesses." [18:56:59] possibly. [18:57:02] roll and try it. [18:57:12] !roll d20+51 [18:57:12] * !Diebot sees that Livak rolled 61 [10]. [18:57:15] damn [18:57:20] maby try to figure out if any of the switches are actually traps and don't control the device? [18:57:24] aka decoy switches [18:57:31] yeah [18:58:16] is that what you are doing? [18:59:03] yup [18:59:06] all right. [18:59:19] your traps skill has told you that at least half of the switches will simply lower the roof. [18:59:37] but you can only isolate that half. You have no clue what the other half do. [18:59:40] "Alen do you have any colored string or tape in those pockets of yours?" [18:59:54] How many switches are there? [18:59:55] "What color would you like?" [19:00:06] "Let's start with blue." [19:00:13] eight. [19:00:19] * Alen pulls out some blue string. [19:00:24] Circluar room or square? [19:00:30] Where are the switches? [19:00:57] (to Alen)"Can you cut it into 4 pieces?" [19:01:16] * Alen pulls out a small knife and makes the string into four pieces. [19:03:16] "Here ye go lass." [19:03:33] * Livak points out 4 switches that will lower the roof and says "Ok. Alen tie the string around this switch, this one, this one and this one." [19:03:46] ok so we mark those ones [19:04:06] "These last four I don't know what they will do." [19:04:53] "If we are going to mess with them I can only hope luck is with us." [19:05:30] "Yeah me too. I think that only one of us should be in the room when the switch is pulled in case the roof comes down." [19:06:18] "That's not very encouraging." [19:06:19] "A good thought, but in this case I'm not so certain. That hallway outside is not exactly safe either." [19:06:28] "That is true too." [19:06:55] "Fortune rewards the bold. I say we start pulling the unmarked switches starting from the left." [19:07:11] "I can't agree with that." [19:07:24] "Oh?" [19:07:44] "The bold are often the first to perish as well." [19:08:05] "There must be a way to improve our chances. Maybe some clue we've missed." [19:08:36] "Hmm... perhaps we should search the rest of the place first." [19:08:51] "There might be something in the other hallways that we haven't looked through but we will have to go back through the wired hallway unless you guys find another doorway." [19:08:54] "And since you have such bad luck with those wires maybe we can disarm the rest on the way back through." [19:09:26] "If we are going to trapsing through this area a lot it is probably a good idea." [19:09:49] "Alright. I will get to work disarming the traps." [19:09:55] "On the bright side. I suspect you've already disarmed a few by virtue of setting them off." [19:09:57] * Livak walks back to the wire area. [19:10:12] * Alen helps to point out any wires Livak has trouble finding [19:10:27] * Livak shrugs. "Maybe. Some traps rearm themselves after a while." [19:10:36] while those two do actual work, I'm going to pray for guidance. [19:10:45] And no shinies. :) [19:10:46] all right. [19:10:52] I was going to ask what you were doing during this. [19:11:03] Liv, it takes you about twenty minutes to disarm the two remaining traps. [19:11:08] ok. [19:11:14] How about the fire one? [19:11:14] you think you're just going to have to deal with the exploding jet of fire though. [19:11:20] nm [19:11:26] it isn't too tough to deal with by itself. [19:11:46] I think my agility check is actually the lowest at +26 [19:11:49] "Alright guys I think I have all the traps disarmed. We are just going to have to get around the jet of fire." [19:12:17] when you aren't concerned with the other traps, the agility check is easy vs. the fire. [19:12:22] more like beat a 15. [19:12:29] Ok. I will go first. [19:12:35] you go through. [19:12:46] so time to search another door [19:12:51] Yeah. [19:13:10] "I say let's check the east hallway." [19:13:25] "Hmm how should we open this one without getting shocked?" [19:13:40] "Look for a switch on this side." [19:13:49] "Lets try that then." [19:13:50] !roll d20+46 [19:13:50] * !Diebot sees that Livak rolled 57 [11]. [19:13:52] observation [19:13:55] !roll d20+67 [19:13:55] * !Diebot sees that Alen rolled 70 [3]. [19:14:02] ahh my 3 is back [19:14:09] Yes that it is. [19:14:57] you do not see one on this side. [19:15:16] Ok. Then I look for a way to disarm the crystal. [19:15:44] !roll d20+51 [19:15:45] * !Diebot sees that Livak rolled 57 [6]. [19:15:53] you don't see anything on this side at all. [19:16:09] Does the door push or pull open? [19:16:15] "I suppose we'll just have to use my cane setup to minimize the damage." [19:16:46] "Yup." [19:16:47] the cane with the wire and wearing the gloves [19:16:56] * Alen uses that same setup to open this door [19:17:00] it opens. [19:17:05] any shocks? [19:17:09] there wasn't a crystal behind it. I'm an ass, aren't I? :P [19:17:14] heh [19:17:32] Ok. I head in. What do I see? [19:18:32] your standard hallway, complete with swinging sharp objects perpetually going back and forth silently. [19:18:48] obviously, someone spent too long designing this hallway and neglected the important things. [19:18:54] 1) the crystal shocking the door. [19:18:55] (Nice Oblivion hallway eh) [19:18:59] 2) The fact that you can simply crawl. [19:19:27] "Oh this is going to be fun." [19:20:11] Do we see anything at the other end of the hallway? [19:20:27] a light source and a small room similar in size to the one in the North. [19:20:35] How wide is the hallway? [19:20:48] decently wide, around 2m / 6' wide. [19:21:02] so two of us could crawl side by side? [19:21:35] probably. [19:21:47] would we want to do it that way though? [19:21:58] I say Alen goes first because he is better at observation. [19:22:22] I will go second in case Alen finds a trap. We can switch places if I need to disarm it. [19:22:25] with the numbers yes, but Dancia is the only one with moderate support, so it's kinda split [19:22:38] That is true. [19:23:13] but I'll go first anyways, because when you are crawling on the floor in front the folks behind won't have a choice but to look up your skirt (Danica is wearing a nun outfit right?) [19:23:32] Usually those go down to your feet. [19:23:40] It would be difficult to look up it. [19:23:44] I am wearing shorts. [19:23:56] Hey, I've never tried to look up a habit in real life before [19:24:09] * Alen goes first anyways [19:24:11] Well it the same with a long dress. [19:24:37] all right, you end up past the swinging sharp objects. [19:24:43] no difficulties. [19:25:01] Alright so what's in this room. [19:25:05] * Alen gets out of the way of the next person and takes a look around [19:25:31] this room appears to be a simple room with a pedistal on one side holding a key. [19:25:41] a very unique and pretty key, it gets Liv's shiny immediately. [19:25:57] luckily, you are already past said trap. :P [19:26:00] * Livak walks to the shiny pretty key. [19:26:01] I hope that doesn't mean you will pick it up before checking for traps. [19:26:26] I don't know but I assume I try to figure it out before I pick it up. [19:26:44] think Indiana Jones. [19:26:52] Ok. [19:26:57] it doesn't take a roll for you to figure out that something happens when you pick up the key. [19:27:11] Any writing on the key? [19:27:20] none. [19:27:22] Yeah I just hope it isn't anything that involves boulders. [19:27:29] Any writing on the pedastal? [19:27:34] Or even worse... beholders. [19:28:09] yes, as a matter of fact, there is. [19:28:41] "Cachinnatio", ancient human / latin for, essentially, "HA!" [19:29:05] "Oh come on now. Really. This guy who built this room has one sick sense of humor." [19:30:14] "So there's a key, but have we seen a keyhole?" [19:30:20] "Alright. I'm guessing when I remove this key. The pointy things in the hallway will come down and try to cut the person going through there. [19:30:32] not that you remember (it wasn't on a previous adventure, so no need to log dive) [19:30:34] "Yeah but we still have one more hallway to go through." [19:32:08] so, what are you all doing? [19:32:30] Can I do full on Indiana Jones? Judge the weight of the key and do a switch a roo? [19:32:50] "Hmmm lass any way to take that key without setting off a trap?" [19:32:52] * Danica would like to be clear of the entire hallway by the time you do. [19:33:18] "I might be able to exchange the key for an object of similar weight." [19:33:27] "Hmmm" [19:33:32] "I might have something." [19:33:46] "Here is a plain old skeleton key." [19:33:52] what material does the key appear to be made out of? [19:34:24] and it could be just coated with something else to throw us off. [19:34:58] "Alright. You two get back down the hallway. This way only one of us will be stuck in this room." [19:36:18] "Are you sure you want to do this?" [19:37:03] "I guess we could always head back and see if we actually need the key. We could check out the other hallway first." [19:37:37] * Quits: !Diebot (~Diebot@12b24a3f.33f0f94f.wi.charter.com) (Ping timeout: 360 seconds) [19:39:52] * Quits: Alen (~Lost@12b24a3f.33f0f94f.wi.charter.com) (Ping timeout: 360 seconds) [19:39:52] * Quits: Evil_EM (~aetherspo@12b24a3f.33f0f94f.wi.charter.com) (Ping timeout: 360 seconds) [19:39:58] Shivers and Seth lost internet connection. They shoud be back shortly. :) [19:45:44] * Joins: Alen (~Lost@12b24a3f.33f0f94f.wi.charter.com) [19:45:47] * Joins: Diebot (~Diebot@12b24a3f.33f0f94f.wi.charter.com) [19:45:47] * ChanServ sets mode: +ao Diebot Diebot [19:53:23] * Joins: Evil_EM (~quassel@12b24a3f.33f0f94f.wi.charter.com) [19:53:26] funky [19:53:32] this will have to do for now. [19:53:41] I'm going to need logs from someone else at the end of the adventure. [19:54:02] Just let me know how you do that and I can send it to you. [19:54:10] [12:33] what material does the key appear to be made out of? <- last thing I saw [19:54:26] (1:34:18 PM) Danica: and it could be just coated with something else to throw us off. [19:54:26] (1:34:53 PM) Livak: "Alright. You two get back down the hallway. This way only one of us will be stuck in this room." [19:54:27] (1:36:12 PM) Danica: "Are you sure you want to do this?" [19:54:27] (1:36:57 PM) Livak: "I guess we could always head back and see if we actually need the key. We could check out the other hallway first." [19:54:29] [12:34:16@04] what material does the key appear to be made out of? [19:54:29] [12:35:24@04] not a common one. [19:54:29] [12:35:39@04] it looks kinda silvery, but you don't believe it is actually silver. [19:54:30] [12:36:58@04] so Livak, are you going to let everyone else evacuate and swap the keys, or are you planning on something else? [19:54:30] [12:37:04@04] . . . I'm lagging. [19:55:09] mythril is kind of silvery, isn't it? or silvery-blue. [19:55:30] yeah, Mithril would be kinda silvery. [19:55:34] Hmm. [19:55:35] so it might be that. [19:56:00] restarting Diebot so I don't have to be annoyed at the performance from interacting. [19:56:27] so, what are you doing? [19:56:37] "Alright before we do this let's see if the key is really needed." [19:56:47] "Let's check out the other hallway." [19:56:56] "Ah here we go again." [19:57:01] I believe we decided that the key isn't going anywhere and we can go back for it if it's needed. [19:57:16] you go back under the swinging sharp things again and go to the West. [19:57:32] yeah [19:57:35] Search for some kind of switch again? [19:57:39] Yup. [19:57:45] !roll d20+67 [19:57:47] * !Diebot sees that Alen rolled 80 [13]. [19:57:48] pj rogjt [19:57:49] jhe [19:57:53] He's not back yet [19:57:55] * Joins: aetherspoon (~aetherspo@12b24a3f.33f0f94f.wi.charter.com) [19:57:58] nope there he is. [19:58:15] and yes my fingers got onto the wrong set of keys there. [19:58:19] * Evil_EM is now known as Yanthia [19:58:26] * Quits: Yanthia (~quassel@12b24a3f.33f0f94f.wi.charter.com) (Read error: Input/output error) [19:58:29] * aetherspoon is now known as Evil_EM [19:58:55] funky [19:59:06] So I rolled an 80 searching for a switch around the last door [19:59:11] I think others are about to roll [19:59:20] !roll d20+44 [19:59:21] yes, there is a switch. [19:59:21] * !Diebot sees that Danica rolled 49 [5]. [19:59:24] !roll d20+46 [19:59:28] * !Diebot sees that Livak rolled 56 [10]. [19:59:28] no need for anyone else to ro-... [19:59:32] and yes, Diebot is lagged. [19:59:34] heh [19:59:54] * Alen flips the switch. Lets see if I get a boulder or something. [20:00:06] * Livak opens the door. [20:00:14] you see a thankfully deactivated crystal. [20:00:29] immediately past that appears to be a locked door with a keyhole looking surprisingly familiar. [20:00:59] "This figures." [20:01:02] "Ok. Let me see if we need the key." [20:01:08] * Livak tries to pick the lock. [20:01:14] "Wait!" [20:01:19] "It might be trapped." [20:01:19] oh wait I can't [20:01:27] I forgot I haven't gotten my lock pick set yet. [20:01:31] scratch that. [20:02:00] "Careful there lass, even if you can jury that lock open, it might be trapped." [20:02:04] "Damn. I knew I forgot to pick up something in town. I don't have my lock picks." [20:02:20] "Hmm... I don't have any picks per say. But I might have some lock smith tools." [20:02:33] "Alright you look for those. I will check for a trap." [20:02:42] !roll d20+51 [20:02:42] * !Diebot sees that Livak rolled 64 [13]. [20:03:13] * Alen pulls out some ordinary lock smith tools. Nothing fancy or electronic though, just weirdly shaped bits of metal. [20:03:36] you do believe there is a trap. [20:03:40] aw, you don't have a Sonic Screwdriver? :P [20:03:48] some type of electrical trap based on what you put into that key hole. [20:03:49] "Good call on the trap, Alen." [20:04:17] so the trap goes off if you stick anything in that isn't mythril, I would guess. [20:04:18] "It looks like we need the key. If I try to pick it I will set off the trap. I guess we are damned if we do and damned if don't." [20:04:40] "Do you have any healing potions on your person lass?" [20:04:52] * Livak hangs her head and sighs. "I will go back and see if I can perform the switch." [20:04:58] "If not you should take a couple before going back to get that key. You might need them." [20:05:08] "Yes. I have 3 healing potions." [20:05:53] * Livak head back to the east hallway and to the room with the key. [20:06:04] you have the key I gave you to swap right? [20:06:09] yeah [20:06:36] you crawl back under the gauntlet once again. [20:06:50] are you going to do the Indiana Jones swap? [20:06:54] yeah [20:08:02] all right. It sinks down and you hear some rumbling. [20:08:21] the key in your hand feels incredibly light, far lighter than the one you replaced it with. Good call on the Mithril, by the way. [20:08:27] * Livak begins swearing in Ancient dwarven. [20:08:34] I look to the hallway what do I see. [20:08:50] nothing, but you do see the wall behind you shoving you towards the gauntlet. [20:09:08] nice, if you swear in languages few people know we can maybe keep the G rating. [20:09:08] ok I start crawling very fast down the gauntlet. [20:09:16] Well yeah. [20:09:16] how fast can you crawl? [20:09:18] I don't think you have time to crawl. [20:09:21] just run and dodge. [20:09:28] heck, how fast is crawling compared to running anyway? [20:09:29] I can run and doge. [20:09:48] speed is 16 [20:09:53] all right, the Doge of Milan comes out and asking you why you're doing him. Then you run through the gauntlet and try to dodge. [20:10:09] * Evil_EM had to pick on the one typo that wasn't corrected in that. >_> [20:10:11] ok. I don't get the joke. [20:10:23] Doge is a title used in Renaissance Italy. [20:10:27] ah [20:10:32] it was really obscure, don't worry about it. :P [20:10:40] I didn't get it either [20:10:45] my brain is going faster than my typing. [20:11:01] so, you easily move fast enough, but the question is of dodging. [20:11:05] give me ten agility checks. [20:11:09] damn [20:11:16] !roll 10 d20+36 [20:11:16] * !Diebot sees that Livak rolled 38 43 43 45 43 53 44 48 40 48 [2 :: 7 :: 7 :: 9 :: 7 :: 17 :: 8 :: 12 :: 4 :: 12]. [20:11:24] for each one you fail, you'll either have to use a dodge or get hit. [20:11:26] you have Damage Reduction never fear. You might live. [20:11:38] you've been hit... once. [20:11:42] I dodge [20:11:55] k. You make it out and hear all sorts of racket as that shoving wall goes through the gauntlet. [20:12:00] she is the most nimble clutz ever [20:12:09] Yes she is. [20:12:25] "Aye I see that switch didn't work." [20:12:36] * Livak panting. "Whoo. That was close but I got the key." [20:13:03] * Livak hands it to Danica. "I think you should put it in." [20:13:07] "This place be full of excitment for certain." [20:13:12] "All right." [20:13:31] * Danica takes a deep breath, inserts the key, and turns it clockwise. [20:13:32] "Yes that it is. I think these priests were a bit bored." [20:13:44] all right, it works. [20:13:52] the door opens. This room is significantly different from the rest. [20:14:18] much larger (say... about the size of an average living room), and there is a little girl in the corner. [20:14:22] obviously a spirit. [20:14:39] "Hello?" [20:14:48] * Danica approaches her slowly. [20:14:56] what language are you using? [20:15:05] oh, good point. [20:15:17] common, and if no response, Latin. [20:15:48] you get a response in Latin. [20:15:51] (that translates to Human and Ancient human Livak both you know also) [20:15:51] "Hi..." [20:16:01] yeah [20:16:06] "I am Sister Danica. Who are you?" [20:16:07] * Alen doesn't know Ancient Human so stays quiet. [20:16:20] "I'm... I'm scared..." [20:17:08] "Can you tell me your name? My companions and I are here to help." [20:17:20] * Danica sits down beside her. [20:17:50] "My name is Ilanis, and I'm here to kill you!" [20:17:52] roll init. [20:18:02] ah, fun. [20:18:17] she turns her head and you see a horrible figure replacing her face. [20:18:22] "Um Alen. Pull out your guns." [20:18:24] !roll d20+23 [20:18:25] * !Diebot sees that Danica rolled 43 [20]. [20:18:36] Danica leadership? [20:18:42] oh yeah. [20:18:49] * Alen remembered to ask before init this time [20:18:55] + 10 to init and defense [20:19:20] I'm taking Danica's leadership [20:19:24] !roll d20+35 [20:19:25] * !Diebot sees that Alen rolled 45 [10]. [20:19:26] me too [20:19:31] !roll d20+51 [20:19:31] * !Diebot sees that Livak rolled 61 [10]. [20:20:24] !secret d20 [20:20:40] Livak, you are first. [20:20:46] this figure looks pretty horrifying. [20:20:50] How far away am I? [20:21:54] probably around ten feet. [20:22:07] Ok. I move in and attack it. [20:22:28] !roll 2 d20+48 [20:22:28] * !Diebot sees that Livak rolled 52 58 [4 :: 10]. [20:22:42] !secret 2 d100 [20:22:51] you hit once. [20:23:15] !roll d20+51 [20:23:15] * !Diebot sees that Livak rolled 55 [4]. [20:23:41] That is my damage. [20:24:28] you see your swords partially phase through the creature, but it looks like it deals damage still. [20:24:43] speaking of the creature... [20:24:53] lightning shoots all around the room. Magic Def for everyone? [20:25:00] 56 [20:25:00] 71 [20:25:02] 43 [20:25:09] !secret 3 d20 [20:25:19] any automiss for anyone? [20:25:29] Danica does I think [20:25:36] yes, I have automiss 4- [20:25:48] well, this will be rather telling then. [20:25:56] Alen, you're hit. Livak and Danica, you are missed. [20:26:00] I have automiss of increase of 1. whatever that is. [20:26:04] so 2-. [20:26:12] ok. [20:26:22] didn't help in this case though, but you should definitely remind me. [20:26:28] Hopefully this doesn't break the bank on damage. [20:26:30] Ok. [20:26:32] I just got it. [20:26:46] This is AoE? [20:26:49] Alen: Crystal damage. Lose 1/4th of your HP. [20:27:04] and no, this isn't AoE. [20:27:10] three separate attacks, technically. [20:27:19] then I'll use my super cool... weak dodge manuever. [20:27:30] int vs int to dodge [20:27:37] !roll d20+36 [20:27:37] * !Diebot sees that Alen rolled 37 [1]. [20:27:41] and thanks diebot [20:28:27] !secret d20 [20:28:36] yeah, you're hit. Yes, you can probably thank Diebot. [20:29:03] what a waste of 6 EP [20:29:09] I probably won't bother again [20:29:32] so, Alen/Dani, the two of you are up. [20:29:44] all right, I'll try out a normal attack. [20:29:49] attacking twice, if I can get a shot without hitting Danica [20:29:57] I'll move around to get that shot if I need to [20:30:04] not hard to do. [20:30:11] give me hit rolls if you're attacking! [20:30:21] !roll 2 d20+45 [20:30:21] * !Diebot sees that Alen rolled 47 57 [2 :: 12]. [20:30:28] !roll 2 d20+40 [20:30:29] * !Diebot sees that Danica rolled 44 57 [4 :: 17]. [20:30:33] !secret 4 d100 [20:30:50] each of you hit once. [20:30:58] !roll d20+51 [20:30:58] * !Diebot sees that Alen rolled 70 [19]. [20:31:03] at least I rolled good on damage [20:31:08] !roll d10+40 [20:31:08] * !Diebot sees that Danica rolled 50 [10]. [20:31:11] That you did. [20:31:33] and the two of you get generally the same description as Livak: The figure is phasing through part of your attacks. [20:31:49] and the shot of mine that passes through it. Somehow does not harm the wall behind it [20:31:52] because I'm that good [20:32:00] lol [20:32:07] next round, any init changes? [20:32:12] not I. [20:32:15] nope [20:32:16] not me either. [20:33:08] k. Livak! [20:33:10] I'm doing 4 attacks. The 3rd one is a feint. [20:33:27] go Blender! [20:33:42] !roll 4 d20+48 [20:33:42] * !Diebot sees that Livak rolled 52 50 55 51 [4 :: 2 :: 7 :: 3]. [20:33:50] go really low rolls [20:33:52] ouch. those are low. [20:34:07] unfortunately my highest is the feign one. [20:34:32] !secret 4 d100 [20:34:49] sadly, it didn't phase through the feint. [20:34:58] one hit, one "hit", two miss. [20:34:59] of course not. [20:35:09] ok. I will roll for the real hit damage. [20:35:19] !roll d20+51 [20:35:19] * !Diebot sees that Livak rolled 67 [16]. [20:35:26] at least we can do damage [20:35:31] even if the rest of our rolls suck [20:35:32] Like Alen I can atleast do damage. [20:35:56] figure. [20:36:01] Are you saying I can't? [20:36:11] you are too sensitive [20:36:12] Figure is going to latch onto Danica and try to possess her. [20:36:27] and look at what being a spiritual medium has gotten you [20:36:29] No we know you can do damage but your hit rolls are also higher. [20:36:36] Danica, you can substitute Spirit Lore for your defense here if it is higher than your Magic Defense. [20:37:02] and if it isn't, just add 5 to your defense. [20:37:08] what Spirit Lore? Knowledge: Undead? [20:37:19] Or Exorcism? [20:37:34] remember? We said Exorcism would be better suited as Spirit Lore instead. [20:37:37] they're both lower than my magic defense. [20:37:40] well.. [20:37:52] depending on which stat Spirit lore would be based on. [20:38:00] probably int [20:38:10] still lower than my mdef. [20:38:18] then add +5 to m def [20:38:20] as he said [20:38:21] k. So MagDef + 5 then, since you have the skill. [20:38:31] ok, so 48 then. [20:38:39] !secret d20 [20:38:51] and once again you are (auto)missed. [20:38:55] heh [20:38:58] Dani/Alen! [20:39:03] time to... shoot [20:39:11] !roll 2 d20+45 [20:39:11] * !Diebot sees that Alen rolled 57 55 [12 :: 10]. [20:39:18] !roll 2 d20+40 [20:39:19] * !Diebot sees that Danica rolled 44 51 [4 :: 11]. [20:39:44] !secret 4 d100 [20:39:53] wow. All four miss. [20:39:59] I saw that coming [20:40:17] top of the round, any change in inits? [20:40:21] nope [20:40:32] nope [20:40:35] nope [20:41:03] I attack 4 times again. The second one is a feint. [20:42:04] !roll 4 d20+48 [20:42:05] * !Diebot sees that Livak rolled 54 68 55 62 [6 :: 20 :: 7 :: 14]. [20:42:15] nice 20 on the fake one [20:42:28] yeah. That really is beginning to piss me off. [20:42:32] !secret 3 d100 [20:42:41] three hits, one "hit". [20:42:51] yeah [20:43:05] !roll 3 d20+51 [20:43:05] * !Diebot sees that Livak rolled 64 59 59 [13 :: 8 :: 8]. [20:43:47] it is actually taken out by that. [20:44:04] while partially phased through one attack, it simply fades out completely from Livak's last slice. [20:44:12] however, a piece of paper falls to the floor. [20:44:20] * Livak grabs the piece of paper. [20:44:44] "Is it the solution to the switch puzzle?" [20:44:53] Is it? [20:45:00] yep. At least, you think it is. [20:45:14] it seems to be a diagram of a Rube Goldberg machine that points towards pulling the third lever. [20:45:16] "I believe it is. Let's head back into the switch room." [20:45:54] * Livak heads back to the switch room with the diagram. [20:46:08] Ok so we go back [20:46:10] first, I want to use my sense energy skill to see if the spirit is really gone. [20:46:23] actually [20:46:29] did we ever finish searching this room? [20:46:29] or spirit lore or whatever. [20:46:34] * Alen looks around this room a bit longer [20:46:35] heh, we did not. [20:46:45] lots of designs on the wall. [20:47:02] looks like someone spent a very long time drawing / etching them [20:47:15] can I make heads or tails of them without a high int even without invention skill? [20:47:31] you might be able to, go ahead and roll int. [20:47:41] with the -15 right? [20:47:45] yes. [20:47:49] !roll d20+21 [20:47:49] * !Diebot sees that Alen rolled 30 [9]. [20:47:58] at least it isn't a roll of 1 [20:48:03] !roll d20+19 [20:48:04] * !Diebot sees that Danica rolled 37 [18]. [20:48:05] Danica, go ahead and roll either spirit lore or sense energy. [20:48:10] and tell me which it is. :P [20:48:12] that was int-15 [20:48:21] gotcha. [20:48:26] sense energy: [20:48:32] !roll d20+13 [20:48:32] * !Diebot sees that Danica rolled 17 [4]. [20:48:37] with weak support. [20:48:43] Livak? [20:49:38] * Evil_EM pokes Livak [20:49:41] I guess I could try to figure out the drawings as well. [20:49:55] int check with a -15 [20:50:09] !roll d20+15 [20:50:09] * !Diebot sees that Livak rolled 26 [11]. [20:50:12] all right. [20:50:20] Danica, you eventually figure it out. [20:50:35] each of the four walls in the room is the rube goldberg machine in a different configuration up-side-down. [20:50:46] well, one of the walls has it in the correct configuration. [20:50:50] but you get the idea. [20:51:10] I do? Because as a player I am confused. [20:51:22] okay, first let me back up. [20:51:49] Just to make it clear: http://en.wikipedia.org/wiki/File:Rubenvent.jpg <- Rube Goldberg style machine. [20:52:04] an overly complicated invention for humorous effect to do a simple task. [20:52:27] on each wall, up-side-down, is a rube goldberg machine. [20:52:34] one of the walls matches the diagram, the other three do not. [20:54:07] each of the machines' shown is designed to pull a lever. [20:54:15] the main part that is different between the walls is which lever is pulled. [20:54:42] I think I am starting to understand. [20:55:02] what is the outcome of each? I'll take however long I need to study them. [20:55:27] it looks like each of the other walls show an outcome that would end up pulling something hidden behind the levers. [20:56:55] (that was the part needing the invention check) [20:57:06] so, are you relaying this, asking about it, what? [20:57:11] are the four obviously trapped switches part of these diagrams too? [20:57:17] yes. [20:57:22] of course, I explain what I've figured out to the others. [20:57:34] and in two of the "machines" they're actually pushed in a strange way. [20:58:34] Hmmm [20:58:52] "Either one of the walls is right and the others wrong or we need to do all these in a certain order." [20:59:19] "Well we do have the diagram from the spirit to use as well." [20:59:37] "We should compair that to these diagrams before we go rushing off." [20:59:55] [13:52:58@04] one of the walls matches the diagram, the other three do not. [20:59:57] * Livak points to the diagram that is the same as the piece of paper. "Well that one is the same as the one in my hand." [21:00:07] * Alen nods [21:00:19] Yes Shivers I saw that, but Livak was hogging the paper diagram [21:00:34] "I'm guessing that is the correct switch to throw." [21:00:43] "I hope it is as simple as that." [21:01:29] * Livak points at the two diagrams with the bad switches in it. "We already know that these levers would bring down the ceiling. That means these are incorrect. This leaves a 50/50 chance on the other diagrams." [21:01:48] "We may as well try the simple answer." [21:02:16] "My only worry is that it would be someone's sick joke to leave this piece of paper behind for the wrong configuration." [21:02:43] "Sadly we would have no way to know. But I think the spirit expected to kill us." [21:02:51] "True." [21:03:00] "Sister, what do you think?" [21:03:16] "There doesn't seem to be a way to determine if it's the truth or a decoy." [21:03:38] "I think we should try it." [21:03:45] "Alright. Let's go." [21:04:02] * Livak heads to the switch room. [21:04:38] avoiding the fire easily, you arrive back in the gear/switch room. [21:04:48] * Alen goes along [21:05:11] * Livak goes to the switch in question and looks closely at it. [21:05:35] it looks shiny and orange! [21:05:41] Cool. [21:05:50] I'm just waiting till everyone is in here. [21:05:59] yeah then we can all die together! [21:06:06] I'm ready. [21:06:11] * Livak throws the switch and waits for the ceiling to fall. [21:06:19] it does not, in fact, fall. [21:06:40] but the switches themselves start shuffling around along with the ways their configured, and eventually they stop. [21:06:50] instead, the floor rises up, crushing us against the ceiling! :P :P [21:06:53] "What the..." [21:07:09] thought about it, but I already had my Oblivion joke thrown in for Seth's benefit today. :P [21:07:12] "Damn it I knew we should have marked them." [21:07:17] you did mark them. [21:07:24] Not the one we pulled. [21:07:27] true. [21:07:53] "Arg. Ok. I'm going to see if that changed anything out in the pit." [21:08:16] "We might as well all go." [21:08:18] wait wouldn't one of the switches be in a different position than the others? [21:08:35] well, there are now only seven switches visible. [21:08:41] oh [21:08:43] "We probably need to pull each of the four switches in a particular order." [21:08:49] "Hmm there is only seven now." [21:09:00] and we see the four we marked with blue string? [21:09:06] yep! [21:09:23] "Ok. I want to see exactly what we did first then let's take a closer look at the other correct diagram." [21:10:01] * Livak heads back out toward the pit. [21:10:11] pit is still all crystally. [21:10:22] and glowy. [21:10:27] Anything else different in the room? [21:10:30] no. [21:10:39] Ok. head back to the diagram room. [21:10:44] * Danica agrees. [21:10:47] Livak, after returning to the diagram room, it dawns on you that what was "incorrect" before might now be correct. [21:10:57] the switches are now in a different order, after all. [21:11:16] * Livak swears in Ancient dwarven again. [21:11:22] I think each wall depicts a step in the process. [21:11:26] "How could I miss something so stupid. [21:11:46] Where was the correct diagram in the room? [21:11:47] "At least the first one pushed so far didn't end up bringing the house down on us." [21:11:54] East wall. [21:12:12] then next one is one with my bad ribbons or the other one [21:12:18] North I mean [21:12:27] how many switches are visible on each wall? [21:12:59] seven on three walls, eight on the east wall. [21:13:47] aw, I was hoping it'd be 8-7-6-5. [21:14:10] nope, sorry, I didn't quite make it that easy. [21:14:31] "At least we have a one in three chance of guessing right.. but let's study these for a while to see if we can eliminate some choices." [21:14:40] Which walls hold the "incorrect ones" [21:14:44] roll more untrained invention checks? [21:14:52] no need for the invention part anymore. [21:15:07] just observation, and all of you have high enough where you don't need to roll. [21:15:22] it looks like two of the walls would require pulling a "blue string" switch. [21:15:42] Ahhh [21:16:00] So let's go for that wall's area and see where the blue string switches end up after that [21:16:22] and also mark the switch we pull this time in case it doesn't go away [21:16:25] with red string [21:16:29] before we pull it that is [21:16:40] "If we pull the other one that isn't blue stringed, I'm guessing that it will move the blue string so that one of the last two will be ok to pull." [21:17:10] sounds like a good plan. [21:17:35] * Livak heads back to the switch room to pull the lever that isn't marked in blue string in the diagram. [21:17:43] done. Switches shuffle again. [21:17:55] and you marked it red first right? [21:17:58] yeah [21:18:02] * Alen would have handed you the red string [21:18:18] So how many switches are left and do they match one of the last two diagrams? [21:18:33] 7 switches. [21:18:40] you're guessing the red one is the hidden one, as you don't see it. [21:18:49] interesting [21:18:53] "Ooh. That means the first switch is back." [21:19:03] is one of the visible switches already flipped? [21:19:34] or are these more like buttons [21:20:08] you pull a switch and it returns to its previous state. [21:20:14] so they function more like buttons. [21:20:15] k [21:20:16] ah [21:20:36] I'll put, yellow, orange, and purple string around the currently unmarked switches. [21:20:37] So now are the blue switches in the position of the last two diagrams? [21:20:41] Just so we can tell them apart [21:20:51] even if we don't know which is the first one at this point [21:21:04] and one color to each switch [21:21:06] Livak: I don't quite get what you are saying. [21:21:09] could you rephrase? [21:21:11] In that order based on how they are currently arranged. [21:21:32] So looking at the last two diagrams, are any of the blue marked switches in the position of where I would pull them? [21:21:39] ah. [21:21:49] yes, one is and one isn't. [21:22:23] Ok. I pull switch that isn't blue that corresponds to one of the diagrams. [21:22:36] What color is that? [21:22:36] k. Old Switcheroo again. [21:22:42] Orange. [21:22:59] Red comes back out, Orange is hiding, and they're in yet another different order. [21:23:13] Now is there a blue switch in the position of the last diagram? [21:23:17] only one diagram left right? [21:23:23] yeah [21:23:29] yes, the last diagram would require you to pull blue. [21:23:39] hmm. [21:23:51] "Why don't you examine the switch again." [21:23:59] "See if it will still bring down the house." [21:24:20] I look at the blue switch to see if it really will make the floor fall. [21:24:28] trap lore again? [21:24:34] yeah, roll trap lore again. [21:24:37] !roll d20+51 [21:24:38] * !Diebot sees that Livak rolled 66 [15]. [21:24:38] yeah [21:24:38] er... Traps. [21:24:45] yes, it'll still bring down the house. [21:25:19] "So what do you think?" [21:25:36] "Ok. I still think this switch will bring down the ceilling." [21:26:00] Is there a blue switch in the paper diagram? [21:26:24] uhhh I think the paper diagram just matches the first wall diagram [21:26:30] so red, yellow and purple is out. [21:26:35] which is no longer accurate now that we've pushed switches. [21:26:38] and we know we've pulled red before. [21:26:52] That leaves purple and orange [21:27:05] orange is currently hidden. [21:27:14] it's purple or yellow that we haven't pulled yet. [21:27:15] orange is the one you just pushed [21:27:20] I meant purple and yello. [21:28:07] Is there any dust on the switches? [21:28:08] red and orange are the ones we know we've already flipped once [21:28:47] none. [21:29:59] well? [21:30:02] I'm going to look closer at purple and yellow to see if I can tell what they do or if we already triggered them. [21:30:16] you're going to need invention skill to figure that one out. [21:30:20] damn [21:30:23] I don't think int-15 would help enough there. [21:30:23] as a player I'm ready to just flip one [21:30:24] which position have the switches we've pulled been in when we pulled them? [21:30:36] There might be a pattern to it. [21:31:25] We won't be able to see the whole pattern since we don't know what color the switch we pulled first is. [21:31:43] but we know which position it was in when we pulled it. [21:31:46] right. [21:31:48] True [21:31:57] ignoring the colors, which position did we pull the levers in? [21:32:00] third, fifth, fourth, assuming my memory is right. [21:32:21] and are they all on one line? [21:32:28] yes. [21:33:15] I think I need a visual here. -_- anyway, which positions are yellow and purple in? [21:33:18] What are the actual order now of the colors. [21:33:46] give me a moment to reference. [21:34:07] as trying to go between your colors and my key isn't exactly easy. :P [21:34:39] no I bet not. [21:35:32] heh. [21:37:41] Blue, Purple, Red, Blue, Yellow, Blue, Blue (Orange Hidden) [21:38:09] I think we should pull yellow [21:38:38] Well what was the configuration before we pulled orange? [21:38:39] based on what? [21:38:58] you're asking for too much. [21:39:03] ok [21:39:04] so I'm not telling you. :P [21:39:12] yeah, none of us have an improved memory ability. [21:39:15] it took me that long to even figure out the color configuration for this iteration. :P [21:39:31] Ok. [21:39:32] lets try one and see what happens, the worst case we all die [21:39:34] My idea won't work. [21:40:11] "I think purple is the right switch, but it's little more than a guess. What do you two think?" [21:40:41] "Hmmm Even though the one switch is trapped it might still be the right one." [21:41:03] "You think we need to let the ceiling fall to turn off the crystals?" [21:41:16] "Or we already made a mistake and this doesn't match the last diagram due to that." [21:41:36] Too bad there isn't a way to reset it. [21:41:59] If we leave the dungeon and come back it might reset! >_> <_< [21:42:05] "There is also no guarantee that we have to pull each of the untrapped switches once each." [21:42:20] True. [21:42:22] "Also true." [21:42:23] "Maybe it resets if we pull the wrong untrapped switch?" [21:42:50] Can I tell if the ceilling will fall all over or just this room? [21:42:56] "Well, why not try purple. Worst case is we all die here." [21:43:32] as far as you can tell, just that room. [21:43:48] "Alright we will pull the purple and run for the door just in case." [21:44:08] * Livak pulls purple and runs towards the door. [21:44:14] heh [21:44:19] you pull purple and run towards the door. [21:44:26] you hear lots of grinding gears. [21:44:36] * Danica runs for the doorway too. [21:44:37] and you don't see anything since you're running toward the door. :P [21:44:48] You went to fast for my reaction time [21:44:49] * Danica pauses to throw a glance behind her. [21:44:55] I'm stuck not running to the door for a moment [21:45:03] there are eight switches once again. [21:45:05] if the ceiling isn't falling I'll just watch [21:45:11] and the ceiling fell some. [21:45:14] cute [21:45:20] "Looks like we got it wrong." [21:45:21] you think that if you're over 6' tall, you might now be affected by the crystal. [21:45:42] * Livak stops running and heads back to the switch room. [21:45:46] So now what is the color configuration of the switches? [21:45:50] "Ok. What did we do wrong?" [21:46:01] "so the puzzle is reset and we've got a very limited number of retries, it would seem." [21:46:03] ... you do realize what you just asked me, right Alen? [21:46:24] "Could you backtrack two moves from when I laid out the color configuration and tell me the answer?" [21:46:28] heh [21:46:42] I have no clue what your system is like. [21:46:52] Well we are sorry. [21:47:13] We didn't know the switches would vanish or rearrange or we'd have put colors on them right away. [21:47:20] instead of doing after pressing some [21:47:22] in the interest of making this easier: [21:47:33] the color coding beyond "Blue" doesn't matter. [21:47:44] you've already pulled one switch twice. :P [21:48:00] Purple was the first switch. [21:48:06] Gotcha [21:48:13] so 50/50 and we guessed wrong [21:48:15] We need to pull yellow next time. [21:48:33] going through the same process and pulling Yellow at the end? [21:48:48] "Ok. Purple is the first one. Lets do this again but pulling yellow last this time." [21:48:55] Might as well, and if this doesn't work it might be time to just shoot shotgun slugs at crystels instead. [21:48:58] * Livak pulls purple, red, orange, yellow. [21:48:58] as a player, I am mighty confused now. I *might* be able to solve it with a visual and three tries. :P [21:49:12] it works on that try, by the way. [21:49:45] you would have received Very Hard XP for the puzzle if you would have figured it out instead of guessing though, and you were so close in figuring it out - then you put colors on things and got distracted by them instead of where you were getting your answers from. :P [21:50:19] the last time you were in the room, three were pointing to "Blue" and one wall had a correct answer. :P [21:50:36] yeah [21:50:51] I see. So the same wall might be more than one step. [21:50:55] the last time I asked was if the last diagram switch was aligned with blue. [21:51:02] ah I get it now. [21:51:02] right, you never asked about the rest. [21:51:16] Personally I still think it was very hard to even get this far. [21:51:38] anyway, the crystals all stop glowing in The Pit. [21:52:21] * Livak head back to see the pit. [21:53:16] "Mission accomplished? I wonder if the moon will go back to normal now." [21:53:30] * Livak yawns. "I believe it will." [21:53:34] there are a lot of random artifacts on the floor of the Pit. [21:53:34] "Perhaps we should go out and see." [21:53:44] time for Livak to Oooo Shiny again [21:53:46] "I wonder if there is anyway to make sure that no one can turn this on again." [21:54:08] * Alen will see if he can get an entire crystal out of the wall undamaged. [21:54:12] "Maybe we can remove the crystals now that they are deactivated." [21:54:53] * Livak looks over the artifacts in the pit. [21:55:15] lots of shiny. [21:55:30] Anything that might be actual equipment? [21:55:33] nothing that I'm going to describe now though. [21:55:35] "I think we should take these back to the inn so that we can study them." [21:55:35] no. [21:55:49] but there is a box under the table in the pit that seems to have random stuff in it. [21:56:00] there might be equipment in there, even if they aren't historical artifacts. [21:56:04] might as well take that as well. [21:56:16] but I'm guessing now is a wrap for today [21:56:33] Mostly, yeah. [21:56:39] I wish I wasn't missing next weeks session. [21:56:42] And I'm not sure if this should be a vote in or not. [21:56:55] It does go with the last session. [21:57:07] But the scene with Livak the klutz going Oooo Shiny while in the middle of several traps is a great picture. [21:57:15] Yeah. [21:57:17] "Remember that these are still property of my church.. But considering what we did here today, I'm sure they'd agree to have much of it on display in the museum." [21:57:41] and yes, this is the end of the side adventure. The moon is back to normal again when you go outside. [21:57:46] Vote-ins from last time: [21:57:46] "Hmmm but what of items that might have been left behind by the attackers? Would those also be property of the church?" [21:57:48] [15:27:37@13] I vote LIvak in for next time for cursing up a storm quite amusingly. [21:57:49] [15:28:27@13] I vote Dani in for her cheerfully telling us that we have a curse to break. [21:57:49] [15:28:57@13] I vote me in for using a crowbar even if it didn't actually work. [21:57:49] [15:41:55@13] I suppose I should vote myself in for greeting the ghost as a fellow servant of God & telling the others not to attack before we knew its nature. [21:57:56] "The museum will take extremely good care of your artifacts." [21:58:27] I also vote in Livak for suggesting the marking of the original trapped switches [21:59:16] Though I vote in me for suggesting looking for fake switches as traps rather than trying to figure out what each switch actually does. [21:59:58] I vote in Danica for being a great voice of reason and carfulness. [22:00:03] I mean caution [22:00:23] and not just playing with the switches with no clue at all like you wanted to do you mean :P [22:00:33] exactly. [22:00:45] technically it would have been possible to do with just playing with switches. [22:01:11] it would have taken forever and someone would have needed a rope + pulley system to pull it off just to avoid the crystal though. :P [22:01:20] at least until we couldn't reach the switches. [22:01:35] nah, it stopped once it got right above the switches. [22:01:48] first step was tall people ducking, second was people crawling, third was "you're hit". [22:03:44] Well, we are at least more careful than the party who nearly lost to living benches. [22:03:56] it had been quite some time since I made a puzzle. Sorry about that. :P [22:04:16] the puzzle itself is not a problem [22:04:26] but this kind of puzzle needs some visual aids I think [22:04:52] yeah I think that would have helped a bit. [22:05:19] I don't think it actually would have, since it wasn't actually a visual puzzle save for knowing where the traps were. [22:05:36] but anyway, FOOD!shopping. [22:05:41] * Evil_EM is now known as aetherspoon