23/Aug/2009 [18:12:46] <@Evil_EM> so, anyone want to do a recap? 23/Aug/2009 [18:12:56] <@Alen> I remember what happened. 23/Aug/2009 [18:12:57] <+Livak> Sure 23/Aug/2009 [18:13:00] <@Alen> It was shotgun to the face 23/Aug/2009 [18:13:02] <@Joseph> I never thought I'd be on a train.... 23/Aug/2009 [18:13:09] <%Danica> we got our assignment and took a train. The end. 23/Aug/2009 [18:13:21] <+Livak> When last we left our heroes they had just finished battleing the idiot banditoes. 23/Aug/2009 [18:14:09] <@Evil_EM> by the way, someone remind me during the week to work on the map of this region. I need something a bit more detailed than what I have now. 23/Aug/2009 [18:14:54] <@Evil_EM> anyway, you all arrive at the End of Line more-or-less intact along with your employer Hadrial Cuthrell and his assistant Yanthia Lambert. 23/Aug/2009 [18:15:24] <%Danica> His name was Hadrian last session.. 23/Aug/2009 [18:15:30] <@Evil_EM> tgat was a tyoi, 23/Aug/2009 [18:15:35] <@Evil_EM> ... 23/Aug/2009 [18:15:37] <%Danica> thought so. 23/Aug/2009 [18:15:41] * @Evil_EM slides my hands over one key 23/Aug/2009 [18:15:55] <@Evil_EM> anyway! 23/Aug/2009 [18:16:24] <@Alen> "I suppose we should be off." 23/Aug/2009 [18:16:38] <@Evil_EM> the last stop of the line appears to be a small dusty village. Not much here, but Hadrian reserves a block of rooms at the nearby inn since this is the closest village to the site 23/Aug/2009 [18:17:12] <@Joseph> I all of the sudden want to talk to NPCs. 23/Aug/2009 [18:17:17] <@Joseph> And check for green text in their dialogue. 23/Aug/2009 [18:17:36] * @Evil_EM beats Joseph senseless with an umbrella 23/Aug/2009 [18:17:43] <@Alen> heh 23/Aug/2009 [18:17:53] * @Alen quickly maps out this town. 23/Aug/2009 [18:17:57] <@Alen> Just to keep in practice. 23/Aug/2009 [18:18:04] <@Evil_EM> it doesn't take much. 23/Aug/2009 [18:18:14] <@Evil_EM> you can practically see the entire 'town' from the station. 23/Aug/2009 [18:18:25] <@Evil_EM> and the station isn't on a hill. :P 23/Aug/2009 [18:18:56] <@Joseph> That's pretty bad. 23/Aug/2009 [18:19:19] <@Alen> "Hmmm so this is a one chocobo town if I ever saw one." 23/Aug/2009 [18:19:33] <@Evil_EM> (Hadrian): "This town used to be a large city a very long time ago. There are ruins all around this place, but most of the known ones have already been picked clean by treasure hunters." 23/Aug/2009 [18:20:07] * +Livak shakes her head sadly at Hadrian's comment. 23/Aug/2009 [18:20:15] * @Joseph , though no one noticed, had set his camera back up again upon disembarking, and filmed Alen (and Hadrian's) lines 23/Aug/2009 [18:20:46] <%Danica> "So it's a place with a past, but not much of a present or future." 23/Aug/2009 [18:21:20] <@Evil_EM> "Yeah, I don't think there have been more than a hundred people living here at the same time in the past hundred years." 23/Aug/2009 [18:21:49] <@Alen> "But who knows what the future may hold." 23/Aug/2009 [18:22:40] <@Evil_EM> "In any case, you can rest a bit in the inn before heading out, or walk around and talk to the locals. In fact, that'd probably be a good idea; they might have some idea of where other things NOT picked clean might be, or possibly some information about the site we're going to." 23/Aug/2009 [18:23:09] <@Joseph> "Anything like an archeological society or specialist or anything like that around here?" 23/Aug/2009 [18:23:29] * @Alen looks around for some hills or high points that have a good view of the surrounding area. 23/Aug/2009 [18:23:43] <@Evil_EM> (Yanthia): "They might have someone that knows what the word 'archeology' means around here... maybe." 23/Aug/2009 [18:24:25] <@Evil_EM> Alen, there is a crest a bit of the way behind the station. 23/Aug/2009 [18:24:59] * @Alen goes up to the top of the crest and pulls out surveying equipment (somewhat primiative) and starts measuring the lay of the nearby land. 23/Aug/2009 [18:25:00] <@Joseph> "... hm. Oh well." 23/Aug/2009 [18:25:13] <+Livak> "It has been my experience that talking to elders of villages like this yields more information than any archeological societies." 23/Aug/2009 [18:26:01] <@Joseph> "... Anyone know where the Old Folks home is, then?" 23/Aug/2009 [18:26:09] <@Alen> !roll d20+34 23/Aug/2009 [18:26:09] * !Diebot sees that Alen rolled 50 [16]. 23/Aug/2009 [18:26:13] <@Alen> Surveying check 23/Aug/2009 [18:26:37] <@Alen> boosted by a moderate unique power that lets me gather way more accurate data faster than should be possible with the equipment I'm using. 23/Aug/2009 [18:26:47] <+Livak> Is there a general store or a place where a group of locals seemed to be congratating? 23/Aug/2009 [18:27:24] <@Evil_EM> (going in order...) 23/Aug/2009 [18:27:24] <@Alen> Are there any lakes or rivers nearby? 23/Aug/2009 [18:27:49] <@Evil_EM> Joseph: You don't get much of a response; you believe your employers have only been here once or twice themselves. 23/Aug/2009 [18:28:12] <@Evil_EM> Livak: Yeah, there is a market in the center of the 'town'. 23/Aug/2009 [18:28:22] <@Evil_EM> Alen: Yes, on the other side of the crest there is a river. 23/Aug/2009 [18:28:30] <@Evil_EM> running parallel to the crest. 23/Aug/2009 [18:28:48] * @Alen goes over there to use that as a gadge of how high the local water table is. 23/Aug/2009 [18:29:08] <@Alen> To help me figure out where it is possible for ruins to extend underground. 23/Aug/2009 [18:29:13] <@Alen> without being flooded 23/Aug/2009 [18:29:52] <@Evil_EM> 50 on the surveying with mod support, right? 23/Aug/2009 [18:29:57] <@Alen> yeah 23/Aug/2009 [18:30:22] <@Evil_EM> if something were to be built on the top of the crest, it could easily support a large underground area without hitting the water table. 23/Aug/2009 [18:30:28] <@Evil_EM> Livak: I take it you're going to the market? 23/Aug/2009 [18:30:32] <@Evil_EM> Danica: What are you doing? 23/Aug/2009 [18:30:36] <+Livak> Yup. 23/Aug/2009 [18:31:07] <%Danica> sorry, I'm having a hard time getting into the game today.. can't think of anything I'd want to do. 23/Aug/2009 [18:31:09] * @Alen spends the rest of the time looking for any other nearby sites that might support more ruins. 23/Aug/2009 [18:31:30] <%Danica> what kind of people are here anyway? age-wise, I mean.. 23/Aug/2009 [18:31:35] <@Joseph> I'm going to follow Livak and see if she finds anyone good to interview. Alen is boring. >_> 23/Aug/2009 [18:31:48] <@Alen> There probably just isn't much your character can do yet. Wait for the spirits in the ruins to come after the party. 23/Aug/2009 [18:31:56] <%Danica> heh, yeah. 23/Aug/2009 [18:32:11] <@Evil_EM> most of the population here are older humans. 23/Aug/2009 [18:32:19] <@Evil_EM> (in fact, you don't see any non-humans) 23/Aug/2009 [18:32:49] <@Evil_EM> all right, Livak: 23/Aug/2009 [18:33:08] <@Evil_EM> you arrive in the market area. Given how sleepy the rest of the town is, this is downright bustling. There are more than seven people in one place here! 23/Aug/2009 [18:33:26] <+Livak> Are they in a group or spread out? 23/Aug/2009 [18:33:33] <@Evil_EM> allow me to describe. :) 23/Aug/2009 [18:33:39] <+Livak> No. ;) 23/Aug/2009 [18:34:44] <@Evil_EM> this appears to be the sole market of this sleepy little town. There is a section for food (primarily fresh fruit and grains; you saw them offloading fruit from the train, so you're guessing this is where it goes), a section for general wares (but only sold by two or three people), and a section with posters up (which is where most people are hanging around, just talking amongst themselves). 23/Aug/2009 [18:35:15] <+Livak> I walk over to the people talking around the posters. 23/Aug/2009 [18:35:23] <+Livak> What are they posters of? 23/Aug/2009 [18:36:38] <@Evil_EM> there are a couple of wanted posters up, but otherwise they are posters of events happening in or around this town. Mostly around, in this case. 23/Aug/2009 [18:37:22] <@Joseph> What are the people wanted for? 23/Aug/2009 [18:37:33] <+Livak> What kind of events? 23/Aug/2009 [18:37:40] <@Evil_EM> (in order) 23/Aug/2009 [18:38:31] <@Evil_EM> Joe: Jefferson Halibut is wanted for crypt robbing, Yolanda Williamson is wanted for murder. 23/Aug/2009 [18:38:49] <@Evil_EM> Livak: Barn raisings, social get togethers, things along that nature. 23/Aug/2009 [18:39:24] <@Joseph> Oh. Hrm. Dang. 23/Aug/2009 [18:41:48] * +Livak walks up to the group and introduces herself. "Hello. My name is Livak and I am an archeologist. We are working on a documentary that is focused on the history of the village and ruins around here. I was wondering if you could tell me anything of the local legends of your village?" 23/Aug/2009 [18:41:58] <@Evil_EM> !roll d100 23/Aug/2009 [18:41:58] * !Diebot sees that Evil_EM rolled 91 [91]. 23/Aug/2009 [18:42:32] <@Evil_EM> "There use to be a mine here." (most of the group) "Oh no, Jenkins is talking about the mine again." 23/Aug/2009 [18:42:57] <@Evil_EM> (man named Jenkins): "Hey, SHADDUP! These are newcomers, they don't know nuttin about the mine!" 23/Aug/2009 [18:43:23] * +Livak smiles at Jenkins. "What kind of mine was it?" 23/Aug/2009 [18:43:27] <@Evil_EM> back to Livak 23/Aug/2009 [18:44:22] <@Evil_EM> "It was an old diamond mine; back when I was a young kid, I used to work the diamond mines all day. One day though, we stopped work. One of the other miners had apparently hit some type of room and some monsters came out of it. They closed off the mine and no one has been back in since outside of a couple of treasure hunters; we never heard back from them though." 23/Aug/2009 [18:44:55] <@Evil_EM> "I could have handled those monsters back then! I was a spritely young kid... but the owner didn't want to hear about it, they just wanted diamonds." 23/Aug/2009 [18:45:11] <+Livak> "Where was this mine located?" 23/Aug/2009 [18:46:16] <@Joseph> "There's no poison gas in the mine, is there?" 23/Aug/2009 [18:46:56] <@Evil_EM> (to Liv): "A ways north of the town. There used to be more houses up there, but when they closed the mines they closed the last reason for a lot of people to be here." 23/Aug/2009 [18:47:11] <@Evil_EM> (to Joe): "Hell no! If there was, I wouldn't be alive, now would I?" 23/Aug/2009 [18:47:30] <@Joseph> "True. Just a thought." 23/Aug/2009 [18:47:49] <@Joseph> "Uh, sir. Would you mind introducing yourself for the camera? Give us yoiur name, profession, any credentials?" 23/Aug/2009 [18:49:15] <@Evil_EM> he turns to the camera 23/Aug/2009 [18:49:34] <@Evil_EM> (shouting) "Elroy Jenkins, crotchity old man, former miner!" 23/Aug/2009 [18:49:58] * @Joseph smiles, "Thank you, sir!" 23/Aug/2009 [18:50:06] <+Livak> "Are there any other legends about this area? Stories passed down from your grandmother or local folk songs?" 23/Aug/2009 [18:51:19] <@Evil_EM> (Jenkins): "I wasn't born here, so you'd have to ask someone else." 23/Aug/2009 [18:51:50] * +Livak smiles at Jenkins. "Thank you for the information about the mine." 23/Aug/2009 [18:52:18] * +Livak turns to the other townfolks and reasks her previous question. 23/Aug/2009 [18:52:43] <@Evil_EM> you get a couple of random folktales about spirits coming out of the ridges at night. 23/Aug/2009 [18:52:50] <@Evil_EM> they actually seem to be strangely consistant. 23/Aug/2009 [18:53:40] <+Livak> "Is it always the same ridge?" 23/Aug/2009 [18:54:14] <@Evil_EM> you get mixed answers, but generally it is the WNW part of the ridge. 23/Aug/2009 [18:54:37] <+Livak> "How often do these spirits appear?" 23/Aug/2009 [18:55:24] <@Evil_EM> that seems to be extremely varied. No consistancy in their stories at all. 23/Aug/2009 [18:55:42] <+Livak> Do they seem frightened of these spirits? 23/Aug/2009 [18:56:19] <@Evil_EM> they just treat it as an old tale told to children to frighten them. 23/Aug/2009 [18:57:16] <+Livak> "Just out of curiousity. How often do you get treasure hunters here?" 23/Aug/2009 [18:57:42] <@Evil_EM> "All of the time up until around three years ago. I guess they've just looted whatever they could." 23/Aug/2009 [18:58:57] <+Livak> "Was there an area where they concentrated on? I just want to avoid areas that have been descrated by those bafoons.: 23/Aug/2009 [18:59:13] <@Evil_EM> "Not really. Hell, half couldn't even find their way out of a paper bag." 23/Aug/2009 [18:59:35] * +Livak laughs at that comment. 23/Aug/2009 [19:00:12] <@Evil_EM> (another): "We got some real dumbasses looking for easy treasure back then." 23/Aug/2009 [19:00:18] <@Evil_EM> "Serves them right." 23/Aug/2009 [19:00:21] * @Alen rejoins the group once he is done surveying. 23/Aug/2009 [19:00:35] <+Livak> "Ok. Thanks for your help. If you all think of any more legends we are staying at the hotel. I would love to hear about them." 23/Aug/2009 [19:00:44] <@Evil_EM> that was what I was about to say. 23/Aug/2009 [19:00:49] <@Evil_EM> Danica, who were you hanging around? 23/Aug/2009 [19:01:30] <%Danica> Livak, I guess. She's the more interesting person of our party. 23/Aug/2009 [19:01:48] <@Evil_EM> well, it'd be either Alen, Livak/Joesph, or the two NPCs. 23/Aug/2009 [19:01:52] <@Evil_EM> so I thought I'd ask. 23/Aug/2009 [19:02:03] <+Livak> Hooray I'm interesting. :) 23/Aug/2009 [19:03:07] <@Evil_EM> in that case, Danica, what skills do you have in relation to spirits? 23/Aug/2009 [19:03:49] <%Danica> exorcism, I guess. knowledge: religion is a bit of a stretch. 23/Aug/2009 [19:03:59] <@Evil_EM> actually, roll K:Religion. 23/Aug/2009 [19:04:17] <%Danica> !roll d20+32 23/Aug/2009 [19:04:18] * !Diebot sees that Danica rolled 41 [9]. 23/Aug/2009 [19:04:37] <@Evil_EM> it was tradition in the old Fara church to bury the dead in crypts along mounds. 23/Aug/2009 [19:05:04] <%Danica> and those crypts being desecrated could disturb the rest of those interred there. 23/Aug/2009 [19:06:39] <@Evil_EM> all right, what are you all doing? 23/Aug/2009 [19:07:11] <@Joseph> Well, how late in the day is it? 23/Aug/2009 [19:07:20] <@Alen> Over dinner in the hotel I'll show everyone my map and talk about the crest around the valley and how it can hold various underground ruins potentially. 23/Aug/2009 [19:07:21] <@Joseph> Can't film at night. 23/Aug/2009 [19:07:24] <%Danica> yeah, I'm thinking it might be time to head to the hotel for the night. 23/Aug/2009 [19:07:35] <+Livak> I agree. 23/Aug/2009 [19:07:40] <@Evil_EM> it is getting late in the day. 23/Aug/2009 [19:07:43] <@Joseph> I will, however, before we head in for the night, see if I can find a flashlight or two in one of the stores. 23/Aug/2009 [19:07:59] <@Evil_EM> you can't find one, but you know that Hadrian brought some with him. 23/Aug/2009 [19:08:19] <@Joseph> Alright, then I'll ask to borrow one from him after dinner 23/Aug/2009 [19:08:25] <@Alen> Do you mention needing a flashlight to us? 23/Aug/2009 [19:09:01] <@Joseph> Yeah. 23/Aug/2009 [19:09:19] <+Livak> "Why do you need one, out of curiousity? 23/Aug/2009 [19:09:30] <@Alen> "Oh you should have come more preparied lad. Here you can have one of mine. Take one of these spare power thingamajiggers too." 23/Aug/2009 [19:09:49] <@Joseph> "I forgot to get lights to attach to my camera, I wanted to fiddle with one to make a camera light." 23/Aug/2009 [19:09:51] * @Alen hands Joseph a flashlight and spare battery. 23/Aug/2009 [19:09:58] <+Livak> Is it getting dark out or is there still alot of light? 23/Aug/2009 [19:10:35] <@Evil_EM> it is starting to get dark. 23/Aug/2009 [19:10:42] <@Evil_EM> you can still see outside easily though. 23/Aug/2009 [19:11:17] <+Livak> "I find flashlights a nuicense when exploring ruins." 23/Aug/2009 [19:11:30] <@Alen> "What sort of light source would you reccomend then?" 23/Aug/2009 [19:12:06] * +Livak takes out one of her swords and whispers a word in elven. The sword begins to glow with a brightness of a flashlight. 23/Aug/2009 [19:12:21] <+Livak> "This kind." 23/Aug/2009 [19:12:34] <@Alen> "How is that any less of a nusance? Just because it doesn't tie up one of your hands with something that is not a weapon?" 23/Aug/2009 [19:12:54] <+Livak> "It remains lit even when it is strapped to my back." 23/Aug/2009 [19:13:03] * +Livak puts her sword back on her back. 23/Aug/2009 [19:13:12] <@Joseph> "That's why I want a light on my camera." 23/Aug/2009 [19:14:06] * +Livak shrugs. "I find it is better to have a weapon in hand than a flashlight when the unexpected happens." 23/Aug/2009 [19:14:30] * +Livak takes her sword of and whispers another word in elvish to turn off the glow. 23/Aug/2009 [19:14:49] <@Alen> "Aye, but not everyone can have fancy blades like that. But you can take point down there, once we figure out a way inside." 23/Aug/2009 [19:15:10] <@Evil_EM> (Hadrian): "So, what did you all find out?" 23/Aug/2009 [19:15:36] <@Alen> "The crest all around this valley can hold extensive ruins or tunnels of other kinds potentially." 23/Aug/2009 [19:15:42] * +Livak smiles at Alen. "I assumed I would take point since I have the most experience." 23/Aug/2009 [19:16:13] <+Livak> "That corresponds to the story the villagers told me about a old mine." 23/Aug/2009 [19:16:21] <@Joseph> "There seems to be an interesting mine around here, too." 23/Aug/2009 [19:16:33] <+Livak> "Also we found out there are spirits that are haunting the ridge to the WNW." 23/Aug/2009 [19:18:22] <%Danica> "I would like to examine the haunted area. There's a good possibility that they are the result of crypt robbers disturbing the rest of the dead." 23/Aug/2009 [19:18:39] <@Alen> "Interesting tales. Often these type of stories hold more truth than many will admit." 23/Aug/2009 [19:18:49] <%Danica> "If so, it is my duty to re-sanctify the tomb." 23/Aug/2009 [19:19:09] * +Livak nods at Alen. "I find that most legends and stories hold a grain of truth at the core." 23/Aug/2009 [19:20:09] <+Livak> "The ridge isn't too far out of the way of the mine. We could stop by there on our way for the Sister." 23/Aug/2009 [19:22:27] <@Evil_EM> (Hadrian): "If you all believe that would be best, I would be fine with that idea." 23/Aug/2009 [19:22:46] <+Livak> "Where are the ruins that you wanted to investigate located at, Hadrian?" 23/Aug/2009 [19:22:55] <@Alen> "It never hurts to pay respect to those that came before ye." 23/Aug/2009 [19:23:51] <@Evil_EM> "Those are due North, a bit past the ridge and over the river." 23/Aug/2009 [19:24:19] <+Livak> "Hmm...Sounds like in the same place as the mine." 23/Aug/2009 [19:25:21] <+Livak> "Sister, when we lay these spirits to rest, do you learn anything about who they were?" 0223/Aug/2009 [19:25:32] * Quits: @Joseph (~rekenner@6a63aef.231e202b.at.cox.net) (Ping timeout: 360 seconds) 23/Aug/2009 [19:26:17] <%Danica> "Sometimes. Most spirits aren't very talkative, though. Then there are some that just drone on and on about what they did or didn't do in life." 23/Aug/2009 [19:28:48] <+Livak> "It was just a thought. It would help date the ruins if I knew more about the people. We shall just have to wait and see what we learn from the restless ones." 23/Aug/2009 [19:38:18] <@Evil_EM> (Hadrian): "That's a pretty good idea. We really don't know how old these ruins are, other than 'old'." 23/Aug/2009 [19:38:54] <@Alen> "Do we know anything about the folks that lived here who might have built them?" 23/Aug/2009 [19:40:01] <+Livak> I have knowledge world history. 23/Aug/2009 [19:40:09] <@Evil_EM> roll it! 23/Aug/2009 [19:40:11] <@Alen> Hmmm that might be too general though 23/Aug/2009 [19:40:24] <+Livak> yeah that is what I thought. 23/Aug/2009 [19:40:39] <@Alen> you might get a tidbit though so roll. 23/Aug/2009 [19:41:15] <+Livak> !roll d20+45 23/Aug/2009 [19:41:16] * !Diebot sees that Livak rolled 56 [11]. 23/Aug/2009 [19:41:20] <@Alen> not bad 23/Aug/2009 [19:42:34] <+Livak> Tanks. 23/Aug/2009 [19:42:48] <@Alen> tanks where!? 23/Aug/2009 [19:43:10] <@Evil_EM> well, this region has been inhabited by humans, imps, or some random other creatures for as long as anyone knows. Back toward the edge of modern history (~1000 years for the Isle of Man), there was once a kingdom centered around here. Otherwise, prime farmland is all this area has been known for. 23/Aug/2009 [19:46:14] * +Livak leans back in her chair. "From what I can recall, this area has been mostly inhabited by humans, imps and smattering of other creatures. Going back about 1000 years, there supposedly was a kingdom here but for the most part this area has been known for it's farming." 23/Aug/2009 [19:46:30] <@Alen> (hee hee) 23/Aug/2009 [19:46:45] <+Livak> (Alen: Tanks are everywhere. You are surrounded." 23/Aug/2009 [19:46:52] <@Alen> "So we could find almost anything then." 23/Aug/2009 [19:47:05] <@Evil_EM> at least you didn't say EXACTLY what I said before. Rek tends to copy/paste my answers. :P 23/Aug/2009 [19:47:21] <+Livak> "Pretty much. Isn't it exciting. I can't wait to find that room the miners discovered." 23/Aug/2009 [19:47:24] <+Livak> I try. 23/Aug/2009 [19:47:48] <@Alen> "I'm nearly as keen as you are to see that room. I'm a bit less keen on finding any monsters." 23/Aug/2009 [19:48:23] <+Livak> "In my experience, the villagers usually exaggerate that party of the story." 23/Aug/2009 [19:49:16] <%Danica> "The fact that none of those who have entered have returned is a bit worrisome." 23/Aug/2009 [19:49:18] <@Alen> "Perhaps villagers usually do exagerate tales of monsters. But people only need to die once to be dead. Best not to take too many chances and be careful." 23/Aug/2009 [19:50:21] <+Livak> "It could be the treasure seekers killed each other over their portion of their ill gotten gains. That could be why they never returned." 23/Aug/2009 [19:50:47] <@Alen> "In those cases I would expect that several would go in and only one would return rather than none." 23/Aug/2009 [19:51:13] <@Alen> "But then one who has killed his friends might leave without saying goodbye to the locals." 23/Aug/2009 [19:51:42] * +Livak shrugs. "This is all just speculazation. We will find out tomorrow when we reach the mine." 23/Aug/2009 [19:52:07] <@Alen> "Speculating before you enter is part of the fun lass." 23/Aug/2009 [19:52:24] <@Alen> ok I vote for time skip 23/Aug/2009 [19:52:31] <@Alen> FF inn style 23/Aug/2009 [19:52:40] <@Evil_EM> you can vote all you want. :P 23/Aug/2009 [19:52:46] <@Evil_EM> heading to rest now? 23/Aug/2009 [19:52:51] <@Alen> yep 23/Aug/2009 [19:53:15] <@Evil_EM> everyone need sleep? 23/Aug/2009 [19:53:18] <@Alen> (then we get attacked by invisible ogres and orcs during the night.... oh wait that was The Dan's D&D game.) 23/Aug/2009 [19:53:46] <%Danica> yes, I'm a normal mortal human who needs sleep. 23/Aug/2009 [19:53:47] <+Livak> Sleep. 23/Aug/2009 [19:53:48] <@Alen> yep, my charater does need sleep 23/Aug/2009 [19:56:33] <@Evil_EM> !roll d2 23/Aug/2009 [19:56:33] * !Diebot sees that Evil_EM rolled 1 [1]. 23/Aug/2009 [19:56:41] <@Evil_EM> Alen, you are woken up by a knock on your door. 23/Aug/2009 [19:56:52] * @Alen sleeply gets up 23/Aug/2009 [19:57:11] * @Alen checks his not super accurate industrial age watch to see what time it is 23/Aug/2009 [19:57:22] <%Danica> you forgot to wind it. :P 23/Aug/2009 [19:57:36] <@Evil_EM> "Too Damn Early In The Morning" (it is a Key West style watch, somehow) 23/Aug/2009 [19:58:01] <@Alen> "Who be a banging and raising a ruckus at this time of night?" 23/Aug/2009 [19:58:25] <@Alen> (loud enough to hear outside the door) 23/Aug/2009 [19:58:44] <@Evil_EM> Alen, roll observation. 23/Aug/2009 [19:58:51] <@Alen> !roll d20+49 23/Aug/2009 [19:58:51] * !Diebot sees that Alen rolled 67 [18]. 23/Aug/2009 [19:59:15] <@Evil_EM> you see some strange light coming from under the door. 23/Aug/2009 [19:59:44] <@Alen> Hmmm are there any windows to this room and what floor am I on? 23/Aug/2009 [19:59:54] <@Evil_EM> second floor, no windows in this room. 23/Aug/2009 [20:00:17] * @Alen pulls out his shotgun and cautiously opens the door a crack. 23/Aug/2009 [20:00:53] <@Evil_EM> you see Danica was the one that knocked on your door, there is an eerie blue glow everywhere, and you hear some strange sounds. 23/Aug/2009 [20:01:07] * @Alen opens the door the rest of the way 23/Aug/2009 [20:01:13] <@Alen> "What be going on here?" 23/Aug/2009 [20:01:41] <%Danica> "I do not know, but it is something that may not be safe to handle alone. Care to join me in investigating?" 23/Aug/2009 [20:01:50] * %Danica knocks on Livak's door too. 23/Aug/2009 [20:01:54] <@Alen> "Aye, I couldn't let you go alone." 23/Aug/2009 [20:02:04] * @Alen puts his shotgun away 23/Aug/2009 [20:02:06] <%Danica> (and Joe's, but I guess he sleeps through it or something) 23/Aug/2009 [20:02:07] <@Evil_EM> Livak, you are woken up by a knock on your door. 23/Aug/2009 [20:02:12] <@Alen> "Though I feel as bullets may do no good." 23/Aug/2009 [20:02:15] <@Evil_EM> Joe is snoring. 23/Aug/2009 [20:02:23] * +Livak wakes up sleepily and goes to her door. 23/Aug/2009 [20:02:30] <+Livak> "What is it?" 23/Aug/2009 [20:02:48] <%Danica> "Something interesting is going on here." 23/Aug/2009 [20:02:52] <@Alen> "Something mighty strange be afoot indeed." 23/Aug/2009 [20:03:22] <+Livak> "Hmm. Give me a second to grab my swords." 23/Aug/2009 [20:03:41] <@Evil_EM> Strange blue glow and noises, insert same description here. 23/Aug/2009 [20:04:42] * +Livak grabs her swords and follows Danica and Alen. 23/Aug/2009 [20:05:08] <@Evil_EM> who is in front? 23/Aug/2009 [20:05:12] <%Danica> note to self: pick up basic Sense Energy after this session. 23/Aug/2009 [20:05:32] <%Danica> I'll take the lead! This could be supernatural and thus my area of expertise. 23/Aug/2009 [20:05:48] <+Livak> kk 23/Aug/2009 [20:06:14] <@Evil_EM> all right. 23/Aug/2009 [20:06:45] <%Danica> and I go in the direction the sounds appear to be coming from. 23/Aug/2009 [20:06:46] <@Evil_EM> the hallway you are in extends out in both directions. To your left (from your current position) goes to the stairwell to the 'lobby'. To the right, other rooms and an emergency exit. 23/Aug/2009 [20:07:02] <@Evil_EM> give me an observation check to see if you can pinpoint the sounds. 23/Aug/2009 [20:07:15] <@Alen> only Danica or everyone? 23/Aug/2009 [20:07:18] <%Danica> !roll d20+42 23/Aug/2009 [20:07:19] * !Diebot sees that Danica rolled 54 [12]. 23/Aug/2009 [20:07:23] <%Danica> moderate support. 23/Aug/2009 [20:07:38] <@Evil_EM> unless if anyone else has the same idea, just Danica. 23/Aug/2009 [20:07:50] <@Alen> what idea? 23/Aug/2009 [20:07:50] <@Evil_EM> Danica, you can't really tell where they are coming from. 23/Aug/2009 [20:08:02] <+Livak> seth: to follow the sounds. 23/Aug/2009 [20:08:02] <@Evil_EM> moving towards the direction of the sounds. She's out in front, after all. 23/Aug/2009 [20:08:15] <@Alen> ah 23/Aug/2009 [20:08:20] <%Danica> in that case, toward the lobby. 23/Aug/2009 [20:08:24] <@Alen> no if she doesn't say that is what she is doing 23/Aug/2009 [20:08:35] <+Livak> yeah me neither. 23/Aug/2009 [20:08:43] <%Danica> well it sounds like it's coming from all around to me.. 23/Aug/2009 [20:08:54] <@Evil_EM> you enter the lobby. 23/Aug/2009 [20:09:31] <@Evil_EM> the lobby/dining area itself looks the same as when you entered, save the lack of innkeeper (you did hear that the innkeeper was going to bed though, so it isn't like he's missing). 23/Aug/2009 [20:09:40] <%Danica> amount of sound and light increased, decreased, or no discernable difference? 23/Aug/2009 [20:09:43] <@Evil_EM> however, the eerie blue light is a LOT stronger though. 23/Aug/2009 [20:09:47] <@Evil_EM> I was getting to that. :P 23/Aug/2009 [20:09:55] <@Evil_EM> the sounds are a bit louder, but not by much. 23/Aug/2009 [20:10:11] <@Evil_EM> the light though is pretty bright. To the point where you can see as far as if it was day. 23/Aug/2009 [20:10:18] <%Danica> "Spread out, see if you can find the source of the sounds" 23/Aug/2009 [20:10:37] <@Evil_EM> and the light seems to be coming from the windows. 23/Aug/2009 [20:10:40] * @Alen looks around and listens 23/Aug/2009 [20:10:51] * +Livak moves towards the windows. 23/Aug/2009 [20:10:54] <@Alen> including looking outside into the street through the windows 23/Aug/2009 [20:11:00] <%Danica> naturally, going to take a look out a window. 23/Aug/2009 [20:11:09] * @Evil_EM nods 23/Aug/2009 [20:11:21] <@Evil_EM> roll observation checks then. All three of you (yes, again in the case of Danica). 23/Aug/2009 [20:11:33] <@Alen> !roll d20+49 23/Aug/2009 [20:11:33] * !Diebot sees that Alen rolled 50 [1]. 23/Aug/2009 [20:11:36] <%Danica> and, considering the size of the town, I don't think the lobby is very large. 23/Aug/2009 [20:11:36] <@Alen> yay diebot 23/Aug/2009 [20:11:37] <+Livak> !roll d20+36 23/Aug/2009 [20:11:37] * !Diebot sees that Livak rolled 38 [2]. 23/Aug/2009 [20:11:41] <%Danica> !roll d20+42 23/Aug/2009 [20:11:41] * !Diebot sees that Danica rolled 46 [4]. 23/Aug/2009 [20:11:42] <@Alen> yah again 23/Aug/2009 [20:11:49] <@Alen> triple yay 23/Aug/2009 [20:11:54] <%Danica> I see Diebot loves us. 23/Aug/2009 [20:12:03] <@Evil_EM> Diebot hates you all. I'm glad Diebot's personality didn't change with the computer. :P 23/Aug/2009 [20:12:16] <@Evil_EM> I'll leave the obvious for last. 23/Aug/2009 [20:12:18] <@Alen> I got the highest... with a 1 23/Aug/2009 [20:12:34] <@Evil_EM> Livak, the noise seems to be bouncing all around the room and moving; there is no way you can pinpoint it. 23/Aug/2009 [20:13:15] <@Evil_EM> Danica, the noise is moving around, almost as though it is swirling in the air. You aren't so sure that it is coming from just one source though. 23/Aug/2009 [20:13:41] <@Evil_EM> Alen, you think the noise is being caused by the movement of things; kinda like whistles of the wind. 23/Aug/2009 [20:13:55] <@Evil_EM> but of what, you are unsure. 23/Aug/2009 [20:13:57] <@Evil_EM> now the obvious one: 23/Aug/2009 [20:14:06] <@Evil_EM> the three of you look outside, at the same moment just to be dramatic... 23/Aug/2009 [20:14:42] <@Evil_EM> ... the light is coming from Aesechronus. The entire town and countryside is bathed in this blue light. 23/Aug/2009 [20:14:49] <@Evil_EM> and it is probably brighter outside than it is at noon. 23/Aug/2009 [20:14:57] <@Evil_EM> (Aesechronus is one of the two moons of Sharna) 23/Aug/2009 [20:14:59] <%Danica> uh.. going outside. 23/Aug/2009 [20:15:19] <@Alen> "Something is a stirring and moving things about it seems." 23/Aug/2009 [20:15:22] * +Livak follows Sister outside. 23/Aug/2009 [20:15:27] * @Alen follows as well 23/Aug/2009 [20:15:48] <+Livak> "I have never seen Aesehronus so bright." 23/Aug/2009 [20:15:50] <@Evil_EM> There is no one outside save the three of you. Not exactly THAT abnormal given the town size though. 23/Aug/2009 [20:16:26] <@Evil_EM> all right, roll any skills any of you have that might relate to Mythology, Religion, or the Cosmos. 23/Aug/2009 [20:16:37] <@Evil_EM> (and tell me what you are rolling) 23/Aug/2009 [20:16:42] <%Danica> I only have K: religion.. 23/Aug/2009 [20:16:44] <+Livak> ooh that is a good skill for me to pick up Mythology. :) 23/Aug/2009 [20:16:47] <@Alen> Hmmm Navigation is the only one I have that is kinda related to the cosmos. 23/Aug/2009 [20:16:52] <@Evil_EM> I'd allow it. 23/Aug/2009 [20:16:53] * %Danica puts Astronomy on the list of skills to learn. 23/Aug/2009 [20:17:02] <@Alen> !roll d20+34 23/Aug/2009 [20:17:02] * !Diebot sees that Alen rolled 38 [4]. 23/Aug/2009 [20:17:07] <%Danica> !roll d20+32 23/Aug/2009 [20:17:07] * !Diebot sees that Danica rolled 48 [16]. 23/Aug/2009 [20:17:17] <@Evil_EM> Livak, anything? 23/Aug/2009 [20:17:40] <+Livak> nope. I have architecture and world history 23/Aug/2009 [20:17:48] <@Evil_EM> k. 23/Aug/2009 [20:18:05] <@Alen> us poor level 1s haven't got that much 23/Aug/2009 [20:18:06] <%Danica> does the moon appear to be closer, or just glowing a lot brighter? 23/Aug/2009 [20:18:37] <@Evil_EM> Alen, aside from the obvious things (When the hell was Aesechronus GLOWING BLUE?!), it appears to be a LOT closer than normal to Sharna, and you are unable to see any other stars in the night sky. 23/Aug/2009 [20:19:03] <@Evil_EM> also, given the day of the month, you should normally be able to see Pestilscious Hourus (the other moon of Sharna). You can't. 23/Aug/2009 [20:19:16] <@Evil_EM> (I think those would fall under Navigation) 23/Aug/2009 [20:19:42] <@Alen> "This light be blotting out the rest of the night sky. Nothing to tell where you are is right." 1323/Aug/2009 [20:20:09] * Joins: Joseph (~rekenner@6a63aef.231e202b.at.cox.net) 23/Aug/2009 [20:20:12] <@Alen> yay 23/Aug/2009 [20:20:15] <@Evil_EM> Danica, other than the obvious (moon being closer than normal), you find it kinda strange now that you think about it. 23/Aug/2009 [20:20:20] <@Evil_EM> you were the ONLY one to wake up. 23/Aug/2009 [20:20:25] <+Livak> "Is anyone else concerned that the moon is blue." 23/Aug/2009 [20:20:37] <%Danica> yeah, that is strange. 23/Aug/2009 [20:20:42] <@Alen> "It has managed to gather my attention." 23/Aug/2009 [20:20:46] <%Danica> this is the moon that's normally green, right? 23/Aug/2009 [20:20:51] <@Evil_EM> yep. 23/Aug/2009 [20:21:04] <+Livak> what? The fucking moon is usually green. 23/Aug/2009 [20:21:05] <@Evil_EM> the moon isn't directly overhead, it seems to be setting behind one of the ridges. 23/Aug/2009 [20:21:05] <+Livak> Ok. 23/Aug/2009 [20:21:27] <@Evil_EM> this one is. Of course, most moons don't have an atmosphere of Xenon Hexafluoroplatinate. 23/Aug/2009 [20:21:34] <@Alen> "Perhaps now would be a good time to lay the dead back to rest?" 23/Aug/2009 [20:21:35] <@Evil_EM> er... surface, not atmosphere. 23/Aug/2009 [20:21:42] <+Livak> I was about to say. 23/Aug/2009 [20:22:02] <+Livak> "I concur. Mostly because I don't think I could get back to sleep with all this light." 23/Aug/2009 [20:22:36] <@Evil_EM> and one of you three have the thought, "Hmm, maybe the cameraman would like to record this?" 23/Aug/2009 [20:22:50] <@Alen> "I'll go fetch the boy." 23/Aug/2009 [20:22:57] <%Danica> and go back and knock on his door again, much louder this time? 23/Aug/2009 [20:23:02] <@Alen> yeah 23/Aug/2009 [20:24:21] * Joseph finally rolls out of bed this time, after now getting more rest, "mmmr? What's going on?" 23/Aug/2009 [20:24:36] <@Alen> "A bit of the unnatural is afoot boy." 23/Aug/2009 [20:24:51] <@Alen> "Come and get a look, perhaps bring your contraption with you to record it." 23/Aug/2009 [20:25:42] * Joseph zombies around for a few minutes, then gets dressed, grabs his camera, and walks out, "Oh?" 23/Aug/2009 [20:26:43] <@Evil_EM> Joe: 23/Aug/2009 [20:26:55] <@Evil_EM> you see a lot of blue light. Really freaking quiet too though. 23/Aug/2009 [20:27:16] "... What's that light?" 23/Aug/2009 [20:27:30] <@Alen> "The green moon is glowing bright blue. We don't know why." 23/Aug/2009 [20:28:39] <@Alen> "Come along lad. We should go along while the sister hopefully puts all this to rest." 23/Aug/2009 [20:29:20] * +Livak ties back her hair in a ponytail while waiting for the boys. 23/Aug/2009 [20:29:43] "... Whaaa?" 23/Aug/2009 [20:29:49] * @Alen comes back outside (hoepfully with Joseph) 23/Aug/2009 [20:29:55] * Joseph runs outside to get a look, then points his camera straight up 23/Aug/2009 [20:30:37] <@Evil_EM> your camera sees nothing, because you're doing the equivalent of pointing your camera at the sun. 23/Aug/2009 [20:30:58] <@Alen> "This be what they mean when they say once in a blue moon I think. I shall not mock that expression again." 23/Aug/2009 [20:31:36] * +Livak shakes her head at Alen. "Maybe we should head to the ridge and see if we can find out any more information." 23/Aug/2009 [20:32:30] <%Danica> "At least the immediate area appears to hold no danger. Should we wake Mr. Cuthrell and Ms. Lambert as well?" 23/Aug/2009 [20:32:31] "That's... that's... interesting." 23/Aug/2009 [20:32:55] <+Livak> "Na. They would just get in the way. They are safer here." 23/Aug/2009 [20:32:57] <@Alen> "Hmmm I'm not sure they would want to get involved, but it would be unkindly not to inform them." 23/Aug/2009 [20:33:22] <@Alen> "I'll go wake them, but advise them to wait here." 23/Aug/2009 [20:33:29] <@Alen> "It will only be a few moments." 23/Aug/2009 [20:33:40] * @Alen goes to wake them up and tell them what is going on. 23/Aug/2009 [20:34:10] <@Evil_EM> they're already awake. Apparently, Yanthia woke up from you all talking. :P 23/Aug/2009 [20:34:17] Light sleeper. 23/Aug/2009 [20:34:27] <@Alen> I'll just tell them what we are going to go do. 23/Aug/2009 [20:34:31] <@Alen> then go back to the group 23/Aug/2009 [20:34:33] * Joseph is getting different angles on the moon, walking one way, then another, trying to get the absolute best shot 23/Aug/2009 [20:34:46] * Joseph mutters, "Agh, why didn't I bring more of my high zoom and night lenses..." 23/Aug/2009 [20:34:51] <@Evil_EM> ... 23/Aug/2009 [20:34:52] * +Livak leans against the building waiting for Alen. 23/Aug/2009 [20:34:57] <@Alen> Hav eyou been reading what he said 23/Aug/2009 [20:35:03] <@Evil_EM> [13:30:33] your camera sees nothing, because you're doing the equivalent of pointing your camera at the sun. 23/Aug/2009 [20:35:12] <@Alen> it is brighter than daylight out here rek 23/Aug/2009 [20:35:40] <@Alen> you can get great shots of the town bathed totally in blue 23/Aug/2009 [20:35:51] Oh, yeah, true. 23/Aug/2009 [20:35:57] <@Alen> but not anything of the moon itself unles you want to film a solid blue wall 23/Aug/2009 [20:36:00] Fine, then. Scratch the night thing. 23/Aug/2009 [20:36:14] Or, change night to filtered. There. 23/Aug/2009 [20:36:26] <@Alen> ok 23/Aug/2009 [20:36:35] <%Danica> also, the moon is not just brighter, it is CLOSER too. Make sure you get some shots of the moon in relation to the horizon/landmarks. 23/Aug/2009 [20:36:41] <@Alen> so I guess we start towards the ridge where the tomb supposedly lies. 23/Aug/2009 [20:36:59] * +Livak pushes off the wall and starts to walk toward the ridge. 23/Aug/2009 [20:37:11] <@Alen> "It be creepy out here with this strange light and sounds. A filming chance you would regret to miss I"m sure." 23/Aug/2009 [20:37:28] "Exactly! I justwishIhadmoreofmylensesaaaaagh!" 23/Aug/2009 [20:37:59] <@Evil_EM> Joseph, you haven't heard any sounds outside of you all talking. 23/Aug/2009 [20:38:28] * +Livak looks back at Joesph. "What now?" 23/Aug/2009 [20:38:48] <%Danica> did the sounds disappear when we went outside, or at a particular time? 23/Aug/2009 [20:38:53] <@Alen> no 23/Aug/2009 [20:38:54] "Oh, nothing... I just can't film the moon, there's too much light. If I had a filter or two, I could get shots of it..." 23/Aug/2009 [20:38:56] <@Evil_EM> they didn't disappear. 23/Aug/2009 [20:39:07] <%Danica> oh, right. he can't see ghosts. 23/Aug/2009 [20:39:12] <+Livak> Us three can hear it Joesph can't 23/Aug/2009 [20:39:20] <@Alen> Hee hee 23/Aug/2009 [20:39:58] <@Alen> so how far away is the ridge? 23/Aug/2009 [20:40:07] <@Evil_EM> not that far. 23/Aug/2009 [20:40:14] <@Evil_EM> 1km or so. 23/Aug/2009 [20:40:32] <@Evil_EM> Yanthia is keeping guard for Hadrian. 23/Aug/2009 [20:40:36] <@Alen> Ok 23/Aug/2009 [20:40:53] <@Alen> so we start towards the ridge, with the cameraman in back so he can film our backsides. 23/Aug/2009 [20:41:48] <@Evil_EM> to the three of you that aren't Joe, the sounds are getting louder the closer you are to the ridge. 23/Aug/2009 [20:42:03] <@Evil_EM> the really bright glow is about the same no matter where you are outdoors - really freaking bright. 23/Aug/2009 [20:42:10] <@Alen> "That creepy racket raises the hairs on the back of my neck." 23/Aug/2009 [20:42:19] <+Livak> "Maybe you should come up here with us Joesph. I really don't want my ass to be all over everyone's TV." 23/Aug/2009 [20:42:39] <+Livak> "It is a very disturbing sound. I wonder what could be making it." 23/Aug/2009 [20:42:49] "What sound?" 23/Aug/2009 [20:43:06] <@Alen> "Be you deaf lad?" 23/Aug/2009 [20:43:07] "Oh, and, don't worry, Livak. I would edit anything like that out." 23/Aug/2009 [20:43:08] <+Livak> "What do you mean what sound? Can't you hear it?" 23/Aug/2009 [20:43:16] <%Danica> can I make out voices yet? 23/Aug/2009 [20:43:27] <@Evil_EM> no, but they are sounding more voice-like. 23/Aug/2009 [20:43:32] <+Livak> "Some how I don't quite trust you, Joesph." 23/Aug/2009 [20:43:40] * +Livak smiles wickedly at Joesph 23/Aug/2009 [20:44:07] <@Alen> (I bet the chief editor refuses to let Livak's behind get taken out. They are like 'this will raise our ratings by 150%') 23/Aug/2009 [20:44:08] * Joseph harumphs, "I take the quality standards of my shows very seriously! This is an educational show! Unlike other shows by magicians that I shall not mention!" 23/Aug/2009 [20:44:25] "And, no, of course I'm not deaf. I'm talking to you now, aren't I?" 23/Aug/2009 [20:44:30] <@Evil_EM> the documentary fails, so Joseph sells the tape to become "Explorer's Asses 7". :P 23/Aug/2009 [20:45:22] <+Livak> Great. 23/Aug/2009 [20:45:28] <+Livak> Just what I've always wanted. 23/Aug/2009 [20:45:31] <@Evil_EM> you start approaching the top of the ridge. 23/Aug/2009 [20:45:35] <@Evil_EM> I'm going to need spot checks. 23/Aug/2009 [20:45:39] <@Evil_EM> er... observation. 23/Aug/2009 [20:45:45] <@Alen> !roll d20+49 23/Aug/2009 [20:45:45] * !Diebot sees that Alen rolled 63 [14]. 23/Aug/2009 [20:45:50] <@Alen> yay! not a one! 23/Aug/2009 [20:45:52] <%Danica> !roll d20+42 23/Aug/2009 [20:45:52] * !Diebot sees that Danica rolled 50 [8]. 23/Aug/2009 [20:45:54] From all of us, or am I exempt, or...? 23/Aug/2009 [20:46:01] <@Evil_EM> all. 23/Aug/2009 [20:46:07] <+Livak> !roll d20+36 23/Aug/2009 [20:46:08] * !Diebot sees that Livak rolled 39 [3]. 23/Aug/2009 [20:46:08] !roll d20+30 23/Aug/2009 [20:46:09] * !Diebot sees that Joseph rolled 50 [20]. 23/Aug/2009 [20:46:12] Just thought I'd ask. 23/Aug/2009 [20:46:28] <@Evil_EM> I'll just censor out your description for things like that. 23/Aug/2009 [20:46:42] <@Evil_EM> Livak, you can't see jack squat with how bright it is outside. 23/Aug/2009 [20:47:14] <+Livak> "Damn, I can't see anything." 23/Aug/2009 [20:47:23] <@Evil_EM> Danica and Joseph, you both barely see an entrance right at the top of the ridge. It appears to be a small shrine. 23/Aug/2009 [20:47:38] <@Evil_EM> Alen, in addition to the small shrine, you notice a second less obvious entrance. 23/Aug/2009 [20:47:52] <@Alen> "Hmm there be a shrine up there. With two ways in." 23/Aug/2009 [20:48:17] * +Livak looks at where Alen is pointing. "Where. I don't see anything." 23/Aug/2009 [20:48:17] <@Alen> "Now going in the front way might be more neighborly, but I'm feeling a mite timid so let's nip around the back." 23/Aug/2009 [20:48:32] * @Alen tries to point this out to everyone. 23/Aug/2009 [20:48:51] <@Alen> (Shivers do they have sunglasses in United Fovoham or some equivalent?) 23/Aug/2009 [20:49:13] <@Evil_EM> not really. 23/Aug/2009 [20:49:19] <@Evil_EM> just hats. 23/Aug/2009 [20:49:30] * @Alen pulls out some hats that help sheild your eyes 23/Aug/2009 [20:49:30] * %Danica takes the lead towards the shrine. 23/Aug/2009 [20:49:37] <@Alen> "Here maybe these will help." 23/Aug/2009 [20:49:40] "Hm, going in the back is a bit dishonest. I might not get the best shots that way." 23/Aug/2009 [20:49:40] * @Alen puts one on. 23/Aug/2009 [20:50:14] <@Alen> "Lad, leave the deciding how not to die to us folks with a lick of good sense." (winking at the others as he sais this.) 23/Aug/2009 [20:50:44] <+Livak> "What do you think side or front, Sister?" 23/Aug/2009 [20:51:17] <%Danica> "Probably front, but let's decide when we're up close." 23/Aug/2009 [20:51:44] <@Alen> "We may also need to find something hidden from plain view of the front way in though as well." 23/Aug/2009 [20:52:00] <+Livak> "I trust our spiritual expert." 23/Aug/2009 [20:52:11] * +Livak moves in the direction of the shrine. 23/Aug/2009 [20:52:22] * @Alen sighs 23/Aug/2009 [20:52:28] <@Alen> "We will hopefully live to regret this." 23/Aug/2009 [20:52:37] <@Evil_EM> Joe can eventually see the shrine as well. 23/Aug/2009 [20:52:37] * @Alen goes along 23/Aug/2009 [20:52:41] * Joseph takes the hat that Alen offered, by the way, and is using it to get better camera shots instead of putting it on his head 23/Aug/2009 [20:52:53] <@Alen> so the camera is wearing a hat 23/Aug/2009 [20:53:00] <@Alen> "You need another for your head lad?" 23/Aug/2009 [20:53:47] <@Evil_EM> so... 23/Aug/2009 [20:53:52] "If you have another one, sure." 23/Aug/2009 [20:53:53] <@Evil_EM> you arrive at the front entrance to the shrine. 23/Aug/2009 [20:54:13] <@Alen> can we still see the other entrance? 23/Aug/2009 [20:54:20] <@Evil_EM> not once you enter. 23/Aug/2009 [20:54:35] <@Alen> well, were we going to stop and make the final decision once we were closer? 23/Aug/2009 [20:54:39] <@Alen> That's what I thought she said 23/Aug/2009 [20:54:43] <+Livak> yup 23/Aug/2009 [20:55:58] <%Danica> do they look like they are both for the same 'building'? 23/Aug/2009 [20:55:59] * @Alen hands Joseph another hat 23/Aug/2009 [20:56:10] <@Evil_EM> probably. 23/Aug/2009 [20:56:13] <@Alen> Hmm or do both lead to the underground? 23/Aug/2009 [20:56:17] <@Evil_EM> but there isn't an easy way to tell. 23/Aug/2009 [20:56:22] <@Evil_EM> yes, they both go underground. 23/Aug/2009 [20:57:04] <+Livak> does one look more used than the other? 23/Aug/2009 [20:57:22] <@Evil_EM> do you have any skill that lets you be able to tell? 23/Aug/2009 [20:57:26] <@Evil_EM> if not, roll int check - 15. 23/Aug/2009 [20:57:32] <+Livak> um. 23/Aug/2009 [20:57:49] <+Livak> no. 23/Aug/2009 [20:58:00] <%Danica> that would be Tracking, wouldn't it? 23/Aug/2009 [20:58:05] <%Danica> I don't have that. 23/Aug/2009 [20:58:06] <@Evil_EM> yes. 23/Aug/2009 [20:58:14] <@Evil_EM> if no one has it, roll int check - 15 then. 23/Aug/2009 [20:58:28] <@Alen> I'm just guessing the less obvious way in is how we should go. 23/Aug/2009 [20:58:28] <+Livak> !roll d20+15 23/Aug/2009 [20:58:28] * !Diebot sees that Livak rolled 30 [15]. 23/Aug/2009 [20:58:58] <%Danica> At level 1, don't expect us to have more than Observation and a couple of skills related to our professions. :P 23/Aug/2009 [20:59:03] <@Evil_EM> the front entrance is less used than the side one. 23/Aug/2009 [20:59:10] <@Evil_EM> who said I was expecting it? 23/Aug/2009 [20:59:20] <@Evil_EM> who said I wasn't improvising over 90% of this adventure? :P 23/Aug/2009 [20:59:43] <+Livak> "The side entrance seems to be used more. Sister do you know why a Shrine would have two entrances?" 23/Aug/2009 [20:59:46] * @Evil_EM actually switched adventures when rek peered 23/Aug/2009 [21:00:01] <%Danica> do I? 23/Aug/2009 [21:00:09] <@Evil_EM> roll K:Religion. 23/Aug/2009 [21:00:15] <@Evil_EM> you'll get a bonus since this is dealing with your religion. 23/Aug/2009 [21:00:21] <+Livak> I could tell you an architecture reason but not a relgious one. 23/Aug/2009 [21:00:24] <%Danica> !roll d20+32 23/Aug/2009 [21:00:25] * !Diebot sees that Danica rolled 38 [6]. 23/Aug/2009 [21:00:54] <@Evil_EM> I'll PM you with the reason. 23/Aug/2009 [21:01:25] <+Livak> Is there anything writing or pictures on the shrine itself? 23/Aug/2009 [21:01:42] <%Joseph> Sorry about that, spoony. 23/Aug/2009 [21:01:51] <%Joseph> Not that it was really my fault, but, still 23/Aug/2009 [21:02:07] <@Evil_EM> I actually planned for that much, actually. 23/Aug/2009 [21:02:11] <@Evil_EM> I had two adventure frameworks ready. 23/Aug/2009 [21:02:21] <%Joseph> (Aside from me maybe going with a bad ISP, but... >_>) 23/Aug/2009 [21:02:37] <+Livak> (brb) 23/Aug/2009 [21:03:01] <@Evil_EM> no worries, it wasn't your fault after all. 23/Aug/2009 [21:03:15] <@Evil_EM> I had the other adventure planned in the event that you couldn't show up at some point. 23/Aug/2009 [21:03:17] <%Danica> "It is likely that one is a public entrance, and the clergy's entrance has continued to be in use even after people stopped coming here." 23/Aug/2009 [21:03:34] <@Evil_EM> I had started trying to come up with alternate adventure ideas if X person was missing for a game. 23/Aug/2009 [21:03:58] <+Livak> (back) 23/Aug/2009 [21:04:40] <+Livak> "Hmm. Either entrance is a good choice. Should we see if they are locked?" 23/Aug/2009 [21:04:48] <%Danica> "Or maybe the shrine was abandoned entirely and bandits have been making their lair in one part of the complex." 23/Aug/2009 [21:04:50] <@Evil_EM> no doors on either. 23/Aug/2009 [21:05:11] <@Evil_EM> it is just that the side entrance isn't nearly as visible as this one. 23/Aug/2009 [21:05:28] <@Alen> "If those stupid bandits have made their home in a crypt I can see why the dead would be angry. The living would have much the same response." 23/Aug/2009 [21:05:30] <+Livak> "Then I vote for the side entrance." 23/Aug/2009 [21:06:23] <%Danica> "Either one works for me. Any other opinions?" 23/Aug/2009 [21:06:47] <@Alen> "I have made no secret of my opinion. The side entrance is my advice." 23/Aug/2009 [21:07:45] <%Joseph> "I suppose not dying is more important than getting better shots." 23/Aug/2009 [21:07:53] <%Joseph> "The shots aren't useful if we die getting them." 23/Aug/2009 [21:08:16] <@Alen> "You never know lad. The good shots might be had from the non-obvious way in." 23/Aug/2009 [21:08:36] <+Livak> "Who's to say the front will give you the best shots? We could always go back later to get them." 23/Aug/2009 [21:08:37] <@Evil_EM> all right, the side entrance! 23/Aug/2009 [21:09:12] <@Evil_EM> you arrive at a narrow entrance. It looks like there used to be a door here at one time, but it has rotted away. 23/Aug/2009 [21:09:50] <@Evil_EM> the entrance area are brick walls with an uneven flagstone floor. It seems significantly cooler inside than out. 23/Aug/2009 [21:09:58] <+Livak> "I'll go first." 23/Aug/2009 [21:10:01] <@Alen> also dark inside? 23/Aug/2009 [21:10:03] <@Evil_EM> not very wide, going down a bit. 23/Aug/2009 [21:10:21] <@Evil_EM> it seems to be dark inside, but you think that is more because your eyes have adjusted to the super bright outside. 23/Aug/2009 [21:10:32] * +Livak whispers elvish to her swords and draws them in front of her. 23/Aug/2009 [21:10:41] <@Alen> "Perhaps we should step just inside and wait a bit to adjust to the lower light?" 23/Aug/2009 [21:10:59] * %Danica takes up position behind Livak. 23/Aug/2009 [21:11:29] * %Joseph turns on the camera light he fashioned 23/Aug/2009 [21:11:44] * %Joseph takes up second position, so he can get good shots with fewer people in the way 23/Aug/2009 [21:11:45] * +Livak walks into the shrine a few feet and stops to let her eyes adjust. 23/Aug/2009 [21:11:47] * @Alen will take the back, since A) his backside is not attractive enough to show on TV. And B) this poor camera boy seems obivious to danger so having him last is not wise. 23/Aug/2009 [21:12:00] <@Alen> Sorry Joseph 23/Aug/2009 [21:12:05] <@Alen> can't have two people in second position 23/Aug/2009 [21:12:09] <@Alen> Danica already took it 23/Aug/2009 [21:12:14] <%Joseph> Oh, bah, indeed. 23/Aug/2009 [21:12:22] <%Joseph> Third works, then 23/Aug/2009 [21:12:24] <@Alen> Livak > Danica > Joseph > Alen 23/Aug/2009 [21:12:26] <@Evil_EM> all right. 23/Aug/2009 [21:12:54] <%Danica> and my backside isn't all that obvious in my habit. :P 23/Aug/2009 [21:12:59] <@Alen> do we wait at all for our eyes to adjust? 23/Aug/2009 [21:13:04] <@Evil_EM> your eyes adjust and you do notice a dull blue ambiance all around this place. Danica would know that most older shrines like this that were built had some form of natural lighting. 23/Aug/2009 [21:13:05] <+Livak> yes 23/Aug/2009 [21:13:05] <@Alen> everyone ignored my quesiton 23/Aug/2009 [21:13:09] <@Alen> Or I missed it 23/Aug/2009 [21:13:10] * @Evil_EM assumed the answer 23/Aug/2009 [21:13:48] <@Evil_EM> if you do not have a source of light right by where you are looking, you'll have a -10 to observation checks (sight-based only, of course). 23/Aug/2009 [21:13:48] * +Livak begins walking further into the shrine. 23/Aug/2009 [21:13:50] <@Alen> ok so no need for flashlights or such 23/Aug/2009 [21:13:56] <@Evil_EM> but you can still see. 23/Aug/2009 [21:13:57] <@Alen> ah 23/Aug/2009 [21:14:00] <@Evil_EM> there are just a LOT of shadows around. 23/Aug/2009 [21:14:09] <@Alen> we have Livak's swords I think 23/Aug/2009 [21:14:12] <@Evil_EM> yeah. 23/Aug/2009 [21:14:17] <+Livak> yeah both are lit 23/Aug/2009 [21:14:21] * %Danica takes out her glowstone. 23/Aug/2009 [21:14:30] <@Evil_EM> you walk down the path, heading further down into the ridge area. 23/Aug/2009 [21:14:51] * @Alen might as well pull out a flashlight to keep handy. 23/Aug/2009 [21:15:02] <@Alen> but I'll use it mostly to look behind every so often. 23/Aug/2009 [21:15:07] <@Evil_EM> you enter what you assume is the primary antechamber for the side entrance. 23/Aug/2009 [21:15:14] <@Evil_EM> it is a small room with some broken furniture in it. 23/Aug/2009 [21:15:35] <@Evil_EM> (all of my descriptions are things you'd get from a quick glance and a low observation check; if you want more detail, tell me) 23/Aug/2009 [21:16:02] <@Alen> anything that seems interesting at a glance? 23/Aug/2009 [21:16:06] <@Evil_EM> it is long, narrow, and has two exits. 23/Aug/2009 [21:16:09] <+Livak> Is there any writing on the walls? 23/Aug/2009 [21:16:34] <@Evil_EM> nothing in here. This room has obviously been looted, and while there might have been some writing on the walls at one point, they've faded throughout the centuries. 23/Aug/2009 [21:16:49] <+Livak> Where are hte exits? 23/Aug/2009 [21:17:04] <@Evil_EM> there are two exits from this room, one as you enter to the right and one opposite of where you entered. 23/Aug/2009 [21:17:13] <@Evil_EM> they both appear to go to the same room. 23/Aug/2009 [21:17:53] <+Livak> "Right or Straight?" 23/Aug/2009 [21:19:02] <@Evil_EM> ... you all need to be more decisive. :P 23/Aug/2009 [21:19:17] <%Danica> arbitrary decisions are harder to make. 23/Aug/2009 [21:19:34] <+Livak> "Ok. I'm going right." 23/Aug/2009 [21:19:38] <+Livak> There decision made. 23/Aug/2009 [21:19:41] <@Evil_EM> good! :P 23/Aug/2009 [21:19:48] <@Alen> yeah I was about to say, ruin explorer should just pick 23/Aug/2009 [21:19:52] * @Alen goes along with it 23/Aug/2009 [21:19:57] <@Evil_EM> especially since I already said they both go to the same room. :P 23/Aug/2009 [21:20:07] <%Danica> If I were a staff wielder, I'd just drop my staff and go where it pointed. :P 23/Aug/2009 [21:20:10] * +Livak opens the door on the right. 23/Aug/2009 [21:20:21] <@Evil_EM> this is a very large room. 23/Aug/2009 [21:20:21] * %Joseph films the other way, zooms in a bit, then heads right as the group goes along that way 23/Aug/2009 [21:20:43] <@Evil_EM> Most likely, this was the primary quarters and rest area for the order that maintained the shrine. 23/Aug/2009 [21:20:55] <@Evil_EM> there are beds, tables, cutlery... 23/Aug/2009 [21:21:02] <@Evil_EM> at the same time, there are signs of a different use. 23/Aug/2009 [21:21:33] * +Livak moves into the room to investigate. 23/Aug/2009 [21:21:36] <@Evil_EM> arrow heads, a pile of ruined and burnt furniture, most likely used for a bonfire, ruined art on the walls... 23/Aug/2009 [21:22:06] <@Evil_EM> to your right is a large entrance with some words over the top - I know at least one person in the group could read Ancient Human, right? 23/Aug/2009 [21:22:16] <+Livak> That would be me. 23/Aug/2009 [21:22:18] <%Danica> Me too. 23/Aug/2009 [21:22:25] * @Alen looks around to spot anything left behind more recently. Like one of those bandit maskes accidently dropped. 23/Aug/2009 [21:22:46] <%Danica> the remains of the campfire would not happen to be still warm, would they? I wouldn't think so, but.. worth checking. 23/Aug/2009 [21:22:50] <@Evil_EM> Liv/Dani, you both read the label that says, "To the Shrine". 23/Aug/2009 [21:22:56] <@Evil_EM> as a matter of fact, they are. 23/Aug/2009 [21:23:23] <%Danica> "Hey, check this out. The fireplace is still warm. Someone was here recently." 23/Aug/2009 [21:23:28] <@Evil_EM> Alen: 23/Aug/2009 [21:23:45] <@Evil_EM> there appears to be random bits of food lying around. 23/Aug/2009 [21:23:52] <@Evil_EM> there is no way that can't be recent. 23/Aug/2009 [21:24:01] <@Evil_EM> beyond that, I'm going to need an observation check. 23/Aug/2009 [21:24:05] <@Alen> "Seems someone has been living here and had some meals here recently." 23/Aug/2009 [21:24:11] <@Alen> !roll d20+49 23/Aug/2009 [21:24:11] <%Danica> !roll d20+42 23/Aug/2009 [21:24:12] * !Diebot sees that Alen rolled 56 [7]. 23/Aug/2009 [21:24:12] * !Diebot sees that Danica rolled 62 [20]. 23/Aug/2009 [21:24:50] <@Evil_EM> Danica, what are you trying to see in particular? 23/Aug/2009 [21:25:09] <%Danica> clues as to who and how many have been inhabiting the place, and any writing. 23/Aug/2009 [21:25:41] <@Evil_EM> Alen, anything more particular than 'signs of who/how many have been living here'? 23/Aug/2009 [21:26:13] <@Alen> any sort of personal belonging that probably is from whoever has been having meals 23/Aug/2009 [21:26:18] <%Danica> gum stuck under the tables? 23/Aug/2009 [21:26:19] <@Evil_EM> k. 23/Aug/2009 [21:26:50] <@Evil_EM> Dani, you notice a small notebook. Seems quite old, obviously not from whomever was here last. 23/Aug/2009 [21:27:10] <@Evil_EM> Alen, you notice a chocobo saddle bag behind one of the beds. 23/Aug/2009 [21:27:26] <%Danica> oooh. I read the covers and the first page. 23/Aug/2009 [21:27:38] <@Evil_EM> seems to be the notes of some treasure hunter. 23/Aug/2009 [21:27:47] <@Evil_EM> they're in ancient human though. 23/Aug/2009 [21:28:00] <@Evil_EM> the book is mostly empty though. 23/Aug/2009 [21:28:09] <@Evil_EM> mainly mentioning things that they tried to find in this place. 23/Aug/2009 [21:28:15] <@Alen> "Hmmm seems whoever has been here last uses chocobos to get around." 23/Aug/2009 [21:28:19] * @Alen points out the saddle 23/Aug/2009 [21:28:42] <+Livak> "I wonder if it could have been our smelly friends from the train." 23/Aug/2009 [21:28:52] * +Livak looks at the burnt art work. 23/Aug/2009 [21:29:09] <@Evil_EM> you don't think it was burnt recently. 23/Aug/2009 [21:29:20] <@Evil_EM> there might have actually been a fire in here at one time. 23/Aug/2009 [21:29:45] <@Evil_EM> after all, of the furniture you do see in here, none of it is wood (not counting stuff brought in and much more recent) 23/Aug/2009 [21:29:51] <%Danica> does it seem like the current inhabitants have made any effort at all in maintaining the place? 23/Aug/2009 [21:30:01] <@Evil_EM> a little bit. 23/Aug/2009 [21:30:09] <+Livak> "It appears there was a fire in this room but not recently. I think we will find more answers when we head to the shrine." 23/Aug/2009 [21:30:11] <@Evil_EM> the bedframes are old, but the beds themselves are not. 23/Aug/2009 [21:30:16] * +Livak points to the large entrance 23/Aug/2009 [21:31:14] <%Joseph> Well, even not wood stuff would show signs of a fire. 23/Aug/2009 [21:31:15] <%Joseph> Does it? 23/Aug/2009 [21:31:35] <@Alen> is this area a dead end or is there a way to go further inside? 23/Aug/2009 [21:31:39] <@Evil_EM> yes, they do. 23/Aug/2009 [21:31:51] <@Evil_EM> [14:30:12] Livak points to the large entrance 23/Aug/2009 [21:31:55] <@Alen> ah 23/Aug/2009 [21:32:05] <@Evil_EM> [14:22:02] to your right is a large entrance with some words over the top - I know at least one person in the group could read Ancient Human, right? 23/Aug/2009 [21:32:10] <%Danica> "Be careful. Depending on who lives here, there may be traps." 23/Aug/2009 [21:32:24] <+Livak> "Ok. I will. This way guys." 23/Aug/2009 [21:32:25] * %Danica motions to Livak to take the lead again. 23/Aug/2009 [21:32:31] * +Livak heads into the entrance. 23/Aug/2009 [21:32:51] <@Evil_EM> there is a portcullis that you open (the latch is on this side, so not that hard to do), and continue through. 23/Aug/2009 [21:33:13] <@Evil_EM> does anyone have the Traps skill, by the way? 23/Aug/2009 [21:33:18] <+Livak> I do. 23/Aug/2009 [21:33:18] <%Danica> she does. 23/Aug/2009 [21:33:31] <@Evil_EM> thought so. 23/Aug/2009 [21:33:37] <@Evil_EM> could you give me, say, three rolls of the skill? 23/Aug/2009 [21:33:43] <+Livak> sure 23/Aug/2009 [21:33:55] <+Livak> !roll 3d20+34 23/Aug/2009 [21:33:55] * !Diebot sees that Livak rolled 62 [1 18 9]. 23/Aug/2009 [21:34:01] <+Livak> wrong way sorry. :) 23/Aug/2009 [21:34:20] <+Livak> !roll d20+34 23/Aug/2009 [21:34:20] * !Diebot sees that Livak rolled 54 [20]. 23/Aug/2009 [21:34:27] <+Livak> !roll d20+34 23/Aug/2009 [21:34:30] <@Evil_EM> just do !roll 3 d20 23/Aug/2009 [21:34:33] <@Evil_EM> er.. 23/Aug/2009 [21:34:35] <@Evil_EM> just do !roll 3 d20+34 23/Aug/2009 [21:34:43] <@Evil_EM> the space is key. :) 23/Aug/2009 [21:34:48] <+Livak> !roll 3 d20+34 23/Aug/2009 [21:34:48] * !Diebot sees that Livak rolled 51 51 38 [17 :: 17 :: 4]. 23/Aug/2009 [21:34:51] <+Livak> ok there we go. 23/Aug/2009 [21:35:17] <@Evil_EM> all right. 23/Aug/2009 [21:35:49] <@Evil_EM> as you are walking down this hall, you suddenly stop and point out a trap. Someone had rigged up a small contraption to shoot a spear out at someone coming by. 23/Aug/2009 [21:35:50] <%Joseph> Better results that time, too. 23/Aug/2009 [21:36:00] <@Evil_EM> however, the trap is pointing the wrong direction to affect you all anyway. 23/Aug/2009 [21:36:19] * @Alen pulls out some paper and maps out the hallway with the trap 23/Aug/2009 [21:36:24] <+Livak> "Who ever made this trap wasn't very good." 23/Aug/2009 [21:36:39] <@Alen> "It may be a nusance on the way out." 23/Aug/2009 [21:36:59] <+Livak> "It is pointed in the wrong direction. Even if we set it off. It won't hurt us.:" 23/Aug/2009 [21:37:10] * +Livak points out the backward spear. 23/Aug/2009 [21:37:20] <@Alen> would it hurt us if we were coming the other way? 23/Aug/2009 [21:37:54] <%Joseph> Spear in the face would probably hurt, yes. 23/Aug/2009 [21:38:12] <@Alen> I mean does it go the wrong way down the hallway or will it always hit the wall. 23/Aug/2009 [21:38:14] <%Joseph> Unless it was, somehow, pointed at the wall. 23/Aug/2009 [21:38:28] <+Livak> That was what I was assuming but I could be wrong. 23/Aug/2009 [21:38:35] <@Evil_EM> oh, if you were coming the other way, it'd hurt a lot. 23/Aug/2009 [21:38:38] <@Alen> ok 23/Aug/2009 [21:38:40] <@Alen> thought so 23/Aug/2009 [21:38:41] <%Joseph> The El Banditos of trap making could be the guys that came in. 23/Aug/2009 [21:38:57] <@Evil_EM> nope, this is a bit better than that. :P 23/Aug/2009 [21:39:08] <+Livak> Alright scratch what I said. 23/Aug/2009 [21:39:14] <@Evil_EM> (although that is an amusing idea...) 23/Aug/2009 [21:39:19] <%Joseph> A deficient at traps El Bandito. 23/Aug/2009 [21:39:33] <%Joseph> I think the trap would just be, like, a bucket in the middle of the hallway. 23/Aug/2009 [21:39:38] <%Joseph> It'd hurt if you stepped in it. Somehow. 23/Aug/2009 [21:39:39] <+Livak> "The guy that set this trap must have been afraid of something in the shrine." 23/Aug/2009 [21:40:07] <@Alen> so we all avoid the trap I assume 23/Aug/2009 [21:40:21] <@Alen> unless one of us is clumsy and sets it off accidently even knowing it is there 23/Aug/2009 [21:40:59] <@Evil_EM> this hallway seems to be a very long hallway with bookstands every so often. 23/Aug/2009 [21:41:04] <@Evil_EM> said bookstands are empty, before you ask. 23/Aug/2009 [21:41:15] <+Livak> damn 23/Aug/2009 [21:41:22] <@Evil_EM> there are two exits on the right, both with chairs on both sides of an iron door. 23/Aug/2009 [21:42:27] <+Livak> I go up to the first door and listen to see if there is anyone behind it. 23/Aug/2009 [21:42:46] <@Evil_EM> you notice that, when you get close to the door, that the really annoying noises change. 23/Aug/2009 [21:42:51] <@Evil_EM> some are quieter, some are a LOT louder. 23/Aug/2009 [21:43:11] <+Livak> "Sister, the noises have changed. What do you make of that?" 23/Aug/2009 [21:43:45] <%Danica> do I have an idea? 23/Aug/2009 [21:44:24] <@Evil_EM> well, it could be that the source for one set is behind that door. 23/Aug/2009 [21:44:28] <@Evil_EM> that doesn't take a roll. 23/Aug/2009 [21:44:36] <@Evil_EM> beyond that, I don't think you could tell even with a roll. 23/Aug/2009 [21:44:57] <+Livak> "So who wants to find out what's behind door number one?" 23/Aug/2009 [21:45:06] * %Danica listens at each door. 23/Aug/2009 [21:45:16] * +Livak investigates the doors for traps. 23/Aug/2009 [21:45:48] <@Evil_EM> roll observation, those listening at the door. 23/Aug/2009 [21:45:57] <%Danica> !roll d20+42 23/Aug/2009 [21:45:57] * !Diebot sees that Danica rolled 59 [17]. 23/Aug/2009 [21:46:01] <+Livak> !roll d20+36 23/Aug/2009 [21:46:01] * !Diebot sees that Livak rolled 56 [20]. 23/Aug/2009 [21:46:27] * %Joseph films the people listening, trying to figure out what they're hearing 23/Aug/2009 [21:47:13] <@Evil_EM> Joseph, these people must be crazy or something. :P 23/Aug/2009 [21:47:20] <@Alen> I might as well listen too 23/Aug/2009 [21:47:24] <@Evil_EM> Livak, you think you hear movement behind the door. 23/Aug/2009 [21:47:26] <@Alen> !roll d20+49 23/Aug/2009 [21:47:26] * !Diebot sees that Alen rolled 58 [9]. 23/Aug/2009 [21:47:36] <@Evil_EM> same with Danica and Alen. However... 23/Aug/2009 [21:47:47] <@Evil_EM> the three of you also notice something else - a bit of blood by the handle of the door. 23/Aug/2009 [21:48:04] <+Livak> "That can't be good." 23/Aug/2009 [21:48:06] <%Danica> as if whoever opened the door last was bleeding? 23/Aug/2009 [21:48:27] <+Livak> or closed it. 23/Aug/2009 [21:49:13] <@Evil_EM> yes. 23/Aug/2009 [21:49:18] <@Evil_EM> (open or closed, no way to be sure) 23/Aug/2009 [21:49:53] <+Livak> I will check for a trap on the first door. 23/Aug/2009 [21:50:14] <+Livak> !roll d20+34 23/Aug/2009 [21:50:14] * !Diebot sees that Livak rolled 36 [2]. 23/Aug/2009 [21:50:24] <@Evil_EM> nothing. 23/Aug/2009 [21:50:35] <+Livak> apparently I didn't check it very well. ;) 23/Aug/2009 [21:50:53] <+Livak> "Alright I'm going to open this door. Get ready for whatever might behind it." 23/Aug/2009 [21:51:02] * @Alen pulls out his shotgun 23/Aug/2009 [21:51:11] * +Livak opens the door. 23/Aug/2009 [21:51:16] * %Joseph puts the camera on a tripod to film 23/Aug/2009 [21:51:25] <@Evil_EM> as soon as you open the door, Liv, your danger sense goes off. Everyone roll init. 23/Aug/2009 [21:51:35] <+Livak> of course. :) 23/Aug/2009 [21:51:38] <@Alen> Anyone offering leadership? 23/Aug/2009 [21:51:46] <%Danica> I am. 23/Aug/2009 [21:51:51] <%Joseph> Next round. 23/Aug/2009 [21:51:53] <@Alen> what is your bonus again? 23/Aug/2009 [21:51:56] <%Joseph> !roll d20+21 23/Aug/2009 [21:51:56] * !Diebot sees that Joseph rolled 35 [14]. 23/Aug/2009 [21:52:09] <@Alen> joseph if you aren't acting you don't have an init do you? 23/Aug/2009 [21:52:09] <%Danica> my bonus is +10 to damage and defense. 23/Aug/2009 [21:52:24] <%Joseph> True. 23/Aug/2009 [21:52:24] <%Danica> !roll d20+23 23/Aug/2009 [21:52:25] * !Diebot sees that Danica rolled 24 [1]. 23/Aug/2009 [21:52:36] <+Livak> where's my init again? 23/Aug/2009 [21:52:54] <+Livak> found it 23/Aug/2009 [21:53:03] <@Alen> It's on the combat page near your attack stats 23/Aug/2009 [21:53:14] <@Alen> Probably only your "Primary Attack" 23/Aug/2009 [21:53:21] <@Alen> !roll d20+20 23/Aug/2009 [21:53:21] * !Diebot sees that Alen rolled 38 [18]. 23/Aug/2009 [21:53:40] <+Livak> !roll d20+50 23/Aug/2009 [21:53:40] * !Diebot sees that Livak rolled 66 [16]. 23/Aug/2009 [21:53:45] <@Alen> (I'm taking -12 init to add to hit) 23/Aug/2009 [21:53:51] <+Livak> I took Danica's leadership and moved -12 to damage. 23/Aug/2009 [21:54:05] <+Livak> not damage but hit. :) 23/Aug/2009 [21:54:26] <@Alen> yeah for referances Danica I don't need a damage boost but I do need a hit boost 23/Aug/2009 [21:54:45] <+Livak> leadership adds +10 to what? 23/Aug/2009 [21:55:02] <@Alen> normally hit and init but she has a maneuver and picked damage and defense instead 23/Aug/2009 [21:55:08] <+Livak> ah ok. 23/Aug/2009 [21:55:09] <@Alen> so +10 damage and defense 23/Aug/2009 [21:55:30] <+Livak> Then I am only at 56 for init. 23/Aug/2009 [21:55:35] <+Livak> I added Danica to the wrong stat. 23/Aug/2009 [21:56:00] <%Joseph> Hm. 23/Aug/2009 [21:56:02] <%Joseph> Stupid i. 23/Aug/2009 [21:56:09] <@Evil_EM> 56 – Livak; 38 – Alen; 24 – Danica 23/Aug/2009 [21:56:12] <%Joseph> If it wasn't for that i, Danica would be a valid number in hex. 23/Aug/2009 [21:56:20] <@Evil_EM> do I have that right? 23/Aug/2009 [21:56:33] <+Livak> yup 23/Aug/2009 [21:56:46] <@Alen> yeah but you have some funky blocked out charaters in my view. 23/Aug/2009 [21:56:50] <@Alen> what font are you using? 23/Aug/2009 [21:56:58] <%Joseph> Em dashes? 23/Aug/2009 [21:57:40] <%Danica> since when is n a character in hex? 23/Aug/2009 [21:57:48] <%Joseph> ... Oh, oops. That too. 23/Aug/2009 [21:57:48] <@Evil_EM> sorry, must be the font I copied from. 23/Aug/2009 [21:57:54] * @Evil_EM has it in a spreadsheet 23/Aug/2009 [21:58:02] <@Evil_EM> Liberation Sans. 23/Aug/2009 [21:58:05] <%Danica> looks normal here. And on my windowsXP box. 23/Aug/2009 [21:58:18] <@Evil_EM> anyway! 23/Aug/2009 [21:58:26] <@Evil_EM> Livak opens the door, and this is what you see: 23/Aug/2009 [21:59:25] <@Evil_EM> a large room with what appears to be a very, VERY large werewolf with random pieces of flesh ripped off. You believe if he'd say something, it'd be "BRAAAAIIIIINNNNSS" if you understand what I'm saying. 23/Aug/2009 [21:59:47] <@Evil_EM> along with the giant werewolf are two humans that look recently undeceased. Not nearly as much flesh dripping off, dressed as bandits (not el banditos). 23/Aug/2009 [21:59:50] <+Livak> "Oh this is going to be fun." 23/Aug/2009 [22:00:09] <@Alen> "The poor beast. We should put him to rest." 23/Aug/2009 [22:00:16] <%Danica> so a zombie werewolf and two zombie humans. 23/Aug/2009 [22:00:18] <+Livak> "I agree." 23/Aug/2009 [22:00:27] <%Joseph> "And now, folks, we've found... a vampire zombie and a vampire werewolf!?" 23/Aug/2009 [22:00:43] <@Alen> "These seem to be zombies to me." 23/Aug/2009 [22:00:45] <+Livak> "I don't think they are vampires so much as undead." 23/Aug/2009 [22:00:53] <%Joseph> .... er. 23/Aug/2009 [22:00:54] <@Alen> "Hmm though my lore is shaky." 23/Aug/2009 [22:00:56] <%Joseph> I meant to say zombie. 23/Aug/2009 [22:01:00] <@Alen> "I forgot the different exactly." 23/Aug/2009 [22:01:01] <%Joseph> Whatever. 23/Aug/2009 [22:01:24] <+Livak> "Well if I remember correctly Vampires want your blood and zombies want to eat your flesh." 23/Aug/2009 [22:01:28] <@Evil_EM> Livak is first though. 23/Aug/2009 [22:01:50] <+Livak> How far away are they? 23/Aug/2009 [22:01:56] <@Evil_EM> by the way, let me describe the rest of the room. 23/Aug/2009 [22:02:04] <%Joseph> "Note to self: Redub that line later." 23/Aug/2009 [22:03:03] <@Evil_EM> This appears to be a desecrated shrine to some deity that Danica could figure out in five seconds flat if she felt like it. Things are knocked all about, holy artifacts have been destroyed, et cetera... however, there is a large amount of that eerie blue light, coming from holes in the ceiling - probably originally used for more illumination during the day. 23/Aug/2009 [22:03:14] <@Alen> "And don't forget to edit out you telling yourself to redub or me commenting about it." 23/Aug/2009 [22:03:30] <@Evil_EM> the two smaller human zombies are around 50' away from you all, the werewolf zombie is around 250'. 23/Aug/2009 [22:03:34] <@Evil_EM> (be back, bathroom) 23/Aug/2009 [22:03:41] <+Livak> "Alen stop heckling him. I'm sure he will do that." 23/Aug/2009 [22:04:00] <@Alen> "Ye are trying to take all the fun out of this lass." 23/Aug/2009 [22:04:56] <+Livak> "I'm sure there will be more then enough excitment to keep you entertain in the next few minutes." 23/Aug/2009 [22:05:32] <@Alen> "Blowing the heads off of moving corpses is definatly exciting. Not very sanitary though." 23/Aug/2009 [22:06:00] <+Livak> "Well just don't let it get all over you and you won't have to worry about all those undead germs." 23/Aug/2009 [22:06:40] <@Alen> "Ye should worry about that yerself lass. You need get much closer than me on account of using blades." 23/Aug/2009 [22:07:24] <+Livak> "That is true. Try not to explode their heads all over me. I would rather not investigate the rest of this shrine covered in werewolf blood." 23/Aug/2009 [22:08:02] <%Joseph> "... undead... germs?" 23/Aug/2009 [22:08:28] <%Danica> "Just try not to get bitten. Gore from them can be cleaned off; a dead person's teeth have all kinds of nasty infectious diseases in them." 23/Aug/2009 [22:08:30] <%Joseph> "I didn't know germs could be undead, folks! We're even teaching you about biology on this show!" 23/Aug/2009 [22:08:34] <+Livak> "Please don't tell me that you are squimish over germs?" 23/Aug/2009 [22:09:45] <+Livak> "I didn't mean that germs were undead but the undead were carrying germs. But that is a good question. We should have brought a scientist with us." 23/Aug/2009 [22:09:54] <@Alen> so Livak did you take your action yet? 23/Aug/2009 [22:10:25] <+Livak> I was waiting for Shivers to get back but it will probably take me the round to get to zombie human 23/Aug/2009 [22:11:36] <+Livak> "I guess we could consult a scientist when we return to the city for the answer." 23/Aug/2009 [22:12:46] <%Joseph> "Oh. Well. Hm." 23/Aug/2009 [22:13:04] <@Alen> "But would we understand the answer? Best leave the eggheads to their own devices." 23/Aug/2009 [22:13:39] <+Livak> "I know of a couple of scientist that can explain it in terms even you could understand Alen." 23/Aug/2009 [22:14:06] <@Alen> "Bah, don't be putting down my understanding. It is scientists that don't understand how the world works." 23/Aug/2009 [22:14:33] <+Livak> "And how exactly does the world wokr according to you?" 23/Aug/2009 [22:15:03] <@Alen> "Another time lass. We have a more pressing concern here." 23/Aug/2009 [22:15:27] <+Livak> "Alright. I will hold you to that." 23/Aug/2009 [22:15:56] <+Livak> (going to get more to drink) 23/Aug/2009 [22:17:27] <+Livak> (back) 23/Aug/2009 [22:18:11] <%Joseph> ... Did spoony fall in? 23/Aug/2009 [22:18:15] <@Evil_EM> sorry about that. 23/Aug/2009 [22:18:29] <+Livak> maybe 23/Aug/2009 [22:19:01] <@Evil_EM> all right, attacking one of the two undead humans? 23/Aug/2009 [22:19:29] <+Livak> I can't reach them this round. 23/Aug/2009 [22:19:57] <@Evil_EM> ah, so what are you doing instead? 23/Aug/2009 [22:20:02] <@Evil_EM> moving closer, holding until they come closer, what? 23/Aug/2009 [22:20:09] <+Livak> yeah what you said. 23/Aug/2009 [22:20:14] <@Evil_EM> which? :P 23/Aug/2009 [22:20:19] <+Livak> moving closer. 23/Aug/2009 [22:20:23] <@Evil_EM> k. 23/Aug/2009 [22:20:25] <@Alen> you can move 2x your base speed in feet without using up your action 23/Aug/2009 [22:20:33] <+Livak> my base is 16 23/Aug/2009 [22:20:34] <@Alen> speed should be on your combat page 23/Aug/2009 [22:20:37] <+Livak> They are 50 away 23/Aug/2009 [22:20:39] <@Alen> right 23/Aug/2009 [22:20:44] <@Alen> so you can move up to 32 closer 23/Aug/2009 [22:20:49] <@Evil_EM> moving up 32' and waiting? 23/Aug/2009 [22:20:50] <@Alen> without using your action 23/Aug/2009 [22:20:52] <+Livak> yeah 23/Aug/2009 [22:20:54] <@Evil_EM> k. 23/Aug/2009 [22:20:57] <@Evil_EM> that's what I thought. 23/Aug/2009 [22:21:01] <@Evil_EM> Alen, your init. 23/Aug/2009 [22:21:32] <@Alen> I'll move 10 feet closer so I'm about 40 away and shoot one of them twice 23/Aug/2009 [22:21:49] <@Alen> !roll 2 d20+50 23/Aug/2009 [22:21:49] * !Diebot sees that Alen rolled 53 55 [3 :: 5]. 23/Aug/2009 [22:22:00] <@Alen> firearm attack 23/Aug/2009 [22:22:27] <@Evil_EM> !roll d2 23/Aug/2009 [22:22:27] * !Diebot sees that Evil_EM rolled 2 [2]. 23/Aug/2009 [22:22:35] <@Evil_EM> you hit once. 23/Aug/2009 [22:22:46] <@Alen> !roll d20+61 23/Aug/2009 [22:22:46] * !Diebot sees that Alen rolled 75 [14]. 23/Aug/2009 [22:23:26] <@Evil_EM> you blast a hole in his shoulder. 23/Aug/2009 [22:23:33] <@Evil_EM> Dani, your init. 23/Aug/2009 [22:23:45] <%Danica> might as well let them spend their action on moving closer to us. I'm holding my init until end of round. 23/Aug/2009 [22:24:04] <@Evil_EM> k. 23/Aug/2009 [22:24:12] <@Evil_EM> ZomZom's init. 23/Aug/2009 [22:24:17] <@Evil_EM> he's going after Livak. 23/Aug/2009 [22:24:39] <@Alen> is this the wolf one or the nearest human zombie? 23/Aug/2009 [22:24:41] <@Evil_EM> by the way, for the zombie movie affectionados, these are FastZombies. 23/Aug/2009 [22:24:46] <@Evil_EM> human. 23/Aug/2009 [22:24:54] <@Evil_EM> the one you didn't hit. 23/Aug/2009 [22:24:54] <%Danica> (or until they're close enough to attack, anyway) 23/Aug/2009 [22:25:08] <@Evil_EM> Livak, what is your melee defense? 23/Aug/2009 [22:25:20] <+Livak> 59 with Danica's leadership 23/Aug/2009 [22:25:43] <@Evil_EM> !secret 2 d20 23/Aug/2009 [22:25:57] <@Evil_EM> you are missed twice, but a little bit of drool lands on your shoulder. 23/Aug/2009 [22:25:58] <@Evil_EM> lose 1 EP. 23/Aug/2009 [22:26:24] <@Evil_EM> Livak/Danica, you now have a zombie within range I believe. 23/Aug/2009 [22:27:06] <+Livak> I counterstrike his miss before I do my attacks. 23/Aug/2009 [22:27:37] <+Livak> !roll d20+48 23/Aug/2009 [22:27:37] * !Diebot sees that Livak rolled 53 [5]. 23/Aug/2009 [22:27:54] <@Evil_EM> you miss. 23/Aug/2009 [22:28:57] <@Evil_EM> normal attacks? 23/Aug/2009 [22:29:00] <+Livak> I will attack 3 times the second is a feint. 23/Aug/2009 [22:29:07] <@Evil_EM> k. 23/Aug/2009 [22:29:13] <+Livak> !roll 3 d20+48 23/Aug/2009 [22:29:13] * !Diebot sees that Livak rolled 58 64 62 [10 :: 16 :: 14]. 23/Aug/2009 [22:29:35] <@Evil_EM> !secret d10 23/Aug/2009 [22:29:50] <@Evil_EM> the first two are dodged (since the middle was a feint, roll damage on the last attack) 23/Aug/2009 [22:30:02] <@Alen> Ooo 23/Aug/2009 [22:30:17] <+Livak> !roll d20+54 23/Aug/2009 [22:30:17] * !Diebot sees that Livak rolled 59 [5]. 23/Aug/2009 [22:30:20] <@Evil_EM> these guys aren't fast to react, but they're moving pretty damn fast now. 23/Aug/2009 [22:30:52] <@Evil_EM> he's damaged. 23/Aug/2009 [22:31:06] <+Livak> He also glows with the light of my sword. 23/Aug/2009 [22:31:19] <@Evil_EM> that he does. 23/Aug/2009 [22:31:27] <@Evil_EM> Dani, are you going to punch a ZomZom? 23/Aug/2009 [22:31:58] <%Danica> yes, I am. Twice, in fact. 23/Aug/2009 [22:32:05] <@Evil_EM> roll to hit then. 23/Aug/2009 [22:32:28] <%Danica> !roll 2 d20+35 23/Aug/2009 [22:32:28] * !Diebot sees that Danica rolled 39 51 [4 :: 16]. 23/Aug/2009 [22:32:48] <@Evil_EM> you actually miss twice. It looks like the human ones are a bit too fast for you. 23/Aug/2009 [22:32:54] <%Danica> okay. 23/Aug/2009 [22:33:03] <@Evil_EM> the were one doesn't seem to be moving all that fast though. 23/Aug/2009 [22:33:14] <@Evil_EM> speaking of... 23/Aug/2009 [22:33:25] <@Evil_EM> the one that had a hole blasted in his shoulder is going after Alen. 23/Aug/2009 [22:33:37] <@Evil_EM> and I'm assuming no one has support on observation, right? 23/Aug/2009 [22:33:51] <%Danica> I have moderate support on observation. 23/Aug/2009 [22:33:58] <%Danica> I said so at my first roll on that this session. 23/Aug/2009 [22:34:11] <+Livak> I have weak support on observation 23/Aug/2009 [22:34:25] <@Evil_EM> gotcha. 23/Aug/2009 [22:34:33] <@Evil_EM> in that case, Liv, roll observation. 23/Aug/2009 [22:34:36] <@Evil_EM> Dani, you see this. 23/Aug/2009 [22:34:40] <@Alen> Ok can it move 40 feet and still attack me? 23/Aug/2009 [22:34:44] <+Livak> !roll d20+36 23/Aug/2009 [22:34:44] <@Evil_EM> yes. 23/Aug/2009 [22:34:44] * !Diebot sees that Livak rolled 54 [18]. 23/Aug/2009 [22:35:04] <@Alen> my melee defense is 61 23/Aug/2009 [22:35:23] <@Evil_EM> Liv+Dani, you both see a zombie hiding and trying to go around the back to attack Joe. 23/Aug/2009 [22:35:31] <@Evil_EM> you didn't see him when you entered. 23/Aug/2009 [22:35:38] <@Evil_EM> Alen: 23/Aug/2009 [22:35:42] <@Evil_EM> !secret 2 d20 23/Aug/2009 [22:35:50] <@Evil_EM> you are missed twice. 23/Aug/2009 [22:35:54] <+Livak> "Joe look out they are coming in from behind." 23/Aug/2009 [22:35:57] <@Evil_EM> lose 1 EP from the drool. 23/Aug/2009 [22:36:05] <@Alen> 1 EP for each attack or 1 total? 23/Aug/2009 [22:36:08] <@Evil_EM> total. 23/Aug/2009 [22:36:27] * %Joseph turns the camera to get a closeup on the zombie coming to attack him 23/Aug/2009 [22:36:33] <@Alen> ... 23/Aug/2009 [22:36:40] <%Joseph> :D 23/Aug/2009 [22:36:50] <%Joseph> It's about all I can do. 23/Aug/2009 [22:36:55] <@Alen> what if your camera gets smashed? 23/Aug/2009 [22:36:59] <@Evil_EM> melee defense? 23/Aug/2009 [22:37:03] <@Evil_EM> (Joe) 23/Aug/2009 [22:37:11] <+Livak> How far away are the newcomers from me? 23/Aug/2009 [22:37:18] <%Joseph> 26. 23/Aug/2009 [22:37:32] <@Evil_EM> Liv, the newcomer is just behind you by the door. 23/Aug/2009 [22:37:38] <@Evil_EM> and that's the only newcomer. 23/Aug/2009 [22:37:40] <@Evil_EM> Joe: 23/Aug/2009 [22:37:43] <@Evil_EM> !secret 2 d20 23/Aug/2009 [22:37:49] <@Evil_EM> you're hit twice. 23/Aug/2009 [22:38:41] <@Evil_EM> block/dodge? 23/Aug/2009 [22:38:49] <%Joseph> Dodge one. 23/Aug/2009 [22:38:56] <%Joseph> ldr vs int. 23/Aug/2009 [22:38:57] <%Joseph> !roll d20+34 23/Aug/2009 [22:38:57] * !Diebot sees that Joseph rolled 45 [11]. 23/Aug/2009 [22:39:21] <@Evil_EM> !roll d20-10 23/Aug/2009 [22:39:21] * !Diebot sees that Evil_EM rolled 0 [10]. 23/Aug/2009 [22:39:24] <@Evil_EM> wooo! 23/Aug/2009 [22:39:30] <@Evil_EM> >_> 23/Aug/2009 [22:39:33] <%Joseph> ... Heh. 23/Aug/2009 [22:39:36] <%Joseph> Yay low int enemies! 23/Aug/2009 [22:39:38] <@Evil_EM> so, dodge one, eating the other. 23/Aug/2009 [22:39:43] <%Joseph> I'll take the other one like a man! 23/Aug/2009 [22:39:48] <%Joseph> A man with DR and Life Guard! 23/Aug/2009 [22:39:50] <@Evil_EM> !roll 4d8+30 23/Aug/2009 [22:39:50] * !Diebot sees that Evil_EM rolled 52 [8 5 3 6]. 23/Aug/2009 [22:40:07] <@Evil_EM> and lose 5 EP. 23/Aug/2009 [22:40:27] <@Evil_EM> the Were zombie barely moves. 23/Aug/2009 [22:40:38] <@Evil_EM> end of round, Alen, your second action. 23/Aug/2009 [22:40:42] <@Evil_EM> (you doubled them) 23/Aug/2009 [22:40:52] <@Alen> really? 23/Aug/2009 [22:40:52] <+Livak> I went first. 23/Aug/2009 [22:40:57] <@Alen> My init wasn't that high 23/Aug/2009 [22:40:57] <@Evil_EM> you held your action. 23/Aug/2009 [22:41:01] <+Livak> oh 23/Aug/2009 [22:41:01] <@Alen> ok then though 23/Aug/2009 [22:41:08] <@Alen> I'll shoot this guy who attacked me again 23/Aug/2009 [22:41:11] <@Evil_EM> k. 23/Aug/2009 [22:41:12] <@Alen> !roll d20+50 23/Aug/2009 [22:41:12] * !Diebot sees that Alen rolled 62 [12]. 23/Aug/2009 [22:41:15] <@Evil_EM> hit. 23/Aug/2009 [22:41:34] <@Alen> !roll d20+61 23/Aug/2009 [22:41:34] * !Diebot sees that Alen rolled 73 [12]. 23/Aug/2009 [22:41:48] <@Evil_EM> another solid hole. 23/Aug/2009 [22:41:52] <@Evil_EM> you think one more might take it out. 23/Aug/2009 [22:41:57] <+Livak> next round would I go on my original init or the one I held my action too or do I have to reroll? 23/Aug/2009 [22:42:01] <@Evil_EM> original. 23/Aug/2009 [22:42:06] <+Livak> so the three human zombies are with in 25 feet of each other? 23/Aug/2009 [22:42:15] <@Evil_EM> two of the three are, I'd say. 23/Aug/2009 [22:42:17] <@Evil_EM> any two. 23/Aug/2009 [22:42:21] <@Evil_EM> well.. 23/Aug/2009 [22:42:25] <@Alen> if you are using AoE then I'll be in that area too 23/Aug/2009 [22:42:33] <+Livak> It won't hit you. 23/Aug/2009 [22:42:35] <@Evil_EM> either {Joe + Alen} or {Alen + Dani/Liv} 23/Aug/2009 [22:42:43] <+Livak> the enemies have to be withint 25 feet of each other. 23/Aug/2009 [22:44:12] <@Evil_EM> go ahead and use it. 23/Aug/2009 [22:44:17] <+Livak> awesome. 23/Aug/2009 [22:44:18] <@Evil_EM> you are on the top of the round. 23/Aug/2009 [22:44:22] <@Evil_EM> wait. 23/Aug/2009 [22:44:24] <@Evil_EM> Joe, roll init. 23/Aug/2009 [22:44:35] <@Alen> and are the leadership options changing this round? 23/Aug/2009 [22:44:35] * @Evil_EM always forgets about the people that lose their first action 23/Aug/2009 [22:44:51] <+Livak> what is Joe's leadership give? 23/Aug/2009 [22:44:54] <%Danica> I'm switching mine to hit and damage. 23/Aug/2009 [22:45:35] <@Alen> in that case my init is going to change 23/Aug/2009 [22:45:45] <@Alen> I'm only going to subtract 7 from init to add to hit 23/Aug/2009 [22:45:48] <@Alen> instead of 12 23/Aug/2009 [22:46:58] <@Alen> (Iki-chan also don't forget that speed is a combat stat. With that ability you could user leadership to add to speed if needed, for a distant enemy.) ;) 23/Aug/2009 [22:47:40] <@Alen> spoony should I reroll or just add +5 to the previous 23/Aug/2009 [22:47:44] <%Danica> I know. But I think we need to reduce the number of human zombies before we start tackling the werezombie. It doesn't appear to have a ranged attack. 23/Aug/2009 [22:47:46] <@Evil_EM> already added the +5. 23/Aug/2009 [22:47:56] <%Joseph> Erm. 23/Aug/2009 [22:48:01] <%Joseph> As I can't seem to find it quickly 23/Aug/2009 [22:48:08] <%Joseph> What's the damn leading penalty for init? 23/Aug/2009 [22:48:08] <@Evil_EM> o_O 23/Aug/2009 [22:48:12] <@Evil_EM> -15 23/Aug/2009 [22:48:13] <@Alen> -15 23/Aug/2009 [22:48:16] <%Joseph> ... Kay 23/Aug/2009 [22:48:20] <%Joseph> I've never used it before, so. 23/Aug/2009 [22:48:25] <%Joseph> (And I forgot last time) 23/Aug/2009 [22:48:26] <@Alen> you should just factor that into your sheet 23/Aug/2009 [22:48:26] <%Joseph> SO. 23/Aug/2009 [22:48:28] <%Joseph> I did, now. 23/Aug/2009 [22:48:35] <%Joseph> +14 to hit and defense, anyone? 23/Aug/2009 [22:48:45] <%Joseph> !roll d20+6 23/Aug/2009 [22:48:45] * !Diebot sees that Joseph rolled 14 [8]. 23/Aug/2009 [22:48:47] <%Joseph> Whoo. 23/Aug/2009 [22:49:09] <+Livak> I'm going to stay with Danica. 23/Aug/2009 [22:49:12] <@Evil_EM> wow, someone with a lower init than the zombies. :P 23/Aug/2009 [22:49:21] <@Alen> (And for reference there is a rules section in the combat chapter called 'How to use leadership in combat') 23/Aug/2009 [22:49:31] <@Evil_EM> so Liv, your init. 23/Aug/2009 [22:49:36] <@Evil_EM> you have a Zomzom in front of you. 23/Aug/2009 [22:50:19] <+Livak> Yeah. 23/Aug/2009 [22:50:24] <@Evil_EM> doing your special attack? 23/Aug/2009 [22:50:29] <@Evil_EM> if so, describe it to the rest of the room. :P 23/Aug/2009 [22:50:33] <@Alen> yeah! 23/Aug/2009 [22:50:35] <+Livak> yeah I'm just trying to describe it. 23/Aug/2009 [22:50:38] <@Alen> Show off how cool you are. 23/Aug/2009 [22:50:39] <+Livak> you keep interrupting me. 23/Aug/2009 [22:51:07] <@Alen> Uh since this is typing you could type the long stuff in notepad and paste it in. 23/Aug/2009 [22:52:17] * +Livak seems to fade out of existence. Her swords attack with blinding speed. You see 4 streaks of bright light zip from zombie human to zombie human before she rematerialized next Alen. 23/Aug/2009 [22:52:29] <+Livak> ok. I do 4 attacks on each zombie 23/Aug/2009 [22:52:32] <@Alen> "Now that is something." 23/Aug/2009 [22:52:34] <@Evil_EM> roll to hit four times. 23/Aug/2009 [22:52:36] <%Joseph> .... Dang. 23/Aug/2009 [22:52:56] <@Alen> (I remember helping come up with this attack but I forget how it works. -_-;;) 23/Aug/2009 [22:53:01] <+Livak> !roll 4 d20+58 23/Aug/2009 [22:53:01] * !Diebot sees that Livak rolled 62 78 72 74 [4 :: 20 :: 14 :: 16]. 23/Aug/2009 [22:53:08] <%Joseph> Nice! 23/Aug/2009 [22:53:26] <%Joseph> I think we have some diced zombie. 23/Aug/2009 [22:53:47] <+Livak> Yeah I forgot to come up with a description of this attack but I will save it for future reference. 23/Aug/2009 [22:53:48] <@Evil_EM> hit/crit/hit/hit. 23/Aug/2009 [22:53:57] <@Evil_EM> one dodges twice, maybe. 23/Aug/2009 [22:54:02] <@Evil_EM> !secret 2 d10 23/Aug/2009 [22:54:14] <@Evil_EM> the crit is dodged by ZomZom. 23/Aug/2009 [22:54:20] <@Evil_EM> the other two take all four hits to the face. 23/Aug/2009 [22:54:24] <+Livak> ok. 23/Aug/2009 [22:54:31] <@Evil_EM> so roll the hit damage, then the crit damage. 23/Aug/2009 [22:54:31] <+Livak> I do crit damage first right? 23/Aug/2009 [22:54:34] <@Evil_EM> or that. 23/Aug/2009 [22:54:47] <@Evil_EM> just roll it separately. Diebot can't handle two different rolls at once. :P 23/Aug/2009 [22:54:53] <+Livak> !roll d20+54x1.5 23/Aug/2009 [22:54:54] * !Diebot sees that Livak rolled 111 [20]. 23/Aug/2009 [22:54:59] <+Livak> I was. 23/Aug/2009 [22:55:11] <@Alen> damn... 23/Aug/2009 [22:55:12] <+Livak> !roll 3 d20+54 23/Aug/2009 [22:55:12] * !Diebot sees that Livak rolled 55 73 66 [1 :: 19 :: 12]. 23/Aug/2009 [22:55:20] <@Evil_EM> well. 23/Aug/2009 [22:55:24] <+Livak> I must admit I really like the big numbers. 23/Aug/2009 [22:55:35] <@Evil_EM> Alen, Zombocom (the zombie you were hitting) is now fine red mist. 23/Aug/2009 [22:55:54] <@Alen> "Remind me not to get on your bad side lass." 23/Aug/2009 [22:56:26] <@Evil_EM> Zomja, the one next to Joe is probably down to unconnected molecules since it had no DRedux... 23/Aug/2009 [22:57:10] <@Evil_EM> and ZomZom is down. Not nearly as mincemeated. 23/Aug/2009 [22:57:22] <@Evil_EM> all that is left is RAWRZOM. 23/Aug/2009 [22:57:33] <@Evil_EM> Alen, your init. >_>? 23/Aug/2009 [22:57:42] <@Alen> still like 240 feet away from me I take it 23/Aug/2009 [22:57:52] <@Evil_EM> 235. 23/Aug/2009 [22:57:58] <@Evil_EM> he moved 5' last round. 23/Aug/2009 [22:57:58] <@Alen> shotgun doesn't have that great a range 23/Aug/2009 [22:58:00] <+Livak> "Don't worry. I won't let you forget it." 23/Aug/2009 [22:58:03] * +Livak winks at Alen. 23/Aug/2009 [22:58:42] <@Alen> I'll use up my action to move 5xspeed feet closer. My speed is 15 23/Aug/2009 [22:58:48] <@Alen> so 75 feet 23/Aug/2009 [22:58:55] <@Evil_EM> k. 23/Aug/2009 [22:58:58] <@Evil_EM> Dani? 23/Aug/2009 [22:59:12] <@Alen> and even though it means nothing I'll dramatically reload and cock the shotgun 23/Aug/2009 [22:59:15] <%Danica> same. My speed is also 15. 23/Aug/2009 [22:59:40] <@Evil_EM> k. 23/Aug/2009 [22:59:49] <@Evil_EM> Joe, your init. 23/Aug/2009 [23:00:01] <%Joseph> I'm moving on up, as well. 23/Aug/2009 [23:00:01] <@Evil_EM> (you WERE slower than two of the human zombies, but... erm....) 23/Aug/2009 [23:00:09] <%Joseph> (To a delux apartment in the sky.) 23/Aug/2009 [23:00:37] <+Livak> (they kinda went explody. :) ) 23/Aug/2009 [23:00:38] <@Evil_EM> how far? 23/Aug/2009 [23:00:52] <%Joseph> 60' 23/Aug/2009 [23:01:06] <%Joseph> "Folks, that amazing display was brought to you by Livak! She saved all of us and put on an amazing show! She's a real ratings bringer." 23/Aug/2009 [23:01:31] <@Alen> (This hasen't even aired yet and he says that.) 23/Aug/2009 [23:02:06] * +Livak says in exasberated tones: "Joesph." 23/Aug/2009 [23:02:23] <@Evil_EM> RAWRZOM... well... RAWRs. 23/Aug/2009 [23:02:23] <%Joseph> "... Yes?" 23/Aug/2009 [23:02:31] <@Evil_EM> I need everyone to make defensive Int checks. 23/Aug/2009 [23:02:41] <+Livak> um. what is that. 23/Aug/2009 [23:02:43] <@Alen> !roll d20+34 23/Aug/2009 [23:02:43] * !Diebot sees that Alen rolled 47 [13]. 23/Aug/2009 [23:02:48] <@Alen> just roll an int check 23/Aug/2009 [23:02:54] <+Livak> "You might want to focus on the big werewolf." 23/Aug/2009 [23:02:58] <%Danica> !roll d20+32 23/Aug/2009 [23:02:59] * !Diebot sees that Danica rolled 36 [4]. 23/Aug/2009 [23:02:59] <%Joseph> !roll d20+25 23/Aug/2009 [23:02:59] * !Diebot sees that Joseph rolled 29 [4]. 23/Aug/2009 [23:03:01] <@Evil_EM> some people specifically have bonuses to defensive checks. 23/Aug/2009 [23:03:02] <+Livak> !roll d20+30 23/Aug/2009 [23:03:02] * !Diebot sees that Livak rolled 45 [15]. 23/Aug/2009 [23:03:02] <@Alen> if you had an ability adding to defensive checks specifically it would apply 23/Aug/2009 [23:03:07] <@Evil_EM> thus I said defensive int check. 23/Aug/2009 [23:03:22] <@Evil_EM> for most people, they're the same though. 23/Aug/2009 [23:03:30] <@Evil_EM> Joe/Dani: 23/Aug/2009 [23:03:43] <%Danica> some characters also have differences between combat and non-combat checks. 23/Aug/2009 [23:03:53] <@Evil_EM> the roar from the werewolf zombie shakes you to the bone. Take 15 EP damage from having your spirit rattled. 23/Aug/2009 [23:04:16] <@Evil_EM> and the RAWRZOM is moving up a little faster. Just a little though. 23/Aug/2009 [23:04:16] <%Joseph> Who's out of EP now? 23/Aug/2009 [23:04:19] <@Evil_EM> (10') 23/Aug/2009 [23:04:22] <%Joseph> THIS GUY! 23/Aug/2009 [23:04:27] * @Evil_EM blinks 23/Aug/2009 [23:04:35] <@Evil_EM> 15 max EP stat? 23/Aug/2009 [23:04:40] <@Evil_EM> er... Energy stat? 23/Aug/2009 [23:04:52] <%Joseph> 25. 23/Aug/2009 [23:05:01] <%Joseph> But I've spent EP to defend myself. 23/Aug/2009 [23:05:04] <%Danica> well, I'm down to 2 EP which I'm going to need for defenses.. but at least I recover one if I hit. 23/Aug/2009 [23:05:07] <@Evil_EM> 10 EP worth? 23/Aug/2009 [23:05:20] <@Evil_EM> wow. Okay. 23/Aug/2009 [23:05:21] <@Alen> he lost 6 EP from the zombie hit 23/Aug/2009 [23:05:28] <%Danica> but I'd have to choose between DR or life guard. 23/Aug/2009 [23:05:29] <@Evil_EM> 5, but yeah, I forgot. 23/Aug/2009 [23:05:41] <%Joseph> Yeah. 23/Aug/2009 [23:05:46] <@Evil_EM> anyway, Liv/Alen/Dani, your inits again for end of round doubling. 23/Aug/2009 [23:05:57] <@Alen> did it move closer? 23/Aug/2009 [23:06:01] <@Alen> I missed it if it did 23/Aug/2009 [23:06:02] <@Evil_EM> yes. By 10'. 23/Aug/2009 [23:06:05] <+Livak> I move closer by 80 feet. 23/Aug/2009 [23:06:32] <%Joseph> Huh. If I move up, then I'll be within gun range. 23/Aug/2009 [23:06:39] <%Joseph> (("Bandit's within gun range!")) 23/Aug/2009 [23:06:40] <%Danica> it's still too far away to move and attack this round, right? If so, I'll move closer too. 23/Aug/2009 [23:06:40] <@Alen> So it is still pretty far from me 23/Aug/2009 [23:06:50] <@Alen> about 150 feet away from me 23/Aug/2009 [23:06:57] <@Alen> I'll move forward 75 feet 23/Aug/2009 [23:07:02] <@Alen> I have EP left so I can defend 23/Aug/2009 [23:07:05] <+Livak> I need two more full action rounds to get to it. 23/Aug/2009 [23:07:11] <@Alen> better me be closer to it than you guys 23/Aug/2009 [23:07:16] <@Alen> other than Livak 23/Aug/2009 [23:07:51] <@Alen> really 23/Aug/2009 [23:08:02] <@Alen> what do you calculate for the distance on Livak from it? 23/Aug/2009 [23:08:23] <@Evil_EM> give me a moment. 23/Aug/2009 [23:08:26] <@Evil_EM> finishing up adding. 23/Aug/2009 [23:08:31] <+Livak> I have a movement speed of 16. I mulitplied it by 5 like you did. 23/Aug/2009 [23:08:47] <@Alen> did I spend an extra round moving forward than you did 23/Aug/2009 [23:08:48] <+Livak> You also moved up for your action. I obliterated the zombies for mine. 23/Aug/2009 [23:08:51] <@Alen> right 23/Aug/2009 [23:08:52] <+Livak> yeah 23/Aug/2009 [23:09:09] <@Evil_EM> Alen <- Dani <- Livak <- Joseph, in order. 23/Aug/2009 [23:09:19] <+Livak> yeah 23/Aug/2009 [23:09:30] <@Evil_EM> 75' in front of Joe, 105' in front of Dani, 180' in front of Joe, 120' in front of Livak. 23/Aug/2009 [23:09:46] <@Alen> Joe twice 23/Aug/2009 [23:09:52] <@Evil_EM> ... 23/Aug/2009 [23:09:55] <@Evil_EM> first Joe is Alen. 23/Aug/2009 [23:09:59] <@Alen> heh :P 23/Aug/2009 [23:10:13] <@Evil_EM> hooray for spreadsheets! >_> 23/Aug/2009 [23:10:17] <@Evil_EM> so, top of the round. 23/Aug/2009 [23:10:20] <@Evil_EM> are inits changing? 23/Aug/2009 [23:10:33] <+Livak> are leadership chaning? 23/Aug/2009 [23:10:38] <%Joseph> Newp. 23/Aug/2009 [23:10:56] <@Alen> I'll stick with Dancia's leadership, so I don't have to recalc anything 23/Aug/2009 [23:11:01] <%Danica> I'm still going with hit and damage. I think the best strategy is to take it out as fast as we can. 23/Aug/2009 [23:11:02] <+Livak> I will switch to joe. That doesn't change my init but it does change my hit and defense 23/Aug/2009 [23:11:32] <@Evil_EM> k. 23/Aug/2009 [23:11:41] <@Evil_EM> so... Livak. 23/Aug/2009 [23:11:46] <+Livak> I will spend the round running again so that I am 5 feet in front of Alen. 23/Aug/2009 [23:12:21] <+Livak> sorry. I would be 40 feet away. 23/Aug/2009 [23:12:27] <@Evil_EM> you're only 35' behind him. Moving 40' - ah. 23/Aug/2009 [23:12:43] <+Livak> oh. 23/Aug/2009 [23:12:55] <@Evil_EM> ... 23/Aug/2009 [23:12:58] <@Evil_EM> I CAN'T SUBTRACT! 23/Aug/2009 [23:13:10] <@Evil_EM> you're 45' behind him, so are you moving up 50'? 23/Aug/2009 [23:13:12] <@Alen> It's ok. Ben from the D&D group can't add. 23/Aug/2009 [23:13:26] <+Livak> How far am I from the monster? 23/Aug/2009 [23:13:31] <@Evil_EM> 120' 23/Aug/2009 [23:13:42] <+Livak> ok then I move to only 40 feet away from the monster. 23/Aug/2009 [23:13:51] <@Evil_EM> k. 23/Aug/2009 [23:14:07] <@Evil_EM> Alen! 23/Aug/2009 [23:14:36] <@Alen> I'll move up 30 feet to be only 45 feet away and shoot at it twice. This could be a mistake but, might as well get this party started. 23/Aug/2009 [23:14:43] <@Alen> "I hope you rest in peace." 23/Aug/2009 [23:14:50] <@Alen> !roll 2 d20+55 23/Aug/2009 [23:14:50] * !Diebot sees that Alen rolled 65 62 [10 :: 7]. 23/Aug/2009 [23:14:59] <@Evil_EM> hit/hit. 23/Aug/2009 [23:15:00] <%Joseph> Let's get this party started on a Saturday night. 23/Aug/2009 [23:15:07] <@Evil_EM> but it is Sunday still! :P 23/Aug/2009 [23:15:10] <+Livak> or a sunday afternoon. 23/Aug/2009 [23:15:18] <@Alen> should just roll damage or block dodge checks 23/Aug/2009 [23:15:32] <@Evil_EM> I'm getting to that. 23/Aug/2009 [23:15:45] <@Evil_EM> roll two offensive agility checks. 23/Aug/2009 [23:15:58] <@Alen> !roll 2 d20+26 23/Aug/2009 [23:15:59] * !Diebot sees that Alen rolled 27 43 [1 :: 17]. 23/Aug/2009 [23:16:05] <@Evil_EM> !secret 2 d20 23/Aug/2009 [23:16:12] <@Evil_EM> both blocked. 23/Aug/2009 [23:16:16] <@Alen> annoying 23/Aug/2009 [23:16:20] <@Alen> my Agility is decent too 23/Aug/2009 [23:16:36] <@Evil_EM> *Diebot* Psst... The GM says you rolled 19 19 [19 :: 19]. 23/Aug/2009 [23:16:54] <@Evil_EM> Dani, you are up. 23/Aug/2009 [23:16:56] <@Alen> ah he must be thinking he is the jobber in the Ukrain by himself 23/Aug/2009 [23:17:10] <%Danica> can I reach it this round? 23/Aug/2009 [23:17:16] <@Evil_EM> you are 105' away. 23/Aug/2009 [23:17:17] <@Evil_EM> can you? 23/Aug/2009 [23:17:24] <@Alen> I think the answer is no 23/Aug/2009 [23:17:29] <%Danica> not reach it AND act, at least. 23/Aug/2009 [23:18:10] <%Danica> I'll move as far as I can.. which is 75' I guess. 23/Aug/2009 [23:18:19] <@Evil_EM> 30' away now. 23/Aug/2009 [23:18:25] <@Evil_EM> Joe! 23/Aug/2009 [23:19:07] <%Joseph> Yay! 23/Aug/2009 [23:19:12] <%Joseph> I move up and FIRE MY GUN! 23/Aug/2009 [23:19:27] <@Evil_EM> how far do you move up (it'll matter later, possibly) 23/Aug/2009 [23:19:35] <%Joseph> Another 24' 23/Aug/2009 [23:19:38] <@Evil_EM> k. 23/Aug/2009 [23:19:41] <@Evil_EM> roll to hit. 23/Aug/2009 [23:19:47] <%Joseph> !roll d20+25 23/Aug/2009 [23:19:47] * !Diebot sees that Joseph rolled 45 [20]. 23/Aug/2009 [23:19:52] <@Evil_EM> crit. 23/Aug/2009 [23:19:52] <%Joseph> But is it a crit? 23/Aug/2009 [23:19:58] <@Alen> yep 23/Aug/2009 [23:20:07] <@Evil_EM> roll an agility check. 23/Aug/2009 [23:20:27] <%Joseph> !roll d20+12 23/Aug/2009 [23:20:27] * !Diebot sees that Joseph rolled 30 [18]. 23/Aug/2009 [23:20:33] <@Evil_EM> !secret d20 23/Aug/2009 [23:20:36] <@Evil_EM> roll damage. 23/Aug/2009 [23:20:36] <%Joseph> Christ this bugger can dodge/block/whatever a lot in one round 23/Aug/2009 [23:20:39] <%Joseph> ... Whoo! 23/Aug/2009 [23:20:49] <@Evil_EM> his chances aren't all that great, believe it or not. :P 23/Aug/2009 [23:20:53] <%Joseph> !roll d12+34x1.5 23/Aug/2009 [23:20:53] * !Diebot sees that Joseph rolled 64.5 [9]. 23/Aug/2009 [23:21:03] <@Evil_EM> POW! 23/Aug/2009 [23:21:11] <@Alen> wow your damage isn't all that great is it? 23/Aug/2009 [23:21:16] <%Joseph> It's really not. 23/Aug/2009 [23:21:21] <@Evil_EM> yeah, you might need to upgrade that soon. 23/Aug/2009 [23:21:27] <@Evil_EM> next up is RAWRZOM! 23/Aug/2009 [23:21:32] <@Evil_EM> he moves up 10'... 23/Aug/2009 [23:21:33] <%Joseph> At level up I'll probably get more weapon skill 23/Aug/2009 [23:21:44] <@Evil_EM> ... then he moves up another 10'! 23/Aug/2009 [23:21:49] <@Evil_EM> okay, Liv/Alen/Dani. 23/Aug/2009 [23:21:54] <@Alen> double actions eh 23/Aug/2009 [23:21:57] <@Alen> I shoot him 23/Aug/2009 [23:22:01] <@Alen> !roll d20+55 23/Aug/2009 [23:22:01] * !Diebot sees that Alen rolled 74 [19]. 23/Aug/2009 [23:22:05] <@Evil_EM> crit. 23/Aug/2009 [23:22:10] <@Evil_EM> roll damage. 23/Aug/2009 [23:22:10] <@Alen> agility check? 23/Aug/2009 [23:22:13] <@Alen> sweet 23/Aug/2009 [23:22:19] <@Alen> !roll d20+61x1.5 23/Aug/2009 [23:22:19] * !Diebot sees that Alen rolled 117 [17]. 23/Aug/2009 [23:22:30] <@Evil_EM> Liv/Dani? 23/Aug/2009 [23:22:32] <+Livak> I move up and attack with 3 attacks the third is fake. 23/Aug/2009 [23:22:37] <@Evil_EM> you can only attack once. 23/Aug/2009 [23:22:42] <@Alen> Hmm 23/Aug/2009 [23:22:42] <+Livak> oh yeah 23/Aug/2009 [23:22:45] <+Livak> sorry 23/Aug/2009 [23:22:47] <@Evil_EM> second actions don't have full rounds of attack. 23/Aug/2009 [23:22:54] <@Evil_EM> you can attack twice with one feint if you wanted. 23/Aug/2009 [23:23:01] <+Livak> ok. I do that. 23/Aug/2009 [23:23:01] <@Evil_EM> but I'll tell you now, he's out of blocks for the round. 23/Aug/2009 [23:23:08] <%Danica> I punch it, once. (because it costs me EP to do a second attack) 23/Aug/2009 [23:23:14] <@Alen> yeah he'd have used it on the shotgun crit if he had one 23/Aug/2009 [23:23:21] <%Danica> !roll d20+35 23/Aug/2009 [23:23:21] <+Livak> !roll 2 d20+62 23/Aug/2009 [23:23:21] * !Diebot sees that Livak rolled 82 72 [20 :: 10]. 23/Aug/2009 [23:23:21] * !Diebot sees that Danica rolled 53 [18]. 23/Aug/2009 [23:23:25] <+Livak> last one is fake. 23/Aug/2009 [23:23:30] <@Alen> I know I wouldn't want critical shotgun to the face 23/Aug/2009 [23:23:31] <@Evil_EM> crit/fake/crit, respectively. 23/Aug/2009 [23:23:49] <+Livak> !roll d20+44x1.5 23/Aug/2009 [23:23:49] * !Diebot sees that Livak rolled 70.5 [3]. 23/Aug/2009 [23:24:44] <@Evil_EM> Dani? 23/Aug/2009 [23:25:03] <%Danica> I rolled my attack right when Livak did. 23/Aug/2009 [23:25:08] <@Alen> but not damage 23/Aug/2009 [23:25:14] <%Danica> I wasn't told it hit. 23/Aug/2009 [23:25:21] <@Alen> you were told it was critical 23/Aug/2009 [23:25:27] <%Danica> oh. sorry. 23/Aug/2009 [23:25:49] <%Danica> !roll d10+40x1.5 23/Aug/2009 [23:25:49] * !Diebot sees that Danica rolled 75 [10]. 23/Aug/2009 [23:26:05] <@Evil_EM> it RAWRS fiercely, and you think it regained some HP. 23/Aug/2009 [23:26:23] <@Evil_EM> next round! 23/Aug/2009 [23:26:32] <@Evil_EM> Liv and Alen, both of you can go at once. 23/Aug/2009 [23:26:34] <+Livak> same for me. 23/Aug/2009 [23:27:00] <@Alen> I'm going to move 20 feet to one side (being 45 feet away from it and so we aren't all bunched up) 23/Aug/2009 [23:27:03] <@Alen> then shoot it twice 23/Aug/2009 [23:27:05] <@Evil_EM> right. I'm telling you both to go. 23/Aug/2009 [23:27:09] <@Alen> (as if there was any doubt) 23/Aug/2009 [23:27:18] <@Evil_EM> Shotgun? or Shotgun! 23/Aug/2009 [23:27:20] <@Alen> !roll 2 d20+55 23/Aug/2009 [23:27:20] * !Diebot sees that Alen rolled 68 72 [13 :: 17]. 23/Aug/2009 [23:27:22] <+Livak> I attack it 3 times first time is fake. 23/Aug/2009 [23:27:25] <@Evil_EM> a little of each. 23/Aug/2009 [23:27:31] <+Livak> !roll 3 d20+62 23/Aug/2009 [23:27:31] * !Diebot sees that Livak rolled 73 69 80 [11 :: 7 :: 18]. 23/Aug/2009 [23:27:51] <@Evil_EM> !roll 3 d5 23/Aug/2009 [23:27:51] * !Diebot sees that Evil_EM rolled 2 5 1 [2 :: 5 :: 1]. 23/Aug/2009 [23:28:02] <@Evil_EM> Alen, two agility checks, Liv one agility check. 23/Aug/2009 [23:28:14] <@Alen> !roll 2 d20+26 23/Aug/2009 [23:28:14] * !Diebot sees that Alen rolled 33 41 [7 :: 15]. 23/Aug/2009 [23:28:21] <@Evil_EM> !secret 3 d20 23/Aug/2009 [23:28:21] <+Livak> !roll 260+34 23/Aug/2009 [23:28:21] * !Diebot sees that Livak rolled 13 13 9 [13 :: 13 :: 9]. 23/Aug/2009 [23:28:29] <@Evil_EM> d20, not 260. :P 23/Aug/2009 [23:28:30] <+Livak> sorry wrong one 23/Aug/2009 [23:28:31] <@Alen> holy shit d260 23/Aug/2009 [23:28:38] <+Livak> !roll d20+34 23/Aug/2009 [23:28:38] * !Diebot sees that Livak rolled 51 [17]. 23/Aug/2009 [23:29:08] <@Evil_EM> Alen, your Crit was blocked. 23/Aug/2009 [23:29:17] <@Evil_EM> both of you roll normal damage twice. 23/Aug/2009 [23:29:22] <@Evil_EM> er... 23/Aug/2009 [23:29:25] <@Alen> Hmm I only hit with one attack 23/Aug/2009 [23:29:27] <@Evil_EM> once for Alen, twice for Liv. 23/Aug/2009 [23:29:28] <@Evil_EM> yeah 23/Aug/2009 [23:29:30] <@Alen> !roll d20+61 23/Aug/2009 [23:29:30] * !Diebot sees that Alen rolled 65 [4]. 23/Aug/2009 [23:29:42] <+Livak> !roll 2 d20+44 23/Aug/2009 [23:29:42] * !Diebot sees that Livak rolled 59 60 [15 :: 16]. 23/Aug/2009 [23:30:01] <@Evil_EM> "RAWRRR!" (healed a bit more) 23/Aug/2009 [23:30:09] <@Evil_EM> Dani/Joe, go. 23/Aug/2009 [23:30:17] <@Alen> Hmmm I hope we are hurting it more than it heals 23/Aug/2009 [23:30:19] <%Danica> !roll d20+35 23/Aug/2009 [23:30:19] * !Diebot sees that Danica rolled 36 [1]. 23/Aug/2009 [23:30:24] <%Danica> ok, I miss. 23/Aug/2009 [23:30:26] <@Alen> "This one is a tough customer." 23/Aug/2009 [23:30:43] <%Joseph> And another shot. 23/Aug/2009 [23:30:51] <%Joseph> !roll d20+25 23/Aug/2009 [23:30:51] * !Diebot sees that Joseph rolled 28 [3]. 23/Aug/2009 [23:30:54] <%Joseph> Fail! 23/Aug/2009 [23:30:55] <@Evil_EM> hit. 23/Aug/2009 [23:31:02] <%Joseph> ... o_O? 23/Aug/2009 [23:31:04] <%Joseph> What. 23/Aug/2009 [23:31:05] <@Evil_EM> yes, hit. 23/Aug/2009 [23:31:23] <%Joseph> !roll d12+34 23/Aug/2009 [23:31:23] * !Diebot sees that Joseph rolled 41 [7]. 23/Aug/2009 [23:31:45] <@Evil_EM> RAWRZOM. 23/Aug/2009 [23:31:53] <@Evil_EM> Dani/Liv, what are your melee defenses? 23/Aug/2009 [23:31:58] <+Livak> 63 23/Aug/2009 [23:32:15] <%Danica> 42, with automiss 4- 23/Aug/2009 [23:32:20] <@Evil_EM> k. 23/Aug/2009 [23:32:28] <@Evil_EM> !secret 2 d20 23/Aug/2009 [23:32:43] <@Evil_EM> Dani, you see something on the ground and pick it up. 23/Aug/2009 [23:33:03] <@Evil_EM> Liv, a giant werewolf hand slashes through the two of you, scoops you off, and flings you really hard at the nearest wall. 23/Aug/2009 [23:33:16] <+Livak> WTF/ 23/Aug/2009 [23:33:26] <%Danica> why would I pick something off the floor? it's probably dirty. 23/Aug/2009 [23:33:27] <@Evil_EM> (how else could I explain the crit on Liv and the utter wiff on Dani?) 23/Aug/2009 [23:33:34] <@Alen> heh 23/Aug/2009 [23:33:46] <+Livak> I dodge. 23/Aug/2009 [23:33:47] <@Alen> ("Ooo a coin" *whiff*) 23/Aug/2009 [23:33:53] <@Evil_EM> roll to dodge, what versus what? 23/Aug/2009 [23:34:02] <+Livak> (but I'm suppose to be all shiny not Dani) 23/Aug/2009 [23:34:08] <@Evil_EM> oh, I know. 23/Aug/2009 [23:34:21] <%Danica> I am a holy woman! Isn't that shiny enough for you? 23/Aug/2009 [23:34:28] <+Livak> agi vs int 23/Aug/2009 [23:34:33] <@Evil_EM> roll it. 23/Aug/2009 [23:34:39] <+Livak> !roll d20+34 23/Aug/2009 [23:34:39] * !Diebot sees that Livak rolled 53 [19]. 23/Aug/2009 [23:34:47] <@Evil_EM> this guy isn't as low int as the previous zombies, by the way... 23/Aug/2009 [23:34:49] <@Evil_EM> !secret d20 23/Aug/2009 [23:35:01] <@Evil_EM> but that's fine, Diebot hates enemies as much as you all sometimes. 23/Aug/2009 [23:35:04] <@Evil_EM> you dodge. 23/Aug/2009 [23:35:17] <@Alen> counter attack! 23/Aug/2009 [23:35:17] <@Evil_EM> drat, that would have been impressive. 23/Aug/2009 [23:35:21] <+Livak> yup 23/Aug/2009 [23:35:24] <@Evil_EM> you are drooled upon, by the way. 23/Aug/2009 [23:35:27] <@Evil_EM> lose 4 EP. 23/Aug/2009 [23:35:34] <%Danica> each of us? 23/Aug/2009 [23:35:42] <@Evil_EM> yes, both of you. 23/Aug/2009 [23:35:44] <+Livak> !roll d20+62 23/Aug/2009 [23:35:44] * !Diebot sees that Livak rolled 70 [8]. 23/Aug/2009 [23:35:54] <@Evil_EM> hit. 23/Aug/2009 [23:36:06] <+Livak> !roll d20+44 23/Aug/2009 [23:36:07] * !Diebot sees that Livak rolled 58 [14]. 23/Aug/2009 [23:36:26] <@Evil_EM> RAWRZOM RAWRS one last pathetic RAWR before returning to its eternal slumber. 23/Aug/2009 [23:36:36] <%Danica> that is good. 23/Aug/2009 [23:36:48] <@Alen> "What a mess. Are you lasses unharmed?" 23/Aug/2009 [23:36:54] <@Evil_EM> (and yes, that was supposed to be hard) 23/Aug/2009 [23:36:55] <%Danica> because I just lost the last of my energy and without it I have no dodge, kyvis, DR or life guard. 23/Aug/2009 [23:37:07] <+Livak> "I'm fine. I'm just covered in goo. I need a shower." 23/Aug/2009 [23:37:08] <@Evil_EM> you can run though. 23/Aug/2009 [23:37:20] <@Evil_EM> it could move 10', 20' if it used an action. 23/Aug/2009 [23:37:22] <%Danica> I was going to drink an ether on my next action. 23/Aug/2009 [23:37:27] <@Evil_EM> and only had a single one-use ranged attack. 23/Aug/2009 [23:37:32] <@Alen> "I can't help you with a full shower but I have some cantens of water if you want to wash your face at least." 23/Aug/2009 [23:37:51] <@Evil_EM> we'll stop here. 23/Aug/2009 [23:37:55] <@Evil_EM> given the time. 23/Aug/2009 [23:37:59] <%Danica> aw. 23/Aug/2009 [23:37:59] <+Livak> "That would be nice. Not to mention, I need to wash my swords before putting them away." 23/Aug/2009 [23:38:01] * @Alen pulls out some water 23/Aug/2009 [23:38:24] <@Alen> "For your swords I have some oil and polishing rags." 23/Aug/2009 [23:38:29] * @Alen pulls those out too 23/Aug/2009 [23:38:30] <%Danica> "I'm quite all right. I just need a little time to regain my calm." 23/Aug/2009 [23:38:36] * +Livak takes the water from Alen and begins to clean her face and hands."Thank you. 23/Aug/2009 [23:38:42] <%Danica> "More importantly.." 23/Aug/2009 [23:38:54] * %Danica looks at Joseph - he took a hit earlier, didn't he? 23/Aug/2009 [23:39:02] <%Danica> (are ye hurt?) 23/Aug/2009 [23:39:30] * +Livak begins to polish her swords. 23/Aug/2009 [23:39:49] <+Livak> "I'm curious, S 23/Aug/2009 [23:40:05] <%Danica> (anyone have any HP damage?) 23/Aug/2009 [23:40:15] <+Livak> *"I'm curious Alen. Do you have a bag that has a never ending supply useful items?" 23/Aug/2009 [23:40:20] <+Livak> (not I) 23/Aug/2009 [23:40:27] <+Livak> (Shivers didn't get to kill me.) 23/Aug/2009 [23:41:00] <@Evil_EM> heh 23/Aug/2009 [23:41:07] <@Evil_EM> yeah, that would have been a hell of a lot of damage. 23/Aug/2009 [23:41:16] <+Livak> yeah it would. 23/Aug/2009 [23:41:20] <@Alen> "Hmmm I have several bags and pouches here. I just like to be prepared." 23/Aug/2009 [23:41:26] <@Evil_EM> wall was going to do 65 if you couldn't stop the throwback, normal damage averaged to 75. 23/Aug/2009 [23:41:40] <+Livak> "I'm not complaing. It is really nice to have some one who is prepared along with me." 23/Aug/2009 [23:41:42] <@Evil_EM> non-crit version, that is. 23/Aug/2009 [23:41:51] <@Evil_EM> even though this is halfway through an adventure, I'll actually have it count as one and give XP, given the difficulty. 23/Aug/2009 [23:42:02] <@Evil_EM> if you were curious: 23/Aug/2009 [23:42:09] <@Alen> (for anyone who remembers Alen's decription involves him having lots of bags and pouches.) 23/Aug/2009 [23:43:03] <@Evil_EM> RAWRZOM. HP: 0/200;0/200;0/200. EP: 31/75. Level 4. Attacks: AoE Melee Strike (2d10+64), One Use Energy Shout. 23/Aug/2009 [23:43:07] <@Alen> (I vote Lisa in for noticing the fact I'm pulling out tons of items.) 23/Aug/2009 [23:43:52] <%Danica> what was the shiny item I picked up off the floor? 23/Aug/2009 [23:44:19] <%Joseph> What's the 0/200 there for 3 times in the HP? 23/Aug/2009 [23:44:30] <@Alen> three sets of 200 HP 23/Aug/2009 [23:45:09] <%Joseph> Well, yeah. But why that as opposed to 600 HP? 23/Aug/2009 [23:45:20] <@Evil_EM> in case someone did a metric asston of damage in one shot. 23/Aug/2009 [23:45:24] <+Livak> I think it was because he got to heal after that. 23/Aug/2009 [23:45:27] <@Alen> It means getting shotgun in the face for 117 when you only have 20 HP left in one set 23/Aug/2009 [23:45:27] <@Evil_EM> it is like a modified version of lifeguard. 23/Aug/2009 [23:45:35] <@Evil_EM> nah, the 'healing' was it really just switching to another set of HP. 23/Aug/2009 [23:45:47] <%Danica> interesting. 23/Aug/2009 [23:45:55] <%Joseph> Ah. 23/Aug/2009 [23:46:01] <@Evil_EM> I tend to use that instead of lifeguard for low level midboss-type enemies. 23/Aug/2009 [23:46:08] <%Joseph> Makes sense. 23/Aug/2009 [23:46:08] <@Alen> So I also vote in Danica for taking the lead for awhile due to being spiritual expert 23/Aug/2009 [23:46:22] <@Alen> it's rare to see iki-chan leading the action (not trying to be mean) 23/Aug/2009 [23:46:29] <@Evil_EM> by the way, you all aren't done with this quest yet dealing with the spirits. :P 23/Aug/2009 [23:46:31] <%Danica> I try to do that as Tsumi, though. 23/Aug/2009 [23:46:42] <@Alen> true 23/Aug/2009 [23:46:45] <@Evil_EM> how much XP does everyone have? 23/Aug/2009 [23:46:51] <+Livak> I have 35 23/Aug/2009 [23:46:53] <@Evil_EM> this was substantially more difficult than the previous adventure, after all. 23/Aug/2009 [23:46:55] <@Alen> 38 23/Aug/2009 [23:47:04] <%Danica> but it is a bit difficult for me as I the player have a more passive personality type. 23/Aug/2009 [23:47:15] <%Danica> 35. 23/Aug/2009 [23:47:38] <@Evil_EM> if you notice, the two players with leadership characters are the ones that have more passive personality types. 23/Aug/2009 [23:47:38] <@Alen> I also vote me in for continuing to say cool stuff. And not just lines that have 'shotgun' in them. 23/Aug/2009 [23:47:47] <%Danica> it doesn't come naturally to me; I have to consciously think of the fact that I'm playing someone who is likely to take charge of a situation. 23/Aug/2009 [23:48:00] <+Livak> I really liked Alen and Livak's bantering while Shivers was away for a bit 23/Aug/2009 [23:48:02] <%Joseph> Well, I was partly distracted today. 23/Aug/2009 [23:48:13] <%Joseph> Even aside from being out for an hour. -_- 23/Aug/2009 [23:48:22] <@Alen> that wasen't your fault though 23/Aug/2009 [23:48:26] <@Alen> isps all suck 23/Aug/2009 [23:48:43] <@Evil_EM> 65 XP for Joe, 73 for Danica, 72 for Livak, 71 for Alen. Should be enough to level for everyone. 23/Aug/2009 [23:49:02] * %Danica orders Joseph to sit down and let her clean and bandage his little scratch 23/Aug/2009 [23:49:12] <%Danica> "You don't want that to get infected." 23/Aug/2009 [23:49:27] <+Livak> Ok. Now I have to learn how to lvl. 23/Aug/2009 [23:49:29] <%Danica> !roll d20+37x.2 23/Aug/2009 [23:49:29] * !Diebot sees that Danica rolled 11.4 [20]. 23/Aug/2009 [23:49:38] <%Danica> yeah, I restore 11 HP :P 23/Aug/2009 [23:49:57] <%Joseph> Yay, level. 23/Aug/2009 [23:50:16] <%Joseph> 2.02. 23/Aug/2009 [23:50:18] <@Evil_EM> levelling. 23/Aug/2009 [23:50:23] <@Alen> So Lisa 23/Aug/2009 [23:50:25] <@Evil_EM> we're using the averaging system for HP for this group. 23/Aug/2009 [23:50:25] <@Alen> for leveling 23/Aug/2009 [23:50:44] <@Alen> right so "Roll Pool" on your sheet goes up by 4 (unless you added your own formula to the sheet for this already). 23/Aug/2009 [23:51:01] <@Alen> and when you level you add +1 to any of your stats 23/Aug/2009 [23:51:08] <@Alen> I suggest adding it to your highest stat 23/Aug/2009 [23:51:11] * Evil_EM is now known as aetherspoon 23/Aug/2009 [23:51:18] * Alen is now known as Antimerus 23/Aug/2009 [23:51:27] <@Antimerus> Alen now has 43 Int 23/Aug/2009 [23:51:38] <@Antimerus> I suggest Livak having 43 agility (since I think that is your highest) 23/Aug/2009 [23:51:48] <%Joseph> The trick is what I should add mine to. 23/Aug/2009 [23:51:55] <@Antimerus> leadership 23/Aug/2009 [23:52:01] * Joseph is now known as rekenner 23/Aug/2009 [23:52:03] <@aetherspoon> Shotgun. 23/Aug/2009 [23:52:05] <@aetherspoon> wait. 23/Aug/2009 [23:52:07] <%rekenner> Yeah, but that doesn't actually give me a boost. 23/Aug/2009 [23:52:08] <@Antimerus> -_-;; 23/Aug/2009 [23:52:13] <@Antimerus> It adds to your check right 23/Aug/2009 [23:52:17] <%rekenner> True enough. 23/Aug/2009 [23:52:32] <@Antimerus> also sooner or later you will change your leadership bonus to use the full stat 23/Aug/2009 [23:52:35] <@Antimerus> maybe at level 5 or so 23/Aug/2009 [23:52:56] <%Danica> because before level 5 you can only get it to use half at most. 23/Aug/2009 [23:53:27] <%rekenner> True enough. 23/Aug/2009 [23:53:42] <@aetherspoon> plus you could start using leadership for other things. 23/Aug/2009 [23:53:58] <+Livak> ok. so is that all that changes? 23/Aug/2009 [23:54:14] <%rekenner> I don't think I get any more MA or UA slots. 23/Aug/2009 [23:54:44] <@aetherspoon> not quite. 23/Aug/2009 [23:54:54] <@Antimerus> for martial arts you get more maneuvers 23/Aug/2009 [23:54:57] <+Livak> We don't get our +3 NCSP yet. That is at the end of the adventure. 23/Aug/2009 [23:54:57] <@aetherspoon> you gain 5 skillpoints as well. Less if you have a character that gets fewer SP per level. 23/Aug/2009 [23:54:58] <%Danica> so this counted as an adventure for training as well? 23/Aug/2009 [23:55:00] <@Antimerus> right 23/Aug/2009 [23:55:02] <@aetherspoon> yes. 23/Aug/2009 [23:55:02] <@Antimerus> that too 23/Aug/2009 [23:55:04] <+Livak> I do. 23/Aug/2009 [23:55:34] <@aetherspoon> this is the end of an adventure for purposes of training/per adventure stuff. 23/Aug/2009 [23:55:41] <@aetherspoon> just because this was easily difficult enough for one. 23/Aug/2009 [23:56:45] <+Livak> my martial arts takes 2 sp away from m 23/Aug/2009 [23:56:50] <+Livak> so I only get 3 23/Aug/2009 [23:57:09] <@aetherspoon> right. 23/Aug/2009 [23:57:18] <@Antimerus> but you gain more maneuvers 23/Aug/2009 [23:57:33] <@Antimerus> you get max maneuvers at 5 levels higher right? 23/Aug/2009 [23:57:38] <@Antimerus> (for how many) 23/Aug/2009 [23:57:49] <+Livak> um... 23/Aug/2009 [23:57:54] <@aetherspoon> you do. 23/Aug/2009 [23:57:56] <@Antimerus> heh 23/Aug/2009 [23:58:06] <@Antimerus> Then you gain 2 more weak and 1 more moderate maneuver 23/Aug/2009 [23:58:08] <+Livak> my totals changed. 23/Aug/2009 [23:58:32] <@Antimerus> well you increased level and agility right 23/Aug/2009 [23:58:36] <@Antimerus> in a spreadsheet 23/Aug/2009 [23:58:38] <+Livak> yeah 23/Aug/2009 [23:58:50] <+Livak> do my swords lvl? 23/Aug/2009 [23:59:03] <@Antimerus> Uh I don't recall how they work 23/Aug/2009 [23:59:14] <@Antimerus> but I don't recall them gaining levels separately from you Session Time: Mon Aug 24 00:00:00 2009 24/Aug/2009 [00:00:13] <@aetherspoon> If I remember right, the bonuses from your sword are based on your level or a flat amount, whichever is higher. 24/Aug/2009 [00:00:20] <@aetherspoon> the flat amount will always be higher until level 5. 24/Aug/2009 [00:00:29] <@Antimerus> yeah so at level 6 they will become stronger 24/Aug/2009 [00:00:34] <+Livak> ok. 24/Aug/2009 [00:00:36] <@aetherspoon> (at 5 they'd be the same) 24/Aug/2009 [00:00:37] <@Antimerus> and each level after 24/Aug/2009 [00:00:57] <@Antimerus> we could put your swords into the sheet as a formula if you want 24/Aug/2009 [00:01:04] <@Antimerus> so you just increment level and don't worry about them 24/Aug/2009 [00:01:27] <%Danica> I'm taking Secondary Leader, so from now on you guys can receive my leadership bonus in addition to Joseph's. :) 24/Aug/2009 [00:01:32] * Danica is now known as Ragnhild 24/Aug/2009 [00:01:39] <@Antimerus> Ok good to note 24/Aug/2009 [00:01:43] <@Antimerus> make sure rek-chan knows that 24/Aug/2009 [00:01:46] <@Antimerus> so he doesn't take the same thing 24/Aug/2009 [00:04:20] <+Livak> Ok I have no idea what to take for my weak manuvers 24/Aug/2009 [00:04:38] <@Antimerus> we can help you later 24/Aug/2009 [00:05:19] <%rekenner> I only got a weak manuever anyway 24/Aug/2009 [00:05:21] <%rekenner> A single one. 24/Aug/2009 [00:05:23] <%rekenner> Sooo. 24/Aug/2009 [00:05:33] <@Antimerus> same here actually 24/Aug/2009 [00:05:39] <@Antimerus> level 3 I'll get more 24/Aug/2009 [00:05:49] <%rekenner> Half max with +4 levels? 24/Aug/2009 [00:05:55] <@Antimerus> nope 24/Aug/2009 [00:06:02] <@Antimerus> half max with +2 levels :P 24/Aug/2009 [00:06:05] <%rekenner> ... ew. 24/Aug/2009 [00:06:19] <@Antimerus> Alen is not as powerful as he seems 24/Aug/2009 [00:06:23] <@Antimerus> he just does more damage 24/Aug/2009 [00:06:28] * Antimerus is now known as Anti_away 24/Aug/2009 [00:06:30] <%rekenner> Yeah. 24/Aug/2009 [00:06:36] <@aetherspoon> yeah, a good chunk of that is because of the leadership being offered. 24/Aug/2009 [00:06:50] <%rekenner> Once I get more wpn skill, I'll be able to deal out some decent damage.